https://kofgl.com/api.php?action=feedcontributions&user=Admin&feedformat=atomThe KoF 98 um ol unofficial wiki - User contributions [en]2024-03-29T05:28:40ZUser contributionsMediaWiki 1.41.0https://kofgl.com/index.php?title=Main_Page&diff=3654Main Page2023-12-19T19:03:45Z<p>Admin: </p>
<hr />
<div>{{#widget:Translator}}<br />
<br />
<strong>Welcome to the King of Fighters 98 UM OL wiki, <b>3 years and counting!</b></strong><br />
<br />
This wiki is currently <b>indefinitely paused</b>. If you find any typos, please let us know on [[image:email.png]]<br />
<br><br />
<b>Characters that haven't been released yet in the Global version are based on the Chinese version, unless stated otherwise.</b> Characters are compared when their global version is released and updated as necessary.<br />
<br />
If you would like to donate to show appreciation for the Wiki, it's <b>not required</b> but will still be much appreciated! <br />
<br />
{{#widget:Donations}}<br />
<br />
If you would like to join us in the Discord to discuss the game, you're free to do so here: https://discord.gg/yBCgSzk5EZ <br><br />
If you would like to join us on Reddit, here's the link: https://www.reddit.com/r/kof98umol<br />
<br />
<br />
== Main articles on the Wiki ==<br />
[[Advanced fightsouls]]<br><br />
[[image:advancedfs.png|link=Advanced fightsouls]]<br><br />
[[FAQ|Frequently Asked Questions]]<br><br />
[[image:faq.png|link=FAQ]]<br />
<br />
== Character groups ==<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[Image:groups_boss.png|150px|link=Groups/Boss]]<br>[[Groups/Boss|Boss]] ||[[Image:groups_healingpower.png|150px|link=Groups/Healing Power]]<br>[[Groups/Healing Power|Healing Power]] || [[Image:groups_orochiblood.png|150px|link=Groups/Orochi Blood]]<br>[[Groups/Orochi Blood|Orochi Blood]] || [[Image:isekai.png|150px|link=Groups/Isekai]]<br>[[Groups/Isekai|Another World]]<br />
|-<br />
| [[Image:groups_kyokugenryu.png|150px|link=Groups/Kyokugenryu]]<br>[[Groups/Kyokugenryu|Kyokugenryu]] || [[Image:groups_flame.png|150px|link=Groups/Flame]]<br>[[Groups/Flame|Flame]] || [[Image:groups_ikari.png|150px|link=Groups/Ikari]]<br>[[Groups/Ikari|Ikari]] || [[Image:groups_protagonist.png|150px|link=Groups/Protagonist]]<br>[[Groups/Protagonist|Protagonist]]<br />
|-<br />
|}<br />
<br />
== Latest characters==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:chizuruxv.png|150px|link=Chizuru XV]]<br>[[Chizuru XV]] || [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]] || [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]]<br />
|-<br />
| [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
|}<br />
<br />
<div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
<br />
<!-- <mobileonly><div style='text-align: center;'><b><u>[https://kofgl.com/wiki/characters?useformat=mobile CLICK HERE TO SEE ALL THE CHARACTERS]</u></b></div></mobileonly><br />
<nomobile><div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
</nomobile> --><br />
<br />
== Latest strikers ==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:daimon2k2_striker.png|150px|link=Daimon2002UM#Striker information]]<br>[[Daimon2002UM#Striker information|Daimon2002UM]]<br />
|-<br />
| [[image:robxiv_striker.png|150px|link=Robert XIV#Striker information]]<br>[[Robert XIV#Striker information|Robert XIV]] || [[image:maixiv_striker.png|150px|link=Mai XIV#Striker information]]<br>[[Mai XIV#Striker information|Mai XIV]] || [[image:lizxi_striker.png|150px|link=ElizabethXI#Striker information]]<br>[[ElizabethXI#Striker information|Elizabeth XI]] ||[[image:igniz2002um_striker.png|150px|link=Igniz2002UM#Striker information]]<br>[[Igniz2002UM#Striker information|Igniz2002UM]]<br />
|-<br />
| [[image:goenitz2k2_striker.png|150px|link=Goenitz2002UM#Striker information]]<br>[[Goenitz2002UM#Striker information|Goenitz2002UM]] || [[image:luong_striker.png|150px|link=Luong#Striker information]]<br>[[Luong#Striker information|Luong]] || [[image:deyashiro_striker.png|150px|link=Dry Earth Yashiro#Striker information]]<br>[[Dry Earth Yashiro#Striker information|Dry Earth Yashiro]] || [[image:ogeese_striker.png|150px|link=South Town Overlord Geese#Striker information]]<br>[[South Town Overlord Geese#Striker information|South Town Overlord Geese]]<br />
|-<br />
|[[image:clshermie_striker.png|150px|link=Crazy Lightning Shermie#Striker information]]<br>[[Crazy Lightning Shermie#Striker information|Crazy Lightning Shermie]] || [[Image:ifchris_striker.png|150px|link=Infernal Fate Chris#Striker information]]<br>[[Infernal Fate Chris#Striker information|Infernal Fate Chris]] || [[Image:verse_striker.png|150px|link=Verse#Striker information]]<br>[[Verse#Striker information|Verse]] || [[Image:billyxiv_striker.png|150px|link=Billy XIV#Striker information]]<br>[[Billy XIV#Striker information|Billy XIV]]<br />
|<br />
|}<br />
<div style='text-align: center;'><b><u>[[Strikers|CLICK HERE TO SEE ALL THE STRIKERS]]</u></b></div><br />
<br />
== Wiki Contributors ==<br />
* Chachito (S30) Wiki owner<br />
* Karthaugh (S35) Translations for Meitenkun, MatureXIII and ViceXIII<br />
* Exca (S21) Wiki backstage contributor (most of the post-kofba in-game models are his work)<br />
* Tai.ar (S9) Translations for Extreme Mr. Karate and KingXIII<br />
* Kung Fu Kids (S16) Text for Rising Dragon Kensou<br />
* Xiaohai (S47/S79) newer translations for characters and strikers<br />
* GhostlyGrunt for some wiki corrections and some characters info<br />
* Esquilax (S1) some images, info from other versions, subreddit<br />
* Alfred Penny W (S69) for VN translations<br />
* Mr Michelli (S32) for BR translations<br />
* All the anonymous/not anonymous donation contributors!<br />
<br />
== Changelog ==<br />
<br />
9/29/2023: Added [[Chizuru XV]]<br><br />
9/21/2023: Added [[Orochi Chris XV]]<br><br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br><br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
[[Changelog|Full Changelog can be found HERE]]</div>Adminhttps://kofgl.com/index.php?title=Characters&diff=3653Characters2023-10-27T04:14:08Z<p>Admin: /* Current characters available on the Wiki */</p>
<hr />
<div>== Current characters available on the Wiki==<br />
<br />
{| style="text-align:center;"<br />
| [[image:chizuruxv.png|150px|link=Chizuru XV]]<br>[[Chizuru XV]] || [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]] || [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]]<br />
|-<br />
| [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
| [[Image:Yurixiv.png|150px|link=Yuri XIV]]<br>[[Yuri XIV]] || [[image:ralfxv.png|150px|link=Ralf XV]]<br>[[Ralf XV]] || [[image:daddyrugal.png|150px|link=Daddy Rugal]]<br>[[Daddy Rugal]] || [[image:kulaxiii.png|150px|link=Kula XIII]]<br>[[Kula XIII]]<br />
|-<br />
| [[Image:vanessaxiv.png|150px|link=Vanessa XIV]]<br>[[Vanessa XIV]] || [[Image:isla.png|150px|link=Isla]]<br>[[Isla]] || [[Image:krizalid99.png|150px|link=Krizalid99]]<br>[[Krizalid99]] || [[Image:shingo02.png|150px|link=Shingo2002UM]]<br>[[Shingo2002UM]]<br />
|-<br />
| [[Image:kyoxiv.png|150px|link=Kyo XIV]]<br>[[Kyo XIV]] || [[Image:kensouxi.png|150px|link=Kensou XI]]<br>[[Kensou XI]] || [[Image:shuneixv.png|150px|link=Shun'ei XV]]<br>[[Shun'ei XV]] || [[Image:duolonxiii.png|150px|link=Duo Lon XIII]]<br>[[Duo Lon XIII]]<br />
|-<br />
| [[Image:Maryxiv.png|150px|link=Blue Mary XIV]]<br>[[Blue Mary XIV]] || [[Image:athenaxi.png|150px|link=Athena XI]]<br>[[Athena XI]] || [[Image:iorixiv.png|150px|link=Iori XIV]]<br>[[Iori XIV]] || [[Image:luong.png|150px|link=Luong]]<br>[[Luong]]<br />
|-<br />
| [[Image:Yamazakixiv.png|150px|link=Yamazaki XIV]]<br>[[Yamazaki XIV]] || [[Image:yumi.png|150px|link=Yumi]]<br>[[Yumi]] || [[Image:Robxiv.png|150px|link=Robert XIV]]<br>[[Robert XIV]] || [[Image:homura.png|150px|link=Homura]]<br>[[Homura]]<br />
|-<br />
| [[Image:hikage.png|150px|link=Hikage]]<br>[[Hikage]]|| [[Image:asuka.png|150px|link=Asuka]]<br>[[Asuka]] || [[Image:Daimon2k2.png|150px|link=Daimon2002UM]]<br>[[Daimon2002UM]] || [[Image:Maixiv.png|150px|link=Mai XIV]]<br>[[Mai XIV]]<br />
|-<br />
| [[Image:hein.png|150px|link=Hein]]<br>[[Hein]] || [[Image:igniz2002um.png|150px|link=Igniz2002UM]]<br>[[Igniz2002UM]] || [[Image:benimaruxiii.png|150px|link=Benimaru XIII]]<br>[[Benimaru XIII]] || [[Image:lizxi.png|150px|link=ElizabethXI]]<br>[[ElizabethXI]]<br />
|-<br />
| [[Image:Angelxiv.png|150px|link=Angel XIV]]<br>[[Angel XIV]] || [[Image:goenitz2k2.png|150px|link=Goenitz2002UM]]<br>[[Goenitz2002UM]] || [[Image:deyashiro.png|150px|link=Dry Earth Yashiro]]<br>[[Dry Earth Yashiro]] || [[Image:ifchris.png|150px|link=Infernal Fate Chris]]<br>[[Infernal Fate Chris]]<br />
|-<br />
| |[[Image:kukri.png|150px|link=Kukri]]<br>[[Kukri]] || [[Image:purple_nako.jpg|link=Purple Nakoruru]]<br>[[Purple Nakoruru]] || [[Image:clshermie.png|150px|link=Crazy Lightning Shermie]]<br>[[Crazy Lightning Shermie]] || [[Image:KimXIII.jpg|link=Kim XIII]]<br>[[Kim XIII]]<br />
|-<br />
| [[Image:verse.png|150px|link=Verse]]<br>[[Verse]] || [[Image:overlordgeese.png|150px|link=South Town Overlord Geese]]<br>[[South Town Overlord Geese]] || [[Image:Billy_XIV.png|150px|link=Billy XIV]]<br>[[Billy XIV]] || [[Image:RockHoward.jpg|link=Rock Howard]]<br>[[Rock Howard]]<br />
|-<br />
| [[Image:ChangXIV.png|link=Chang XIV]]<br>[[Chang XIV]] || [[Image:Hotaru.png|150px|link=Hotaru Futaba]]<br>[[Hotaru Futaba]] || [[Image:Meitenkun.jpg|link=Meitenkun]]<br>[[Meitenkun]] || [[Image:DemonSaiki.jpg|link=Demon Saiki]]<br>[[Demon Saiki]]<br />
|-<br />
| [[Image:Terry_XIII.png|150px|link=Terry XIII]]<br>[[Terry XIII]] || [[Image:MaximaXIV.jpg|link=Maxima XIV]]<br>[[Maxima XIV]] || [[Image:ChoiXIV.png|link=Choi XIV]]<br>[[Choi XIV]] || [[Image:Extengu.jpg|link=Extreme Mr. Karate]]<br>[[Extreme Mr. Karate]] <br />
|-<br />
| [[Image:KulaXIV.jpg|link=Kula XIV]]<br>[[Kula XIV]] || [[Image:DuoLon.jpg|link=Duo Lon]]<br>[[Duo Lon]] || [[Image:Mizuchi.jpg|link=Mizuchi]]<br>[[Mizuchi]] || [[Image:KXIV.jpg|link=K XIV]]<br>[[K XIV]]<br />
|-<br />
| [[Image:MatureXIII.jpg|link=Mature XIII]]<br>[[Mature XIII]] || [[Image:ClarkXIII.jpg|link=Clark XIII]]<br>[[Clark XIII]] || [[Image:Terryko.png|link=Cutie Terry]]<br>[[Cutie Terry]] || [[Image:ViceXIII.jpg|link=Vice XIII]]<br>[[Vice XIII]]<br />
|-<br />
| [[Image:RalfXIII.jpg|link=Ralf XIII]]<br>[[Ralf XIII]] || [[Image:KensouXII.jpg|link=Rising Dragon Kensou]]<br>[[Rising Dragon Kensou]] || [[Image:Super_star_athena.jpg|link=Superstar Athena]]<br>[[Superstar Athena]] || [[Image:RobertXI.jpg|link=Robert XI]]<br>[[Robert XI]]<br />
|-<br />
| [[Image:Catona.jpg|150px|link=Catty_Leona]]<br>[[Catty Leona]] ||[[Image:Liz.jpg|link=Elizabeth]]<br>[[Elizabeth]] || [[Image:OmegaRugal.jpg|link=Omega Rugal]]<br>[[Omega Rugal]]|| [[Image:Terry2003.jpg|link=Terry 2003]]<br>[[Terry 2003]]<br />
|-<br />
|}</div>Adminhttps://kofgl.com/index.php?title=Main_Page&diff=3652Main Page2023-10-27T04:13:34Z<p>Admin: /* Latest characters */</p>
<hr />
<div>{{#widget:Translator}}<br />
<br />
<strong>Welcome to the King of Fighters 98 UM OL wiki, <b>3 years and counting!</b></strong><br />
<br />
This wiki is currently in progress, constantly updated. If you find any typos, please let us know on [[image:email.png]]<br />
<br><br />
<b>Characters that haven't been released yet in the Global version are based on the Chinese version, unless stated otherwise.</b> Characters are compared when their global version is released and updated as necessary.<br />
<br />
If you would like to donate to show appreciation for the Wiki, it's <b>not required</b> but will still be much appreciated! <br />
<br />
{{#widget:Donations}}<br />
<br />
If you would like to join us in the Discord to discuss the game, you're free to do so here: https://discord.gg/yBCgSzk5EZ <br><br />
If you would like to join us on Reddit, here's the link: https://www.reddit.com/r/kof98umol<br />
<br />
<br />
== Main articles on the Wiki ==<br />
[[Advanced fightsouls]]<br><br />
[[image:advancedfs.png|link=Advanced fightsouls]]<br><br />
[[FAQ|Frequently Asked Questions]]<br><br />
[[image:faq.png|link=FAQ]]<br />
<br />
== Character groups ==<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[Image:groups_boss.png|150px|link=Groups/Boss]]<br>[[Groups/Boss|Boss]] ||[[Image:groups_healingpower.png|150px|link=Groups/Healing Power]]<br>[[Groups/Healing Power|Healing Power]] || [[Image:groups_orochiblood.png|150px|link=Groups/Orochi Blood]]<br>[[Groups/Orochi Blood|Orochi Blood]] || [[Image:isekai.png|150px|link=Groups/Isekai]]<br>[[Groups/Isekai|Another World]]<br />
|-<br />
| [[Image:groups_kyokugenryu.png|150px|link=Groups/Kyokugenryu]]<br>[[Groups/Kyokugenryu|Kyokugenryu]] || [[Image:groups_flame.png|150px|link=Groups/Flame]]<br>[[Groups/Flame|Flame]] || [[Image:groups_ikari.png|150px|link=Groups/Ikari]]<br>[[Groups/Ikari|Ikari]] || [[Image:groups_protagonist.png|150px|link=Groups/Protagonist]]<br>[[Groups/Protagonist|Protagonist]]<br />
|-<br />
|}<br />
<br />
== Latest characters==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:chizuruxv.png|150px|link=Chizuru XV]]<br>[[Chizuru XV]] || [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]] || [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]]<br />
|-<br />
| [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
|}<br />
<br />
<div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
<br />
<!-- <mobileonly><div style='text-align: center;'><b><u>[https://kofgl.com/wiki/characters?useformat=mobile CLICK HERE TO SEE ALL THE CHARACTERS]</u></b></div></mobileonly><br />
<nomobile><div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
</nomobile> --><br />
<br />
== Latest strikers ==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:daimon2k2_striker.png|150px|link=Daimon2002UM#Striker information]]<br>[[Daimon2002UM#Striker information|Daimon2002UM]]<br />
|-<br />
| [[image:robxiv_striker.png|150px|link=Robert XIV#Striker information]]<br>[[Robert XIV#Striker information|Robert XIV]] || [[image:maixiv_striker.png|150px|link=Mai XIV#Striker information]]<br>[[Mai XIV#Striker information|Mai XIV]] || [[image:lizxi_striker.png|150px|link=ElizabethXI#Striker information]]<br>[[ElizabethXI#Striker information|Elizabeth XI]] ||[[image:igniz2002um_striker.png|150px|link=Igniz2002UM#Striker information]]<br>[[Igniz2002UM#Striker information|Igniz2002UM]]<br />
|-<br />
| [[image:goenitz2k2_striker.png|150px|link=Goenitz2002UM#Striker information]]<br>[[Goenitz2002UM#Striker information|Goenitz2002UM]] || [[image:luong_striker.png|150px|link=Luong#Striker information]]<br>[[Luong#Striker information|Luong]] || [[image:deyashiro_striker.png|150px|link=Dry Earth Yashiro#Striker information]]<br>[[Dry Earth Yashiro#Striker information|Dry Earth Yashiro]] || [[image:ogeese_striker.png|150px|link=South Town Overlord Geese#Striker information]]<br>[[South Town Overlord Geese#Striker information|South Town Overlord Geese]]<br />
|-<br />
|[[image:clshermie_striker.png|150px|link=Crazy Lightning Shermie#Striker information]]<br>[[Crazy Lightning Shermie#Striker information|Crazy Lightning Shermie]] || [[Image:ifchris_striker.png|150px|link=Infernal Fate Chris#Striker information]]<br>[[Infernal Fate Chris#Striker information|Infernal Fate Chris]] || [[Image:verse_striker.png|150px|link=Verse#Striker information]]<br>[[Verse#Striker information|Verse]] || [[Image:billyxiv_striker.png|150px|link=Billy XIV#Striker information]]<br>[[Billy XIV#Striker information|Billy XIV]]<br />
|<br />
|}<br />
<div style='text-align: center;'><b><u>[[Strikers|CLICK HERE TO SEE ALL THE STRIKERS]]</u></b></div><br />
<br />
== Wiki Contributors ==<br />
* Chachito (S30) Wiki owner<br />
* Karthaugh (S35) Translations for Meitenkun, MatureXIII and ViceXIII<br />
* Exca (S21) Wiki backstage contributor (most of the post-kofba in-game models are his work)<br />
* Tai.ar (S9) Translations for Extreme Mr. Karate and KingXIII<br />
* Kung Fu Kids (S16) Text for Rising Dragon Kensou<br />
* Xiaohai (S47/S79) newer translations for characters and strikers<br />
* GhostlyGrunt for some wiki corrections and some characters info<br />
* Esquilax (S1) some images, info from other versions, subreddit<br />
* Alfred Penny W (S69) for VN translations<br />
* Mr Michelli (S32) for BR translations<br />
* All the anonymous/not anonymous donation contributors!<br />
<br />
== Changelog ==<br />
<br />
9/29/2023: Added [[Chizuru XV]]<br><br />
9/21/2023: Added [[Orochi Chris XV]]<br><br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br><br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
[[Changelog|Full Changelog can be found HERE]]</div>Adminhttps://kofgl.com/index.php?title=Characters&diff=3651Characters2023-10-17T05:02:59Z<p>Admin: /* Current characters available on the Wiki */</p>
<hr />
<div>== Current characters available on the Wiki==<br />
<br />
{| style="text-align:center;"<br />
| [[image:chizuruxv.png|150px|link=Chizuru XV]]<br>[[Chizuru XV]] || [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
| [[Image:Yurixiv.png|150px|link=Yuri XIV]]<br>[[Yuri XIV]] || [[image:ralfxv.png|150px|link=Ralf XV]]<br>[[Ralf XV]] || [[image:daddyrugal.png|150px|link=Daddy Rugal]]<br>[[Daddy Rugal]] || [[image:kulaxiii.png|150px|link=Kula XIII]]<br>[[Kula XIII]]<br />
|-<br />
| [[Image:vanessaxiv.png|150px|link=Vanessa XIV]]<br>[[Vanessa XIV]] || [[Image:isla.png|150px|link=Isla]]<br>[[Isla]] || [[Image:krizalid99.png|150px|link=Krizalid99]]<br>[[Krizalid99]] || [[Image:shingo02.png|150px|link=Shingo2002UM]]<br>[[Shingo2002UM]]<br />
|-<br />
| [[Image:kyoxiv.png|150px|link=Kyo XIV]]<br>[[Kyo XIV]] || [[Image:kensouxi.png|150px|link=Kensou XI]]<br>[[Kensou XI]] || [[Image:shuneixv.png|150px|link=Shun'ei XV]]<br>[[Shun'ei XV]] || [[Image:duolonxiii.png|150px|link=Duo Lon XIII]]<br>[[Duo Lon XIII]]<br />
|-<br />
| [[Image:Maryxiv.png|150px|link=Blue Mary XIV]]<br>[[Blue Mary XIV]] || [[Image:athenaxi.png|150px|link=Athena XI]]<br>[[Athena XI]] || [[Image:iorixiv.png|150px|link=Iori XIV]]<br>[[Iori XIV]] || [[Image:luong.png|150px|link=Luong]]<br>[[Luong]]<br />
|-<br />
| [[Image:Yamazakixiv.png|150px|link=Yamazaki XIV]]<br>[[Yamazaki XIV]] || [[Image:yumi.png|150px|link=Yumi]]<br>[[Yumi]] || [[Image:Robxiv.png|150px|link=Robert XIV]]<br>[[Robert XIV]] || [[Image:homura.png|150px|link=Homura]]<br>[[Homura]]<br />
|-<br />
| [[Image:hikage.png|150px|link=Hikage]]<br>[[Hikage]]|| [[Image:asuka.png|150px|link=Asuka]]<br>[[Asuka]] || [[Image:Daimon2k2.png|150px|link=Daimon2002UM]]<br>[[Daimon2002UM]] || [[Image:Maixiv.png|150px|link=Mai XIV]]<br>[[Mai XIV]]<br />
|-<br />
| [[Image:hein.png|150px|link=Hein]]<br>[[Hein]] || [[Image:igniz2002um.png|150px|link=Igniz2002UM]]<br>[[Igniz2002UM]] || [[Image:benimaruxiii.png|150px|link=Benimaru XIII]]<br>[[Benimaru XIII]] || [[Image:lizxi.png|150px|link=ElizabethXI]]<br>[[ElizabethXI]]<br />
|-<br />
| [[Image:Angelxiv.png|150px|link=Angel XIV]]<br>[[Angel XIV]] || [[Image:goenitz2k2.png|150px|link=Goenitz2002UM]]<br>[[Goenitz2002UM]] || [[Image:deyashiro.png|150px|link=Dry Earth Yashiro]]<br>[[Dry Earth Yashiro]] || [[Image:ifchris.png|150px|link=Infernal Fate Chris]]<br>[[Infernal Fate Chris]]<br />
|-<br />
| |[[Image:kukri.png|150px|link=Kukri]]<br>[[Kukri]] || [[Image:purple_nako.jpg|link=Purple Nakoruru]]<br>[[Purple Nakoruru]] || [[Image:clshermie.png|150px|link=Crazy Lightning Shermie]]<br>[[Crazy Lightning Shermie]] || [[Image:KimXIII.jpg|link=Kim XIII]]<br>[[Kim XIII]]<br />
|-<br />
| [[Image:verse.png|150px|link=Verse]]<br>[[Verse]] || [[Image:overlordgeese.png|150px|link=South Town Overlord Geese]]<br>[[South Town Overlord Geese]] || [[Image:Billy_XIV.png|150px|link=Billy XIV]]<br>[[Billy XIV]] || [[Image:RockHoward.jpg|link=Rock Howard]]<br>[[Rock Howard]]<br />
|-<br />
| [[Image:ChangXIV.png|link=Chang XIV]]<br>[[Chang XIV]] || [[Image:Hotaru.png|150px|link=Hotaru Futaba]]<br>[[Hotaru Futaba]] || [[Image:Meitenkun.jpg|link=Meitenkun]]<br>[[Meitenkun]] || [[Image:DemonSaiki.jpg|link=Demon Saiki]]<br>[[Demon Saiki]]<br />
|-<br />
| [[Image:Terry_XIII.png|150px|link=Terry XIII]]<br>[[Terry XIII]] || [[Image:MaximaXIV.jpg|link=Maxima XIV]]<br>[[Maxima XIV]] || [[Image:ChoiXIV.png|link=Choi XIV]]<br>[[Choi XIV]] || [[Image:Extengu.jpg|link=Extreme Mr. Karate]]<br>[[Extreme Mr. Karate]] <br />
|-<br />
| [[Image:KulaXIV.jpg|link=Kula XIV]]<br>[[Kula XIV]] || [[Image:DuoLon.jpg|link=Duo Lon]]<br>[[Duo Lon]] || [[Image:Mizuchi.jpg|link=Mizuchi]]<br>[[Mizuchi]] || [[Image:KXIV.jpg|link=K XIV]]<br>[[K XIV]]<br />
|-<br />
| [[Image:MatureXIII.jpg|link=Mature XIII]]<br>[[Mature XIII]] || [[Image:ClarkXIII.jpg|link=Clark XIII]]<br>[[Clark XIII]] || [[Image:Terryko.png|link=Cutie Terry]]<br>[[Cutie Terry]] || [[Image:ViceXIII.jpg|link=Vice XIII]]<br>[[Vice XIII]]<br />
|-<br />
| [[Image:RalfXIII.jpg|link=Ralf XIII]]<br>[[Ralf XIII]] || [[Image:KensouXII.jpg|link=Rising Dragon Kensou]]<br>[[Rising Dragon Kensou]] || [[Image:Super_star_athena.jpg|link=Superstar Athena]]<br>[[Superstar Athena]] || [[Image:RobertXI.jpg|link=Robert XI]]<br>[[Robert XI]]<br />
|-<br />
| [[Image:Catona.jpg|150px|link=Catty_Leona]]<br>[[Catty Leona]] ||[[Image:Liz.jpg|link=Elizabeth]]<br>[[Elizabeth]] || [[Image:OmegaRugal.jpg|link=Omega Rugal]]<br>[[Omega Rugal]]|| [[Image:Terry2003.jpg|link=Terry 2003]]<br>[[Terry 2003]]<br />
|-<br />
|}</div>Adminhttps://kofgl.com/index.php?title=Main_Page&diff=3650Main Page2023-10-17T05:02:46Z<p>Admin: /* Latest characters */</p>
<hr />
<div>{{#widget:Translator}}<br />
<br />
<strong>Welcome to the King of Fighters 98 UM OL wiki, <b>3 years and counting!</b></strong><br />
<br />
This wiki is currently in progress, constantly updated. If you find any typos, please let us know on [[image:email.png]]<br />
<br><br />
<b>Characters that haven't been released yet in the Global version are based on the Chinese version, unless stated otherwise.</b> Characters are compared when their global version is released and updated as necessary.<br />
<br />
If you would like to donate to show appreciation for the Wiki, it's <b>not required</b> but will still be much appreciated! <br />
<br />
{{#widget:Donations}}<br />
<br />
If you would like to join us in the Discord to discuss the game, you're free to do so here: https://discord.gg/yBCgSzk5EZ <br><br />
If you would like to join us on Reddit, here's the link: https://www.reddit.com/r/kof98umol<br />
<br />
<br />
== Main articles on the Wiki ==<br />
[[Advanced fightsouls]]<br><br />
[[image:advancedfs.png|link=Advanced fightsouls]]<br><br />
[[FAQ|Frequently Asked Questions]]<br><br />
[[image:faq.png|link=FAQ]]<br />
<br />
== Character groups ==<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[Image:groups_boss.png|150px|link=Groups/Boss]]<br>[[Groups/Boss|Boss]] ||[[Image:groups_healingpower.png|150px|link=Groups/Healing Power]]<br>[[Groups/Healing Power|Healing Power]] || [[Image:groups_orochiblood.png|150px|link=Groups/Orochi Blood]]<br>[[Groups/Orochi Blood|Orochi Blood]] || [[Image:isekai.png|150px|link=Groups/Isekai]]<br>[[Groups/Isekai|Another World]]<br />
|-<br />
| [[Image:groups_kyokugenryu.png|150px|link=Groups/Kyokugenryu]]<br>[[Groups/Kyokugenryu|Kyokugenryu]] || [[Image:groups_flame.png|150px|link=Groups/Flame]]<br>[[Groups/Flame|Flame]] || [[Image:groups_ikari.png|150px|link=Groups/Ikari]]<br>[[Groups/Ikari|Ikari]] || [[Image:groups_protagonist.png|150px|link=Groups/Protagonist]]<br>[[Groups/Protagonist|Protagonist]]<br />
|-<br />
|}<br />
<br />
== Latest characters==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:chizuruxv.png|150px|link=Chizuru XV]]<br>[[Chizuru XV]] || [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
|}<br />
<br />
<div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
<br />
<!-- <mobileonly><div style='text-align: center;'><b><u>[https://kofgl.com/wiki/characters?useformat=mobile CLICK HERE TO SEE ALL THE CHARACTERS]</u></b></div></mobileonly><br />
<nomobile><div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
</nomobile> --><br />
<br />
== Latest strikers ==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:daimon2k2_striker.png|150px|link=Daimon2002UM#Striker information]]<br>[[Daimon2002UM#Striker information|Daimon2002UM]]<br />
|-<br />
| [[image:robxiv_striker.png|150px|link=Robert XIV#Striker information]]<br>[[Robert XIV#Striker information|Robert XIV]] || [[image:maixiv_striker.png|150px|link=Mai XIV#Striker information]]<br>[[Mai XIV#Striker information|Mai XIV]] || [[image:lizxi_striker.png|150px|link=ElizabethXI#Striker information]]<br>[[ElizabethXI#Striker information|Elizabeth XI]] ||[[image:igniz2002um_striker.png|150px|link=Igniz2002UM#Striker information]]<br>[[Igniz2002UM#Striker information|Igniz2002UM]]<br />
|-<br />
| [[image:goenitz2k2_striker.png|150px|link=Goenitz2002UM#Striker information]]<br>[[Goenitz2002UM#Striker information|Goenitz2002UM]] || [[image:luong_striker.png|150px|link=Luong#Striker information]]<br>[[Luong#Striker information|Luong]] || [[image:deyashiro_striker.png|150px|link=Dry Earth Yashiro#Striker information]]<br>[[Dry Earth Yashiro#Striker information|Dry Earth Yashiro]] || [[image:ogeese_striker.png|150px|link=South Town Overlord Geese#Striker information]]<br>[[South Town Overlord Geese#Striker information|South Town Overlord Geese]]<br />
|-<br />
|[[image:clshermie_striker.png|150px|link=Crazy Lightning Shermie#Striker information]]<br>[[Crazy Lightning Shermie#Striker information|Crazy Lightning Shermie]] || [[Image:ifchris_striker.png|150px|link=Infernal Fate Chris#Striker information]]<br>[[Infernal Fate Chris#Striker information|Infernal Fate Chris]] || [[Image:verse_striker.png|150px|link=Verse#Striker information]]<br>[[Verse#Striker information|Verse]] || [[Image:billyxiv_striker.png|150px|link=Billy XIV#Striker information]]<br>[[Billy XIV#Striker information|Billy XIV]]<br />
|<br />
|}<br />
<div style='text-align: center;'><b><u>[[Strikers|CLICK HERE TO SEE ALL THE STRIKERS]]</u></b></div><br />
<br />
== Wiki Contributors ==<br />
* Chachito (S30) Wiki owner<br />
* Karthaugh (S35) Translations for Meitenkun, MatureXIII and ViceXIII<br />
* Exca (S21) Wiki backstage contributor (most of the post-kofba in-game models are his work)<br />
* Tai.ar (S9) Translations for Extreme Mr. Karate and KingXIII<br />
* Kung Fu Kids (S16) Text for Rising Dragon Kensou<br />
* Xiaohai (S47/S79) newer translations for characters and strikers<br />
* GhostlyGrunt for some wiki corrections and some characters info<br />
* Esquilax (S1) some images, info from other versions, subreddit<br />
* Alfred Penny W (S69) for VN translations<br />
* Mr Michelli (S32) for BR translations<br />
* All the anonymous/not anonymous donation contributors!<br />
<br />
== Changelog ==<br />
<br />
9/29/2023: Added [[Chizuru XV]]<br><br />
9/21/2023: Added [[Orochi Chris XV]]<br><br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br><br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
[[Changelog|Full Changelog can be found HERE]]</div>Adminhttps://kofgl.com/index.php?title=File:Chizuruxv_fashion.png&diff=3649File:Chizuruxv fashion.png2023-10-10T15:40:53Z<p>Admin: </p>
<hr />
<div></div>Adminhttps://kofgl.com/index.php?title=File:Chizuruxv.png&diff=3648File:Chizuruxv.png2023-10-10T15:40:45Z<p>Admin: Admin uploaded a new version of File:Chizuruxv.png</p>
<hr />
<div></div>Adminhttps://kofgl.com/index.php?title=Chizuru_XV&diff=3647Chizuru XV2023-10-03T04:28:57Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Chizuru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:chizuruxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:chizuruxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Snake Soul</b><br />
<br>Gain a lot of rage when attacking, and start the fight with extra rage<br />
{| class="wikitable"<br />
|-<br />
| [[File:chizuruxv_weapon.png]] || [[File:beauty_badge.jpg|frame|Beauty Badge]] || [[File:karate_tome.jpg|frame|Karate Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:chizuru_f.jpg|thumb|Chizuru]] Own [[Chizuru XV]], [[Chizuru]], [[Maki Kagura]]: ATK+ 25%<br />
|| [[File:luong_f.png|thumb|Luong]] Own [[Chizuru XV]], [[Luong]], [[Cruel Beauty Mature]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:leonaxv_f.png|thumb|Leona XV]] Own [[Chizuru XV]], [[Duolon XIII]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill damage and control rate; increase your DMG and RES rates by 30% and your crit-rate and power by 40%; refresh small skills when deployed; when deployed or when ulting, expand a field: increase critical and anti-crit rates for all allies by (35% + field level * 1%), at the beginning of our round recover 200 rage for a random ally without full rage, lasts for 3 rounds, even when Chizuru dies it will keep the duration until it ends or its replaced; each time the field is leveled up, gain 1 stack of septic resistance.<br><br />
While the field is active, gain control rate equal to 10% per field level, become immune to rage reduction, to full silence and small skill silence, and each time the field expands level it up by 1 (starting from 0 up to level 10); gain "Yata no Kagami" power (1 to 4 points, the more deployed enemies the higher upper limit, each point provides 20% damage, can be stacked with other similar buffs, when deployed gain double the maximum amount, and if we have more than 1 fighter deployed, then at the beginning of our round reset to the max, which will never decrease any pints), and when attacked by enemies' ULT consume 1 point to become immune to that ult.<br><br />
When being attacked, if your own HP is under 20%, consume 1 point of Yata no Kagami power to cleanse your own negative effects (including "Broken Armor", recover 65% max HP and 400 rage, and increase 30% RES rate (for 2 rounds, cannot be dispelled, can be stacked with other similar buffs), and if there is no Yata no Kagami power available immediately trigger this effect and reset the points to the max (this can only activate once per battle), before locking the HP at 10%.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your small skill chance and small skill res by 30%; recover 20% max HP and 200 rage; if there are "Marked" enemies then deal 60% splash damage to them (calculated respectively); gain "Some shield" (????) with value equal to (10% max HP + damage amount from this attack * field level), increasing this damage by (4% * field level + 20% * # of Marked enemies), and if you are already holding this shield, increase the shield's value and refresh the damage value (the shield value max amount equals to your max HP); all gains from this attack cannot be dispelled.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:chizuruxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack an enemy column; increase your ATK and DEF by 20% and your ULT damage and DMG power by 30%; absorb 150 rage; there is a 50% to full silence a random target in this column (priority to a target that is not fully silenced yet, applies Silence and Small skill silence, lasts for 1 round and needs 2 cleanses to be removed); reduce ATK and DEF by (5% + 5% * field level) to targets with full silence for 2 rounds (cannot be dispelled) and "Mark" 1 target for 1 round (cannot be dispelled).<br><br />
If the target has Full Silence, increase your own crit rate by 15% of your own control rate and deal additional damage equal to (200% + field level * 40%) ATK; if a field is already active, trigger "God's coming" (lock the "Yata no Kagami" points so that when you become immune to ULT damage you will not consume the points, lasts until the end of our round).<br><span style="color:orange">Deal 300%+25 points of damage to an enemy column (level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack an enemy column; increase your ATK <span style="color:red">by (30% + 10% of your control rate)</span> and DEF by 20% and your ULT damage and DMG power by <span style="color:red">40%</span>; absorb <span style="color:red">200</span> rage; <span style="color:red">ignore target's block rate equal to your own control rate; cleanse yourself from "Blunt";</span> there is a <span style="color:red">60%</span> to full silence a random target in this column (priority to a target that is not fully silenced yet, applies Silence and Small skill silence <span style="color:red">and reduces their anti-crit rate by 60%</span>, lasts for 1 round and needs 2 cleanses to be removed); reduce ATK and DEF by (5% + 5% * field level) to targets with full silence for 2 rounds (cannot be dispelled) and "Mark" 1 target for 1 round (cannot be dispelled).<br><br />
If the target has Full Silence, <span style="color:red">ignore their ULT res and RES by 25% of your control rate,</span> increase your own crit rate by <span style="color:red">30%</span> of your own control rate and deal additional damage equal to (<span style="color:red">300%</span> + field level * <span style="color:red">50%</span>) ATK; if a field is already active, trigger "God's coming" (<span style="color:red">increase the Full silence chance by 15%, increase your rage recovery speed by 30%,</span> lock the "Yata no Kagami" points so that when you become immune to ULT damage you will not consume the points, lasts until the end of our round); <span style="color:red">chase with small skill (once per round)</span>.<br><span style="color:orange">Deal 320%+25 points of damage to an enemy column(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:beauty_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:karate_tome.jpg|center]] 1 || [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:karate_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:beauty_badge.jpg|center]] 1 [[File:karate_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:chizuruxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:beauty_badge.jpg|center]] 1|| [[File:chizuruxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:beauty_badge.jpg|center]] 1 || [[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:karate_tome.jpg|center]] 1||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:beauty_badge.jpg|center]] 2 [[File:karate_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:chizuruxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=File:Benixv.png&diff=3646File:Benixv.png2023-09-30T03:40:03Z<p>Admin: Admin uploaded a new version of File:Benixv.png</p>
<hr />
<div></div>Adminhttps://kofgl.com/index.php?title=Changelog&diff=3645Changelog2023-09-30T03:12:35Z<p>Admin: /* Full Changelog */</p>
<hr />
<div>== Full Changelog ==<br />
<br />
9/29/2023: Added [[Chizuru XV]]<br><br />
9/21/2023: Added [[Orochi Chris XV]]<br><br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
2/22/2023: Added [[Ralf XV#Thunder gate|Ralf XV's first 4 gates]] and [[Daddy Rugal#Water gate|Daddy Rugal's smax information]]<br><br />
2/21/2023: Added [[Ralf XV]]<br><br />
1/31/2023: Added [[Daddy Rugal#Thunder gate|Daddy Rugal's first 4 gates]] and [[Heidern XIV#Water gate|Heidern XIV's smax information]]<br><br />
1/18/2023: Added [[Robert XIV#Striker information|Robert XIV's striker information]]<br><br />
1/10/2023: Added [[Daddy Rugal]] and [[Leona XV#Water gate|Leona XV's smax information]]<br><br />
1/3/2023: Added [[Heidern XIV]] along with his first 4 gates.<br><br />
12/14/2022: Added [[Mai XIV#Striker information|Mai XIV's striker information]], [[ElizabethXI#Striker information|Elizabeth XI's striker information]], [[Leona XV#Thunder gate|Leona XV's first 4 gates]] and [[Dolores#Water gate|Dolores' smax information]]<br><br />
12/1/2022: Added [[Leona XV]]<br><br />
11/18/2022: Added [[Dolores]] (along with her first 4 gates) and [[Kula XIII#Water gate|Kula XIII's smax information]]<br><br />
10/25/2022: Added [[Vanessa XIV#Water gate|Vanesa XIV's smax information]]<br><br />
10/18/2022: Added [[Kula XIII#Lake gate|Kula XIII's first 4 gates]]<br><br />
10/12/2022: Added [[Vanessa XIV#Lake gate|Vanessa XIV's first 4 gates]] and [[Shingo2002UM#Water gate|Shingo2002UM's smax information]]<br><br />
9/28/2022: Added [[Kula XIII]]<br><br />
9/21/2022: Added [[Vanessa XIV]]<br><br />
9/13/2022: Added [[Isla#Water gate|Isla's smax information]] and [[Shingo2002UM#Lake gate|Shingo2002UM's first 4 gates]]<br><br />
9/12/2022: Added [[Igniz2002UM#Striker information|Igniz2002UM's striker information]]<br><br />
8/31/2022: Added [[ShinGOD|ShinGOD]]<br><br />
8/16/2022: Added [[Isla#Thunder gate|Isla's first 4 gates]] and [[Kyo XIV#Water gate|Kyo XIV's smax information]]<br><br />
8/15/2022: Added the Senran Kagura collaboration characters, based in the Taiwanese version. [[Yumi]], [[Asuka]], [[Hikage]], [[Homura]] along with their full information<br><br />
8/3/2022: Added [[Isla]]<br><br />
7/19/2022: Added [[Kyo XIV#Thunder gate|Kyo XIV's first 4 gates]] and [[Kensou XI#Water gate|Kensou XI's smax information]]<br><br />
7/18/2022: Added [[Goenitz2002UM#Striker information|Goenitz2002UM's striker information]] and [[Luong#Striker information|Luong's Striker information]]<br><br />
7/6/2022: Added [[Kyo XIV]] and [[Dry Earth Yashiro#Striker information|Dry Earth Yashiro's striker information]]<br><br />
6/27/2022: Added [[Groups/|Character groups]]<br><br />
6/22/2022: Added [[Kensou XI#Thunder gate|Kensou XI's first 4 gates]]<br><br />
6/14/2022: Added [[Shun'ei XV#Water gate|Shun'ei XV's smax information]]. Added [[Advanced fightsouls#Wither|Wither 5th fightsoul]] and [[Advanced fightsouls#Seal Sword|Seal Sword 5th fightsoul]]<br><br />
6/7/2022: Added [[Kensou XI]] and [[Krizalid99#Water gate|Krizalid99's smax information]]<br><br />
5/25/2022: Added [[Krizalid99#Thunder gate|Krizalid 99's first 4 gates]]<br><br />
5/18/2022: Added [[Shun'ei XV#Thunder gate|Shun'ei XV's first 4 gates]] and [[Athena XI#Water gate|Athena XI's smax information]]<br><br />
5/11/2022: Added [[Krizalid99]]<br><br />
5/6/2022: Added [[Shun'ei XV]]<br><br />
4/25/2022: Added [[Duo Lon XIII#Water gate|Duo Lon XIII's smax information]]<br><br />
4/19/2022: Added [[Athena XI#Thunder gate|Athena XI's first 4 gates]]<br><br />
4/12/2022: Added [[South Town Overlord Geese#Striker information|South Town Overlord Geese's striker information]]<br><br />
4/11/2022: Added [[Duo Lon XIII#Thunder gate|Duo Lon XIII's first 4 gates]]<br><br />
3/30/2022: Added [[Athena XI]]<br><br />
3/14/2022: Added [[Crazy Lightning Shermie#Striker information|Orochi Shermie 2002UM's striker information]]<br><br />
3/9/2022: Added [[Duo Lon XIII]] and [[Iori XIV#Water gate|Iori XIV's smax information]]<br><br />
2/15/2022: Added [[Iori XIV#Thunder gate|Iori XIV's first 4 gates]] and [[Yamazaki XIV#Water gate|Yamazaki's SMAX information]]<br><br />
1/20/2022: Added [[Iori XIV]]<br><br />
1/19/2022: Added [[Infernal Fate Chris#Striker information|Infernal Fate Chris' striker information]]<br><br />
1/17/2022: Added [[Verse#Striker information|Verse's striker information]]<br><br />
1/11/2022: Added [[Yuri XIV#Water gate|Yuri XIV's smax information]]<br><br />
1/4/2022: Added [[Yamazaki XIV]] as well as his [[Yamazaki XIV#Thunder gate|first 4 gates.]] Added [[Billy XIV#Striker information|Billy XIV's striker information]]<br><br />
12/14/2021: Added [[Yuri XIV#Thunder gate|Yuri XIV's first 4 gates]] and [[Robert XIV#Water gate|Robert XIV's smax information]]<br><br />
12/13/2021: Added [[Demon Saiki#Striker information|Demon Saiki's striker information]] and [[Hotaru Futaba#Striker information|Hotaru Futaba's striker information]]<br><br />
11/30/2021: Added [[Yuri XIV]]. Added the Kusanagi flame, Lamb and Wolf fightsouls to [[Advanced fightsouls]]<br><br />
11/16/2021: Added [[Robert XIV#Thunder gate|Robert XIV's first 4 gates]], [[Mai XIV#Water gate|Mai XIV's SMAX]] and [[Angel XIV#Water gate|Angel XIV's SMAX]]<br><br />
11/4/2021: Addded [[Robert XIV]]<br><br />
10/20/2021: Added [[Mai XIV#Thunder gate|Mai XIV's first 4 gates]], [[Angel XIV#Thunder gate|Angel XIV's first 4 gates]] and [[Gato#Water gate|Gato's SMAX]]<br><br />
10/12/2021: Added [[Daimon2002UM#Water gate|Daimon2002UM's SMAX]]<br><br />
9/15/2021: Added [[Blue Mary XIV#Water gate|Blue Mary XIV's SMAX]]<br><br />
9/13/2021: Added [[ElizabethXI#Water_gate|Elizabeth XI's SMAX]] and [[Daimon2002UM#Thunder_gate|Daimon2002UM's first 4 gates]]<br><br />
8/31/2021: Added [[Gato]] (along with his first 4 gates) and [[Daimon2002UM]]<br><br />
8/30/2021: Added [[Hein#Water_gate|Hein's SMAX]]<br><br />
8/19/2021: Added [[Igniz2002UM#Water_gate|Igniz2002UM's SMAX]], [[Blue Mary XIV#Thunder_gate|Blue Mary XIV's first 4 gates]], and [[ElizabethXI#Thunder_gate|Elizabeth XI's first 4 gates]]<br><br />
8/16/2021: Added [[Blue Mary XIV]]<br><br />
8/13/2021: Added [[Hein#Thunder_gate|Hein's first 4 gates]]<br><br />
8/09/2021: Added [[ElizabethXI|Elizabeth XI]]<br><br />
7/19/2021: Added [[Luong#Water_gate|Luong's SMAX effects]]<br><br />
7/8/2021: Added [[Igniz2002UM]] and [[Hein]].<br><br />
7/7/2021: Added [[Ralf XIII#Striker_information|Ralf XIII striker]] and [[Superstar Athena#Striker_information|Superstar Athena striker]]<br><br />
6/17/2021: Added [[Luong#Thunder_gate|Luong's first 4 gates]] and [[Benimaru_XIII#Water_gate|Benimaru XIII's SMAX]] as well as [[Goenitz2002UM#Water_gate|Goenitz2002UM's SMAX]].<br><br />
6/3/2021: Added [[Luong]].<br><br />
6/2/2021: Added [[Goenitz2002UM#Thunder_gate|Goenitz2002UM's first 4 gates]] and [[Benimaru_XIII#Thunder_gate|Benimaru XIII's first 4 gates.]]<br><br />
6/1/2021: Added [[Dry Earth Yashiro#Water_gate|Dry Earth Yashiro's water gate.]]<br><br />
5/1/2021: Added [[Dry Earth Yashiro]] (along with his 4 gates), [[Crazy Lightning Shermie]] (along with her 6 gates), [[Goenitz2002UM]] and [[Benimaru XIII]].<br><br />
4/2/2021: Added [[Infernal Fate Chris]] (along with his 6 gates) and [[Kukri]]'s lake and thunder gates.<br><br />
3/6/2021: Added [[Verse#Water_gate|Verse]]'s water gate. <br><br />
3/3/2021: Added [[Kukri]]. Added [[Hotaru Futaba]] and [[Choi XIV]]'s gates partners.<br><br />
1/19/2021: Added [[Verse#Skill_description|Verse]]'s lake and thunder gates. Added [[South_Town_Overlord_Geese#Water_gate|South Town Overlord Geese]]'s water gate (smax) effects.<br><br />
1/9/2021: Added [[Verse]]. Added [[Rock_Howard#Water_gate|Rock Howard's SMAX effects]]<br><br />
1/8/2021: Added [[Chang XIV#Weapon|Chang XIV]]'s weapon effects.<br><br />
1/7/2021: Added most of the characters' gate partners based on the Taiwanese version of the game.<br><br />
12/22/2020: Added [[South_Town_Overlord_Geese#Skill_description|South Town Overlord Geese]]'s first 4 gates<br><br />
12/17/2020: Added [[Hotaru_Futaba#Skill_description|Hotaru Futaba]]'s gates<br><br />
12/9/2020: Added [[South Town Overlord Geese]]<br><br />
11/18/2020: Added [[K_XIV#Weapon_equipped|K' XIV's weapon]] effects. Added [[Terry_XIII#Water_gate|Terry XIII's SMAX]] effects.<br><br />
11/5/2020: Added [[Hotaru Futaba]]</div>Adminhttps://kofgl.com/index.php?title=Main_Page&diff=3644Main Page2023-09-30T03:12:26Z<p>Admin: /* Changelog */</p>
<hr />
<div>{{#widget:Translator}}<br />
<br />
<strong>Welcome to the King of Fighters 98 UM OL wiki, <b>3 years and counting!</b></strong><br />
<br />
This wiki is currently in progress, constantly updated. If you find any typos, please let us know on [[image:email.png]]<br />
<br><br />
<b>Characters that haven't been released yet in the Global version are based on the Chinese version, unless stated otherwise.</b> Characters are compared when their global version is released and updated as necessary.<br />
<br />
If you would like to donate to show appreciation for the Wiki, it's <b>not required</b> but will still be much appreciated! <br />
<br />
{{#widget:Donations}}<br />
<br />
If you would like to join us in the Discord to discuss the game, you're free to do so here: https://discord.gg/yBCgSzk5EZ <br><br />
If you would like to join us on Reddit, here's the link: https://www.reddit.com/r/kof98umol<br />
<br />
<br />
== Main articles on the Wiki ==<br />
[[Advanced fightsouls]]<br><br />
[[image:advancedfs.png|link=Advanced fightsouls]]<br><br />
[[FAQ|Frequently Asked Questions]]<br><br />
[[image:faq.png|link=FAQ]]<br />
<br />
== Character groups ==<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[Image:groups_boss.png|150px|link=Groups/Boss]]<br>[[Groups/Boss|Boss]] ||[[Image:groups_healingpower.png|150px|link=Groups/Healing Power]]<br>[[Groups/Healing Power|Healing Power]] || [[Image:groups_orochiblood.png|150px|link=Groups/Orochi Blood]]<br>[[Groups/Orochi Blood|Orochi Blood]] || [[Image:isekai.png|150px|link=Groups/Isekai]]<br>[[Groups/Isekai|Another World]]<br />
|-<br />
| [[Image:groups_kyokugenryu.png|150px|link=Groups/Kyokugenryu]]<br>[[Groups/Kyokugenryu|Kyokugenryu]] || [[Image:groups_flame.png|150px|link=Groups/Flame]]<br>[[Groups/Flame|Flame]] || [[Image:groups_ikari.png|150px|link=Groups/Ikari]]<br>[[Groups/Ikari|Ikari]] || [[Image:groups_protagonist.png|150px|link=Groups/Protagonist]]<br>[[Groups/Protagonist|Protagonist]]<br />
|-<br />
|}<br />
<br />
== Latest characters==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:chizuruxv.png|150px|link=Chizuru XV]]<br>[[Chizuru XV]] || [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
|}<br />
<br />
<div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
<br />
<!-- <mobileonly><div style='text-align: center;'><b><u>[https://kofgl.com/wiki/characters?useformat=mobile CLICK HERE TO SEE ALL THE CHARACTERS]</u></b></div></mobileonly><br />
<nomobile><div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
</nomobile> --><br />
<br />
== Latest strikers ==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:daimon2k2_striker.png|150px|link=Daimon2002UM#Striker information]]<br>[[Daimon2002UM#Striker information|Daimon2002UM]]<br />
|-<br />
| [[image:robxiv_striker.png|150px|link=Robert XIV#Striker information]]<br>[[Robert XIV#Striker information|Robert XIV]] || [[image:maixiv_striker.png|150px|link=Mai XIV#Striker information]]<br>[[Mai XIV#Striker information|Mai XIV]] || [[image:lizxi_striker.png|150px|link=ElizabethXI#Striker information]]<br>[[ElizabethXI#Striker information|Elizabeth XI]] ||[[image:igniz2002um_striker.png|150px|link=Igniz2002UM#Striker information]]<br>[[Igniz2002UM#Striker information|Igniz2002UM]]<br />
|-<br />
| [[image:goenitz2k2_striker.png|150px|link=Goenitz2002UM#Striker information]]<br>[[Goenitz2002UM#Striker information|Goenitz2002UM]] || [[image:luong_striker.png|150px|link=Luong#Striker information]]<br>[[Luong#Striker information|Luong]] || [[image:deyashiro_striker.png|150px|link=Dry Earth Yashiro#Striker information]]<br>[[Dry Earth Yashiro#Striker information|Dry Earth Yashiro]] || [[image:ogeese_striker.png|150px|link=South Town Overlord Geese#Striker information]]<br>[[South Town Overlord Geese#Striker information|South Town Overlord Geese]]<br />
|-<br />
|[[image:clshermie_striker.png|150px|link=Crazy Lightning Shermie#Striker information]]<br>[[Crazy Lightning Shermie#Striker information|Crazy Lightning Shermie]] || [[Image:ifchris_striker.png|150px|link=Infernal Fate Chris#Striker information]]<br>[[Infernal Fate Chris#Striker information|Infernal Fate Chris]] || [[Image:verse_striker.png|150px|link=Verse#Striker information]]<br>[[Verse#Striker information|Verse]] || [[Image:billyxiv_striker.png|150px|link=Billy XIV#Striker information]]<br>[[Billy XIV#Striker information|Billy XIV]]<br />
|<br />
|}<br />
<div style='text-align: center;'><b><u>[[Strikers|CLICK HERE TO SEE ALL THE STRIKERS]]</u></b></div><br />
<br />
== Wiki Contributors ==<br />
* Chachito (S30) Wiki owner<br />
* Karthaugh (S35) Translations for Meitenkun, MatureXIII and ViceXIII<br />
* Exca (S21) Wiki backstage contributor (most of the post-kofba in-game models are his work)<br />
* Tai.ar (S9) Translations for Extreme Mr. Karate and KingXIII<br />
* Kung Fu Kids (S16) Text for Rising Dragon Kensou<br />
* Xiaohai (S47/S79) newer translations for characters and strikers<br />
* GhostlyGrunt for some wiki corrections and some characters info<br />
* Esquilax (S1) some images, info from other versions, subreddit<br />
* Alfred Penny W (S69) for VN translations<br />
* Mr Michelli (S32) for BR translations<br />
* All the anonymous/not anonymous donation contributors!<br />
<br />
== Changelog ==<br />
<br />
9/29/2023: Added [[Chizuru XV]]<br><br />
9/21/2023: Added [[Orochi Chris XV]]<br><br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br><br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
[[Changelog|Full Changelog can be found HERE]]</div>Adminhttps://kofgl.com/index.php?title=Characters&diff=3643Characters2023-09-30T03:12:03Z<p>Admin: /* Current characters available on the Wiki */</p>
<hr />
<div>== Current characters available on the Wiki==<br />
<br />
{| style="text-align:center;"<br />
| [[image:chizuruxv.png|150px|link=Chizuru XV]]<br>[[Chizuru XV]] || [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
| [[Image:Yurixiv.png|150px|link=Yuri XIV]]<br>[[Yuri XIV]] || [[image:ralfxv.png|150px|link=Ralf XV]]<br>[[Ralf XV]] || [[image:daddyrugal.png|150px|link=Daddy Rugal]]<br>[[Daddy Rugal]] || [[image:kulaxiii.png|150px|link=Kula XIII]]<br>[[Kula XIII]]<br />
|-<br />
| [[Image:vanessaxiv.png|150px|link=Vanessa XIV]]<br>[[Vanessa XIV]] || [[Image:isla.png|150px|link=Isla]]<br>[[Isla]] || [[Image:krizalid99.png|150px|link=Krizalid99]]<br>[[Krizalid99]] || [[Image:shingo02.png|150px|link=Shingo2002UM]]<br>[[Shingo2002UM]]<br />
|-<br />
| [[Image:kyoxiv.png|150px|link=Kyo XIV]]<br>[[Kyo XIV]] || [[Image:kensouxi.png|150px|link=Kensou XI]]<br>[[Kensou XI]] || [[Image:shuneixv.png|150px|link=Shun'ei XV]]<br>[[Shun'ei XV]] || [[Image:duolonxiii.png|150px|link=Duo Lon XIII]]<br>[[Duo Lon XIII]]<br />
|-<br />
| [[Image:Maryxiv.png|150px|link=Blue Mary XIV]]<br>[[Blue Mary XIV]] || [[Image:athenaxi.png|150px|link=Athena XI]]<br>[[Athena XI]] || [[Image:iorixiv.png|150px|link=Iori XIV]]<br>[[Iori XIV]] || [[Image:luong.png|150px|link=Luong]]<br>[[Luong]]<br />
|-<br />
| [[Image:Yamazakixiv.png|150px|link=Yamazaki XIV]]<br>[[Yamazaki XIV]] || [[Image:yumi.png|150px|link=Yumi]]<br>[[Yumi]] || [[Image:Robxiv.png|150px|link=Robert XIV]]<br>[[Robert XIV]] || [[Image:homura.png|150px|link=Homura]]<br>[[Homura]]<br />
|-<br />
| [[Image:hikage.png|150px|link=Hikage]]<br>[[Hikage]]|| [[Image:asuka.png|150px|link=Asuka]]<br>[[Asuka]] || [[Image:Daimon2k2.png|150px|link=Daimon2002UM]]<br>[[Daimon2002UM]] || [[Image:Maixiv.png|150px|link=Mai XIV]]<br>[[Mai XIV]]<br />
|-<br />
| [[Image:hein.png|150px|link=Hein]]<br>[[Hein]] || [[Image:igniz2002um.png|150px|link=Igniz2002UM]]<br>[[Igniz2002UM]] || [[Image:benimaruxiii.png|150px|link=Benimaru XIII]]<br>[[Benimaru XIII]] || [[Image:lizxi.png|150px|link=ElizabethXI]]<br>[[ElizabethXI]]<br />
|-<br />
| [[Image:Angelxiv.png|150px|link=Angel XIV]]<br>[[Angel XIV]] || [[Image:goenitz2k2.png|150px|link=Goenitz2002UM]]<br>[[Goenitz2002UM]] || [[Image:deyashiro.png|150px|link=Dry Earth Yashiro]]<br>[[Dry Earth Yashiro]] || [[Image:ifchris.png|150px|link=Infernal Fate Chris]]<br>[[Infernal Fate Chris]]<br />
|-<br />
| |[[Image:kukri.png|150px|link=Kukri]]<br>[[Kukri]] || [[Image:purple_nako.jpg|link=Purple Nakoruru]]<br>[[Purple Nakoruru]] || [[Image:clshermie.png|150px|link=Crazy Lightning Shermie]]<br>[[Crazy Lightning Shermie]] || [[Image:KimXIII.jpg|link=Kim XIII]]<br>[[Kim XIII]]<br />
|-<br />
| [[Image:verse.png|150px|link=Verse]]<br>[[Verse]] || [[Image:overlordgeese.png|150px|link=South Town Overlord Geese]]<br>[[South Town Overlord Geese]] || [[Image:Billy_XIV.png|150px|link=Billy XIV]]<br>[[Billy XIV]] || [[Image:RockHoward.jpg|link=Rock Howard]]<br>[[Rock Howard]]<br />
|-<br />
| [[Image:ChangXIV.png|link=Chang XIV]]<br>[[Chang XIV]] || [[Image:Hotaru.png|150px|link=Hotaru Futaba]]<br>[[Hotaru Futaba]] || [[Image:Meitenkun.jpg|link=Meitenkun]]<br>[[Meitenkun]] || [[Image:DemonSaiki.jpg|link=Demon Saiki]]<br>[[Demon Saiki]]<br />
|-<br />
| [[Image:Terry_XIII.png|150px|link=Terry XIII]]<br>[[Terry XIII]] || [[Image:MaximaXIV.jpg|link=Maxima XIV]]<br>[[Maxima XIV]] || [[Image:ChoiXIV.png|link=Choi XIV]]<br>[[Choi XIV]] || [[Image:Extengu.jpg|link=Extreme Mr. Karate]]<br>[[Extreme Mr. Karate]] <br />
|-<br />
| [[Image:KulaXIV.jpg|link=Kula XIV]]<br>[[Kula XIV]] || [[Image:DuoLon.jpg|link=Duo Lon]]<br>[[Duo Lon]] || [[Image:Mizuchi.jpg|link=Mizuchi]]<br>[[Mizuchi]] || [[Image:KXIV.jpg|link=K XIV]]<br>[[K XIV]]<br />
|-<br />
| [[Image:MatureXIII.jpg|link=Mature XIII]]<br>[[Mature XIII]] || [[Image:ClarkXIII.jpg|link=Clark XIII]]<br>[[Clark XIII]] || [[Image:Terryko.png|link=Cutie Terry]]<br>[[Cutie Terry]] || [[Image:ViceXIII.jpg|link=Vice XIII]]<br>[[Vice XIII]]<br />
|-<br />
| [[Image:RalfXIII.jpg|link=Ralf XIII]]<br>[[Ralf XIII]] || [[Image:KensouXII.jpg|link=Rising Dragon Kensou]]<br>[[Rising Dragon Kensou]] || [[Image:Super_star_athena.jpg|link=Superstar Athena]]<br>[[Superstar Athena]] || [[Image:RobertXI.jpg|link=Robert XI]]<br>[[Robert XI]]<br />
|-<br />
| [[Image:Catona.jpg|150px|link=Catty_Leona]]<br>[[Catty Leona]] ||[[Image:Liz.jpg|link=Elizabeth]]<br>[[Elizabeth]] || [[Image:OmegaRugal.jpg|link=Omega Rugal]]<br>[[Omega Rugal]]|| [[Image:Terry2003.jpg|link=Terry 2003]]<br>[[Terry 2003]]<br />
|-<br />
|}</div>Adminhttps://kofgl.com/index.php?title=Main_Page&diff=3642Main Page2023-09-30T03:11:50Z<p>Admin: /* Latest characters */</p>
<hr />
<div>{{#widget:Translator}}<br />
<br />
<strong>Welcome to the King of Fighters 98 UM OL wiki, <b>3 years and counting!</b></strong><br />
<br />
This wiki is currently in progress, constantly updated. If you find any typos, please let us know on [[image:email.png]]<br />
<br><br />
<b>Characters that haven't been released yet in the Global version are based on the Chinese version, unless stated otherwise.</b> Characters are compared when their global version is released and updated as necessary.<br />
<br />
If you would like to donate to show appreciation for the Wiki, it's <b>not required</b> but will still be much appreciated! <br />
<br />
{{#widget:Donations}}<br />
<br />
If you would like to join us in the Discord to discuss the game, you're free to do so here: https://discord.gg/yBCgSzk5EZ <br><br />
If you would like to join us on Reddit, here's the link: https://www.reddit.com/r/kof98umol<br />
<br />
<br />
== Main articles on the Wiki ==<br />
[[Advanced fightsouls]]<br><br />
[[image:advancedfs.png|link=Advanced fightsouls]]<br><br />
[[FAQ|Frequently Asked Questions]]<br><br />
[[image:faq.png|link=FAQ]]<br />
<br />
== Character groups ==<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[Image:groups_boss.png|150px|link=Groups/Boss]]<br>[[Groups/Boss|Boss]] ||[[Image:groups_healingpower.png|150px|link=Groups/Healing Power]]<br>[[Groups/Healing Power|Healing Power]] || [[Image:groups_orochiblood.png|150px|link=Groups/Orochi Blood]]<br>[[Groups/Orochi Blood|Orochi Blood]] || [[Image:isekai.png|150px|link=Groups/Isekai]]<br>[[Groups/Isekai|Another World]]<br />
|-<br />
| [[Image:groups_kyokugenryu.png|150px|link=Groups/Kyokugenryu]]<br>[[Groups/Kyokugenryu|Kyokugenryu]] || [[Image:groups_flame.png|150px|link=Groups/Flame]]<br>[[Groups/Flame|Flame]] || [[Image:groups_ikari.png|150px|link=Groups/Ikari]]<br>[[Groups/Ikari|Ikari]] || [[Image:groups_protagonist.png|150px|link=Groups/Protagonist]]<br>[[Groups/Protagonist|Protagonist]]<br />
|-<br />
|}<br />
<br />
== Latest characters==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:chizuruxv.png|150px|link=Chizuru XV]]<br>[[Chizuru XV]] || [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
|}<br />
<br />
<div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
<br />
<!-- <mobileonly><div style='text-align: center;'><b><u>[https://kofgl.com/wiki/characters?useformat=mobile CLICK HERE TO SEE ALL THE CHARACTERS]</u></b></div></mobileonly><br />
<nomobile><div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
</nomobile> --><br />
<br />
== Latest strikers ==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:daimon2k2_striker.png|150px|link=Daimon2002UM#Striker information]]<br>[[Daimon2002UM#Striker information|Daimon2002UM]]<br />
|-<br />
| [[image:robxiv_striker.png|150px|link=Robert XIV#Striker information]]<br>[[Robert XIV#Striker information|Robert XIV]] || [[image:maixiv_striker.png|150px|link=Mai XIV#Striker information]]<br>[[Mai XIV#Striker information|Mai XIV]] || [[image:lizxi_striker.png|150px|link=ElizabethXI#Striker information]]<br>[[ElizabethXI#Striker information|Elizabeth XI]] ||[[image:igniz2002um_striker.png|150px|link=Igniz2002UM#Striker information]]<br>[[Igniz2002UM#Striker information|Igniz2002UM]]<br />
|-<br />
| [[image:goenitz2k2_striker.png|150px|link=Goenitz2002UM#Striker information]]<br>[[Goenitz2002UM#Striker information|Goenitz2002UM]] || [[image:luong_striker.png|150px|link=Luong#Striker information]]<br>[[Luong#Striker information|Luong]] || [[image:deyashiro_striker.png|150px|link=Dry Earth Yashiro#Striker information]]<br>[[Dry Earth Yashiro#Striker information|Dry Earth Yashiro]] || [[image:ogeese_striker.png|150px|link=South Town Overlord Geese#Striker information]]<br>[[South Town Overlord Geese#Striker information|South Town Overlord Geese]]<br />
|-<br />
|[[image:clshermie_striker.png|150px|link=Crazy Lightning Shermie#Striker information]]<br>[[Crazy Lightning Shermie#Striker information|Crazy Lightning Shermie]] || [[Image:ifchris_striker.png|150px|link=Infernal Fate Chris#Striker information]]<br>[[Infernal Fate Chris#Striker information|Infernal Fate Chris]] || [[Image:verse_striker.png|150px|link=Verse#Striker information]]<br>[[Verse#Striker information|Verse]] || [[Image:billyxiv_striker.png|150px|link=Billy XIV#Striker information]]<br>[[Billy XIV#Striker information|Billy XIV]]<br />
|<br />
|}<br />
<div style='text-align: center;'><b><u>[[Strikers|CLICK HERE TO SEE ALL THE STRIKERS]]</u></b></div><br />
<br />
== Wiki Contributors ==<br />
* Chachito (S30) Wiki owner<br />
* Karthaugh (S35) Translations for Meitenkun, MatureXIII and ViceXIII<br />
* Exca (S21) Wiki backstage contributor (most of the post-kofba in-game models are his work)<br />
* Tai.ar (S9) Translations for Extreme Mr. Karate and KingXIII<br />
* Kung Fu Kids (S16) Text for Rising Dragon Kensou<br />
* Xiaohai (S47/S79) newer translations for characters and strikers<br />
* GhostlyGrunt for some wiki corrections and some characters info<br />
* Esquilax (S1) some images, info from other versions, subreddit<br />
* Alfred Penny W (S69) for VN translations<br />
* Mr Michelli (S32) for BR translations<br />
* All the anonymous/not anonymous donation contributors!<br />
<br />
== Changelog ==<br />
<br />
9/21/2023: Added [[Orochi Chris XV]]<br><br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br><br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
[[Changelog|Full Changelog can be found HERE]]</div>Adminhttps://kofgl.com/index.php?title=Chizuru_XV&diff=3641Chizuru XV2023-09-30T03:10:53Z<p>Admin: /* Chizuru (KoF XV) */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Chizuru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:chizuruxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:chizuruxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Snake Soul</b><br />
<br>Gain a lot of rage when attacking, and start the fight with extra rage<br />
{| class="wikitable"<br />
|-<br />
| [[File:chizuruxv_weapon.png]] || [[File:beauty_badge.jpg|frame|Beauty Badge]] || [[File:karate_tome.jpg|frame|Karate Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:chizuru_f.jpg|thumb|Chizuru]] Own [[Chizuru XV]], [[Chizuru]], [[Maki Kagura]]: ATK+ 25%<br />
|| [[File:luong_f.png|thumb|Luong]] Own [[Chizuru XV]], [[Luong]], [[Cruel Beauty Mature]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:leonaxv_f.png|thumb|Leona XV]] Own [[Chizuru XV]], [[Duolon XIII]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill damage and control rate; increase your DMG and RES rates by 30% and your crit-rate and power by 40%; refresh small skills when deployed; when deployed or when ulting, expand a field: increase critical and anti-crit rates for all allies by (35% + field level * 1%), at the beginning of our round recover 200 rage for a random ally without full rage, lasts for 3 rounds, even when Chizuru dies it will keep the duration until it ends or its replaced; each time the field is leveled up, gain 1 stack of septic resistance.<br><br />
While the field is active, gain control rate equal to 10% per field level, become immune to rage reduction, to full silence and small skill silence, and each time the field expands level it up by 1 (starting from 0 up to level 10); gain "Yata no Kagami" power (1 to 4 points, the more deployed enemies the higher upper limit, each point provides 20% damage, can be stacked with other similar buffs, when deployed gain double the maximum amount, and if we have more than 1 fighter deployed, then at the beginning of our round reset to the max, which will never decrease any pints), and when attacked by enemies' ULT consume 1 point to become immune to that ult.<br><br />
When being attacked, if your own HP is under 20%, consume 1 point of Yata no Kagami power to cleanse your own negative effects (including "Broken Armor", recover 65% max HP and 400 rage, and increase 30% RES rate (for 2 rounds, cannot be dispelled, can be stacked with other similar buffs), and if there is no Yata no Kagami power available immediately trigger this effect and reset the points to the max (this can only activate once per battle), before locking the HP at 10%.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your small skill chance and small skill res by 30%; recover 20% max HP and 200 rage; if there are "Marked" enemies then deal 60% splash damage to them (calculated respectively); gain "Some shield" (????) with value equal to (10% max HP + damage amount from this attack * field level, increasing this damage by (4% * field level + 20% * # of Marked enemies), and if you are already holding this shield, increase the shield's value and refresh the damage value (the shield value max amount equals to your max HP); all gains from this attack cannot be dispelled.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:chizuruxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack an enemy column; increase your ATK and DEF by 20% and your ULT damage and DMG power by 30%; absorb 150 rage; there is a 50% to full silence a random target in this column (priority to a target that is not fully silenced yet, applies Silence and Small skill silence, lasts for 1 round and needs 2 cleanses to be removed); reduce ATK and DEF by (5% + 5% * field level) to targets with full silence for 2 rounds (cannot be dispelled) and "Mark" 1 target for 1 round (cannot be dispelled).<br><br />
If the target has Full Silence, increase your own crit rate by 15% of your own control rate and deal additional damage equal to (200% + field level * 40%) ATK; if a field is already active, trigger "God's coming" (lock the "Yata no Kagami" points so that when you become immune to ULT damage you will not consume the points, lasts until the end of our round).<br><span style="color:orange">Deal 300%+25 points of damage to an enemy column (level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack an enemy column; increase your ATK <span style="color:red">by (30% + 10% of your control rate)</span> and DEF by 20% and your ULT damage and DMG power by <span style="color:red">40%</span>; absorb <span style="color:red">200</span> rage; <span style="color:red">ignore target's block rate equal to your own control rate; cleanse yourself from "Blunt";</span> there is a <span style="color:red">60%</span> to full silence a random target in this column (priority to a target that is not fully silenced yet, applies Silence and Small skill silence <span style="color:red">and reduces their anti-crit rate by 60%</span>, lasts for 1 round and needs 2 cleanses to be removed); reduce ATK and DEF by (5% + 5% * field level) to targets with full silence for 2 rounds (cannot be dispelled) and "Mark" 1 target for 1 round (cannot be dispelled).<br><br />
If the target has Full Silence, <span style="color:red">ignore their ULT res and RES by 25% of your control rate,</span> increase your own crit rate by <span style="color:red">30%</span> of your own control rate and deal additional damage equal to (<span style="color:red">300%</span> + field level * <span style="color:red">50%</span>) ATK; if a field is already active, trigger "God's coming" (<span style="color:red">increase the Full silence chance by 15%, increase your rage recovery speed by 30%,</span> lock the "Yata no Kagami" points so that when you become immune to ULT damage you will not consume the points, lasts until the end of our round); <span style="color:red">chase with small skill (once per round)</span>.<br><span style="color:orange">Deal 320%+25 points of damage to an enemy column(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:beauty_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:karate_tome.jpg|center]] 1 || [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:karate_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:beauty_badge.jpg|center]] 1 [[File:karate_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:chizuruxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:beauty_badge.jpg|center]] 1|| [[File:chizuruxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:beauty_badge.jpg|center]] 1 || [[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:karate_tome.jpg|center]] 1||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:beauty_badge.jpg|center]] 2 [[File:karate_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:chizuruxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Chizuru_XV&diff=3640Chizuru XV2023-09-30T03:10:22Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Chizuru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:chizuruxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:chizuruxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Snake Soul</b><br />
<br>Gain a lot of rage when attacking, and start the fight with extra rage<br />
{| class="wikitable"<br />
|-<br />
| [[File:chizuruxv_weapon.png]] || [[File:beauty_badge.jpg|frame|Beauty Badge]] || [[File:karate_tome.png|frame|Karate Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:chizuru_f.jpg|thumb|Chizuru]] Own [[Chizuru XV]], [[Chizuru]], [[Maki Kagura]]: ATK+ 25%<br />
|| [[File:luong_f.png|thumb|Luong]] Own [[Chizuru XV]], [[Luong]], [[Cruel Beauty Mature]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:leonaxv_f.png|thumb|Leona XV]] Own [[Chizuru XV]], [[Duolon XIII]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill damage and control rate; increase your DMG and RES rates by 30% and your crit-rate and power by 40%; refresh small skills when deployed; when deployed or when ulting, expand a field: increase critical and anti-crit rates for all allies by (35% + field level * 1%), at the beginning of our round recover 200 rage for a random ally without full rage, lasts for 3 rounds, even when Chizuru dies it will keep the duration until it ends or its replaced; each time the field is leveled up, gain 1 stack of septic resistance.<br><br />
While the field is active, gain control rate equal to 10% per field level, become immune to rage reduction, to full silence and small skill silence, and each time the field expands level it up by 1 (starting from 0 up to level 10); gain "Yata no Kagami" power (1 to 4 points, the more deployed enemies the higher upper limit, each point provides 20% damage, can be stacked with other similar buffs, when deployed gain double the maximum amount, and if we have more than 1 fighter deployed, then at the beginning of our round reset to the max, which will never decrease any pints), and when attacked by enemies' ULT consume 1 point to become immune to that ult.<br><br />
When being attacked, if your own HP is under 20%, consume 1 point of Yata no Kagami power to cleanse your own negative effects (including "Broken Armor", recover 65% max HP and 400 rage, and increase 30% RES rate (for 2 rounds, cannot be dispelled, can be stacked with other similar buffs), and if there is no Yata no Kagami power available immediately trigger this effect and reset the points to the max (this can only activate once per battle), before locking the HP at 10%.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your small skill chance and small skill res by 30%; recover 20% max HP and 200 rage; if there are "Marked" enemies then deal 60% splash damage to them (calculated respectively); gain "Some shield" (????) with value equal to (10% max HP + damage amount from this attack * field level, increasing this damage by (4% * field level + 20% * # of Marked enemies), and if you are already holding this shield, increase the shield's value and refresh the damage value (the shield value max amount equals to your max HP); all gains from this attack cannot be dispelled.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:chizuruxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack an enemy column; increase your ATK and DEF by 20% and your ULT damage and DMG power by 30%; absorb 150 rage; there is a 50% to full silence a random target in this column (priority to a target that is not fully silenced yet, applies Silence and Small skill silence, lasts for 1 round and needs 2 cleanses to be removed); reduce ATK and DEF by (5% + 5% * field level) to targets with full silence for 2 rounds (cannot be dispelled) and "Mark" 1 target for 1 round (cannot be dispelled).<br><br />
If the target has Full Silence, increase your own crit rate by 15% of your own control rate and deal additional damage equal to (200% + field level * 40%) ATK; if a field is already active, trigger "God's coming" (lock the "Yata no Kagami" points so that when you become immune to ULT damage you will not consume the points, lasts until the end of our round).<br><span style="color:orange">Deal 300%+25 points of damage to an enemy column (level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack an enemy column; increase your ATK <span style="color:red">by (30% + 10% of your control rate)</span> and DEF by 20% and your ULT damage and DMG power by <span style="color:red">40%</span>; absorb <span style="color:red">200</span> rage; <span style="color:red">ignore target's block rate equal to your own control rate; cleanse yourself from "Blunt";</span> there is a <span style="color:red">60%</span> to full silence a random target in this column (priority to a target that is not fully silenced yet, applies Silence and Small skill silence <span style="color:red">and reduces their anti-crit rate by 60%</span>, lasts for 1 round and needs 2 cleanses to be removed); reduce ATK and DEF by (5% + 5% * field level) to targets with full silence for 2 rounds (cannot be dispelled) and "Mark" 1 target for 1 round (cannot be dispelled).<br><br />
If the target has Full Silence, <span style="color:red">ignore their ULT res and RES by 25% of your control rate,</span> increase your own crit rate by <span style="color:red">30%</span> of your own control rate and deal additional damage equal to (<span style="color:red">300%</span> + field level * <span style="color:red">50%</span>) ATK; if a field is already active, trigger "God's coming" (<span style="color:red">increase the Full silence chance by 15%, increase your rage recovery speed by 30%,</span> lock the "Yata no Kagami" points so that when you become immune to ULT damage you will not consume the points, lasts until the end of our round); <span style="color:red">chase with small skill (once per round)</span>.<br><span style="color:orange">Deal 320%+25 points of damage to an enemy column(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:beauty_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:karate_tome.jpg|center]] 1 || [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:karate_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:beauty_badge.jpg|center]] 1 [[File:karate_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:chizuruxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:beauty_badge.jpg|center]] 1|| [[File:chizuruxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:beauty_badge.jpg|center]] 1 || [[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:karate_tome.jpg|center]] 1||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:beauty_badge.jpg|center]] 2 [[File:karate_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:chizuruxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Chizuru_XV&diff=3639Chizuru XV2023-09-30T03:03:29Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Chizuru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:chizuruxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:chizuruxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Snake Soul</b><br />
<br>Gain a lot of rage when attacking, and start the fight with extra rage<br />
{| class="wikitable"<br />
|-<br />
| [[File:chizuruxv_weapon.png]] || [[File:beauty_badge.jpg|frame|Beauty Badge]] || [[File:karate_tome.png|frame|Karate Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:chizuru_f.jpg|thumb|Chizuru]] Own [[Chizuru XV]], [[Chizuru]], [[Maki Kagura]]: ATK+ 25%<br />
|| [[File:luong_f.png|thumb|Luong]] Own [[Chizuru XV]], [[Luong]], [[Cruel Beauty Mature]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:leonaxv_f.png|thumb|Leona XV]] Own [[Chizuru XV]], [[Duolon XIII]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill damage and control rate; increase your DMG and RES rates by 30% and your crit-rate and power by 40%; refresh small skills when deployed; when deployed or when ulting, expand a field: increase critical and anti-crit rates for all allies by (35% + field level * 1%), at the beginning of our round recover 200 rage for a random ally without full rage, lasts for 3 rounds, even when Chizuru dies it will keep the duration until it ends or its replaced; each time the field is leveled up, gain 1 stack of septic resistance.<br><br />
While the field is active, gain control rate equal to 10% per field level, become immune to rage reduction, to full silence and small skill silence, and each time the field expands level it up by 1 (starting from 0 up to level 10); gain "Yata no Kagami" power (1 to 4 points, the more deployed enemies the higher upper limit, each point provides 20% damage, can be stacked with other similar buffs, when deployed gain double the maximum amount, and if we have more than 1 fighter deployed, then at the beginning of our round reset to the max, which will never decrease any pints), and when attacked by enemies' ULT consume 1 point to become immune to that ult.<br><br />
When being attacked, if your own HP is under 20%, consume 1 point of Yata no Kagami power to cleanse your own negative effects (including "Broken Armor", recover 65% max HP and 400 rage, and increase 30% RES rate (for 2 rounds, cannot be dispelled, can be stacked with other similar buffs), and if there is no Yata no Kagami power available immediately trigger this effect and reset the points to the max (this can only activate once per battle), before locking the HP at 10%.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your small skill chance and small skill res by 30%; recover 20% max HP and 200 rage; if there are "Marked" enemies then deal 60% splash damage to them (calculated respectively); gain "Some shield" (????) with value equal to (10% max HP + damage amount from this attack * field level, increasing this damage by (4% * field level + 20% * # of Marked enemies), and if you are already holding this shield, increase the shield's value and refresh the damage value (the shield value max amount equals to your max HP); all gains from this attack cannot be dispelled.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:chizuruxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack an enemy column; increase your ATK and DEF by 20% and your ULT damage and DMG power by 30%; absorb 150 rage; there is a 50% to full silence a random target in this column (priority to a target that is not fully silenced yet, applies Silence and Small skill silence, lasts for 1 round and needs 2 cleanses to be removed); reduce ATK and DEF by (5% + 5% * field level) to targets with full silence for 2 rounds (cannot be dispelled) and "Mark" 1 target for 1 round (cannot be dispelled).<br><br />
If the target has Full Silence, increase your own crit rate by 15% of your own control rate and deal additional damage equal to (200% + field level * 40%) ATK; if a field is already active, trigger "God's coming" (lock the "Yata no Kagami" points so that when you become immune to ULT damage you will not consume the points, lasts until the end of our round).<br><span style="color:orange">Deal 300%+25 points of damage to an enemy column (level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">30%</span> and your ULT damage by <span style="color:red">50%</span>; deal <span style="color:red">50%</span> splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to <span style="color:red">40%</span> of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by <span style="color:red">40%</span>); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * <span style="color:red">5%</span>) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to <span style="color:red">50%</span> of the total damage dealt from this attack; <span style="color:red">for 1 round, if you are attacked and Guilty fire is all consumed, counterattacked with your ULT (can only counterattack once per round); if this ULT is a counterattack, gain Karma power equal to (# of Karma fire stacks from all targets / 3, rounded down), otherwise</span> gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 320%+25 points of damage to an enemy column(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:beauty_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:karate_tome.jpg|center]] 1 || [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:karate_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:beauty_badge.jpg|center]] 1 [[File:karate_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:chizuruxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:beauty_badge.jpg|center]] 1|| [[File:chizuruxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:beauty_badge.jpg|center]] 1 || [[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:karate_tome.jpg|center]] 1||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:beauty_badge.jpg|center]] 2 [[File:karate_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:chizuruxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Chizuru_XV&diff=3638Chizuru XV2023-09-30T02:56:58Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Chizuru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:chizuruxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:chizuruxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Snake Soul</b><br />
<br>Gain a lot of rage when attacking, and start the fight with extra rage<br />
{| class="wikitable"<br />
|-<br />
| [[File:chizuruxv_weapon.png]] || [[File:beauty_badge.jpg|frame|Beauty Badge]] || [[File:karate_tome.png|frame|Karate Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:chizuru_f.jpg|thumb|Chizuru]] Own [[Chizuru XV]], [[Chizuru]], [[Maki Kagura]]: ATK+ 25%<br />
|| [[File:luong_f.png|thumb|Luong]] Own [[Chizuru XV]], [[Luong]], [[Cruel Beauty Mature]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:leonaxv_f.png|thumb|Leona XV]] Own [[Chizuru XV]], [[Duolon XIII]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill damage and control rate; increase your DMG and RES rates by 30% and your crit-rate and power by 40%; refresh small skills when deployed; when deployed or when ulting, expand a field: increase critical and anti-crit rates for all allies by (35% + field level * 1%), at the beginning of our round recover 200 rage for a random ally without full rage, lasts for 3 rounds, even when Chizuru dies it will keep the duration until it ends or its replaced; each time the field is leveled up, gain 1 stack of septic resistance.<br><br />
While the field is active, gain control rate equal to 10% per field level, become immune to rage reduction, to full silence and small skill silence, and each time the field expands level it up by 1 (starting from 0 up to level 10); gain "Yata no Kagami" power (1 to 4 points, the more deployed enemies the higher upper limit, each point provides 20% damage, can be stacked with other similar buffs, when deployed gain double the maximum amount, and if we have more than 1 fighter deployed, then at the beginning of our round reset to the max, which will never decrease any pints), and when attacked by enemies' ULT consume 1 point to become immune to that ult.<br><br />
When being attacked, if your own HP is under 20%, consume 1 point of Yata no Kagami power to cleanse your own negative effects (including "Broken Armor", recover 65% max HP and 400 rage, and increase 30% RES rate (for 2 rounds, cannot be dispelled, can be stacked with other similar buffs), and if there is no Yata no Kagami power available immediately trigger this effect and reset the points to the max (this can only activate once per battle), before locking the HP at 10%.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your small skill chance and small skill res by 30%; recover 20% max HP and 200 rage; if there are "Marked" enemies then deal 60% splash damage to them (calculated respectively); gain "Some shield" (????) with value equal to (10% max HP + damage amount from this attack * field level, increasing this damage by (4% * field level + 20% * # of Marked enemies), and if you are already holding this shield, increase the shield's value and refresh the damage value (the shield value max amount equals to your max HP); all gains from this attack cannot be dispelled.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:chizuruxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20% and your ULT damage by 30%; deal 40% splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to 30% of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by 25%); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * 3%) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to 30% of the total damage dealt from this attack; gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 800%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">30%</span> and your ULT damage by <span style="color:red">50%</span>; deal <span style="color:red">50%</span> splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to <span style="color:red">40%</span> of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by <span style="color:red">40%</span>); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * <span style="color:red">5%</span>) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to <span style="color:red">50%</span> of the total damage dealt from this attack; <span style="color:red">for 1 round, if you are attacked and Guilty fire is all consumed, counterattacked with your ULT (can only counterattack once per round); if this ULT is a counterattack, gain Karma power equal to (# of Karma fire stacks from all targets / 3, rounded down), otherwise</span> gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 860%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:beauty_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:karate_tome.jpg|center]] 1 || [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:karate_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:beauty_badge.jpg|center]] 1 [[File:karate_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:chizuruxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:beauty_badge.jpg|center]] 1|| [[File:chizuruxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:beauty_badge.jpg|center]] 1 || [[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:karate_tome.jpg|center]] 1||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:beauty_badge.jpg|center]] 2 [[File:karate_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:chizuruxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Chizuru_XV&diff=3637Chizuru XV2023-09-30T02:52:13Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Chizuru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:chizuruxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:chizuruxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Snake Soul</b><br />
<br>Gain a lot of rage when attacking, and start the fight with extra rage<br />
{| class="wikitable"<br />
|-<br />
| [[File:chizuruxv_weapon.png]] || [[File:beauty_badge.jpg|frame|Beauty Badge]] || [[File:karate_tome.png|frame|Karate Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:chizuru_f.jpg|thumb|Chizuru]] Own [[Chizuru XV]], [[Chizuru]], [[Maki Kagura]]: ATK+ 25%<br />
|| [[File:luong_f.png|thumb|Luong]] Own [[Chizuru XV]], [[Luong]], [[Cruel Beauty Mature]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:leonaxv_f.png|thumb|Leona XV]] Own [[Chizuru XV]], [[Duolon XIII]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill damage and control rate; increase your DMG and RES rates by 30% and your crit-rate and power by 40%; refresh small skills when deployed; when deployed or when ulting, expand a field: increase critical and anti-crit rates for all allies by (35% + field level * 1%), at the beginning of our round recover 200 rage for a random ally without full rage, lasts for 3 rounds, even when Chizuru dies it will keep the duration until it ends or its replaced; each time the field is leveled up, gain 1 stack of septic resistance.<br><br />
While the field is active, gain control rate equal to 10% per field level, become immune to rage reduction, to full silence and small skill silence, and each time the field expands level it up by 1 (starting from 0 up to level 10); gain "Yata no Kagami" power (1 to 4 points, the more deployed enemies the higher upper limit, each point provides 20% damage, can be stacked with other similar buffs, when deployed gain double the maximum amount, and if we have more than 1 fighter deployed, then at the beginning of our round reset to the max, which will never decrease any pints), and when attacked by enemies' ULT consume 1 point to become immune to that ult.<br><br />
When being attacked, if your own HP is under 20%, consume 1 point of Yata no Kagami power to cleanse your own negative effects (including "Broken Armor", recover 65% max HP and 400 rage, and increase 30% RES rate (for 2 rounds, cannot be dispelled, can be stacked with other similar buffs), and if there is no Yata no Kagami power available immediately trigger this effect and reset the points to the max (this can only activate once per battle), before locking the HP at 10%.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill damage and control rate by 25% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; deal 30% splash damage to all enemies affected by "Karma fire" (calculated individually); absorb 15% HP and 100 rage from all targets hit; increase your own rage recovery speed by 20% and reduce rage recovery speed by 10% for all targets (can be stacked with other similar debuffs); permanently increase your ATK by 10% (can be stacked with other similar buffs) and your small skill chance by 20% (can be stacked twice, all buffs/debuffs from this attack cannot be dispelled).<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:chizuruxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20% and your ULT damage by 30%; deal 40% splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to 30% of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by 25%); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * 3%) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to 30% of the total damage dealt from this attack; gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 800%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">30%</span> and your ULT damage by <span style="color:red">50%</span>; deal <span style="color:red">50%</span> splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to <span style="color:red">40%</span> of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by <span style="color:red">40%</span>); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * <span style="color:red">5%</span>) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to <span style="color:red">50%</span> of the total damage dealt from this attack; <span style="color:red">for 1 round, if you are attacked and Guilty fire is all consumed, counterattacked with your ULT (can only counterattack once per round); if this ULT is a counterattack, gain Karma power equal to (# of Karma fire stacks from all targets / 3, rounded down), otherwise</span> gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 860%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:beauty_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:karate_tome.jpg|center]] 1 || [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:karate_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:beauty_badge.jpg|center]] 1 [[File:karate_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:chizuruxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:beauty_badge.jpg|center]] 1|| [[File:chizuruxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:beauty_badge.jpg|center]] 1 || [[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:karate_tome.jpg|center]] 1||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:beauty_badge.jpg|center]] 2 [[File:karate_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:chizuruxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=File:Chizuruxv.png&diff=3636File:Chizuruxv.png2023-09-30T02:40:34Z<p>Admin: </p>
<hr />
<div></div>Adminhttps://kofgl.com/index.php?title=Chizuru_XV&diff=3635Chizuru XV2023-09-30T02:39:36Z<p>Admin: /* Chizuru (KoF XV) */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Chizuru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:chizuruxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:chizuruxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Snake Soul</b><br />
<br>Gain a lot of rage when attacking, and start the fight with extra rage<br />
{| class="wikitable"<br />
|-<br />
| [[File:chizuruxv_weapon.png]] || [[File:beauty_badge.jpg|frame|Beauty Badge]] || [[File:karate_tome.png|frame|Karate Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:chizuru_f.jpg|thumb|Chizuru]] Own [[Chizuru XV]], [[Chizuru]], [[Maki Kagura]]: ATK+ 25%<br />
|| [[File:luong_f.png|thumb|Luong]] Own [[Chizuru XV]], [[Luong]], [[Cruel Beauty Mature]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:leonaxv_f.png|thumb|Leona XV]] Own [[Chizuru XV]], [[Duolon XIII]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own crit rate; increase your own DMG, RES and crit power by 35% and your ULT res and small skill res by 50%; each time you do a critical hit, permanently increase your damage power by 1%, and each time you deal a non-critical hit permanently increase your crit rate by 2%, the 2 stat increases remain even after revival and can be stacked with other similar buffs; when deployed or at the beginning of the enemy's round, gain "Guilty Fire" equal to half of the total number of enemies when deployed (rounded down to the smaller integer, at least 1 when deployed, can hold at most an amount equal to the number of enemies when deployed), and when you have at least 1 you are immune to rage reduction and all damage Chris XV receives is reduced by 50%.<br><br />
When attacked, consume 1 Guilty Fire to recover 40% lost HP and apply 2 stacks of "Karma fire" to a random enemy (priority to the most recent attacker to yourself, reduces their ULT res by 30%, cannot be stacked with itself but with other similar debuffs, and each stack will deal DoT equal to 4% max HP without restoring rage); for enemies affected by Karma Fire, each action or attack suffered, gain 1 stack of Karma fire; every time 1 stack of Karma fire is cleansed, make sure there is at least 1 stack remaining.<br><br />
At the beginning of the enemy's round (after the DoT), absorb all of the enemies' Karma fire and reduce 200 rage to each enemy affected, for each stack absorbed gain 1 stack of "Karma Power" (each stack increases 1% damage rate and RES rate, lasts until dead or consumed, can be stacked with other similar buffs); when you die, Karma fire will go away after dealing damage 1 time; when you are attacked, if Karma fire is all consumed and you satisfy the Karma power consumption requirement (first time it triggers there is no consumption, but each trigger will increase the consumption of Karma power stacks by [# of enemies when deployed * 4]), then trigger "Karma power protection": cleanse your negative status including "Broken Armor", recover 50% HP and 500 rage, increase your DMG power and DMG res by 40% for 2 rounds and immediately hide into the fire (cannot be attacked, lasts until the next round).<br><br />
When the Karma power consumption requirement is satisfied, you will not die due to fatal damage; when deployed in the back or in 1v1, revive once; after revival, the consumption number requirement for Karma power is reset, then recover 50% HP and full rage, and immediately gain 2 stacks of Guilty Fire and Karma power stacks equal to the number you had before death plus 5.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; deal 30% splash damage to all enemies affected by "Karma fire" (calculated individually); absorb 15% HP and 100 rage from all targets hit; increase your own rage recovery speed by 20% and reduce rage recovery speed by 10% for all targets (can be stacked with other similar debuffs); permanently increase your ATK by 10% (can be stacked with other similar buffs) and your small skill chance by 20% (can be stacked twice, all buffs/debuffs from this attack cannot be dispelled).<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:chizuruxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20% and your ULT damage by 30%; deal 40% splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to 30% of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by 25%); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * 3%) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to 30% of the total damage dealt from this attack; gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 800%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">30%</span> and your ULT damage by <span style="color:red">50%</span>; deal <span style="color:red">50%</span> splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to <span style="color:red">40%</span> of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by <span style="color:red">40%</span>); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * <span style="color:red">5%</span>) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to <span style="color:red">50%</span> of the total damage dealt from this attack; <span style="color:red">for 1 round, if you are attacked and Guilty fire is all consumed, counterattacked with your ULT (can only counterattack once per round); if this ULT is a counterattack, gain Karma power equal to (# of Karma fire stacks from all targets / 3, rounded down), otherwise</span> gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 860%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:beauty_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:karate_tome.jpg|center]] 1 || [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:karate_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:beauty_badge.jpg|center]] 1 [[File:karate_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:chizuruxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:beauty_badge.jpg|center]] 1|| [[File:chizuruxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:beauty_badge.jpg|center]] 1 || [[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:karate_tome.jpg|center]] 1||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:beauty_badge.jpg|center]] 2 [[File:karate_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:chizuruxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Chizuru_XV&diff=3634Chizuru XV2023-09-30T02:38:58Z<p>Admin: </p>
<hr />
<div>{{#widget:Translator}}<br />
== Chizuru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:chizuruxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:chizuruxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Snake Soul</b><br />
<br>Gain a lot of rage when attacking, and start the fight with extra rage<br />
|-<br />
| [[File:chizuruxv_weapon.png]] || [[File:beauty_badge.jpg|frame|Beauty Badge]] || [[File:karate_tome.png|frame|Karate Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:chizuru_f.jpg|thumb|Chizuru]] Own [[Chizuru XV]], [[Chizuru]], [[Maki Kagura]]: ATK+ 25%<br />
|| [[File:luong_f.png|thumb|Luong]] Own [[Chizuru XV]], [[Luong]], [[Cruel Beauty Mature]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:leonaxv_f.png|thumb|Leona XV]] Own [[Chizuru XV]], [[Duolon XIII]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own crit rate; increase your own DMG, RES and crit power by 35% and your ULT res and small skill res by 50%; each time you do a critical hit, permanently increase your damage power by 1%, and each time you deal a non-critical hit permanently increase your crit rate by 2%, the 2 stat increases remain even after revival and can be stacked with other similar buffs; when deployed or at the beginning of the enemy's round, gain "Guilty Fire" equal to half of the total number of enemies when deployed (rounded down to the smaller integer, at least 1 when deployed, can hold at most an amount equal to the number of enemies when deployed), and when you have at least 1 you are immune to rage reduction and all damage Chris XV receives is reduced by 50%.<br><br />
When attacked, consume 1 Guilty Fire to recover 40% lost HP and apply 2 stacks of "Karma fire" to a random enemy (priority to the most recent attacker to yourself, reduces their ULT res by 30%, cannot be stacked with itself but with other similar debuffs, and each stack will deal DoT equal to 4% max HP without restoring rage); for enemies affected by Karma Fire, each action or attack suffered, gain 1 stack of Karma fire; every time 1 stack of Karma fire is cleansed, make sure there is at least 1 stack remaining.<br><br />
At the beginning of the enemy's round (after the DoT), absorb all of the enemies' Karma fire and reduce 200 rage to each enemy affected, for each stack absorbed gain 1 stack of "Karma Power" (each stack increases 1% damage rate and RES rate, lasts until dead or consumed, can be stacked with other similar buffs); when you die, Karma fire will go away after dealing damage 1 time; when you are attacked, if Karma fire is all consumed and you satisfy the Karma power consumption requirement (first time it triggers there is no consumption, but each trigger will increase the consumption of Karma power stacks by [# of enemies when deployed * 4]), then trigger "Karma power protection": cleanse your negative status including "Broken Armor", recover 50% HP and 500 rage, increase your DMG power and DMG res by 40% for 2 rounds and immediately hide into the fire (cannot be attacked, lasts until the next round).<br><br />
When the Karma power consumption requirement is satisfied, you will not die due to fatal damage; when deployed in the back or in 1v1, revive once; after revival, the consumption number requirement for Karma power is reset, then recover 50% HP and full rage, and immediately gain 2 stacks of Guilty Fire and Karma power stacks equal to the number you had before death plus 5.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:chizuruxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; deal 30% splash damage to all enemies affected by "Karma fire" (calculated individually); absorb 15% HP and 100 rage from all targets hit; increase your own rage recovery speed by 20% and reduce rage recovery speed by 10% for all targets (can be stacked with other similar debuffs); permanently increase your ATK by 10% (can be stacked with other similar buffs) and your small skill chance by 20% (can be stacked twice, all buffs/debuffs from this attack cannot be dispelled).<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:chizuruxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20% and your ULT damage by 30%; deal 40% splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to 30% of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by 25%); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * 3%) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to 30% of the total damage dealt from this attack; gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 800%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">30%</span> and your ULT damage by <span style="color:red">50%</span>; deal <span style="color:red">50%</span> splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to <span style="color:red">40%</span> of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by <span style="color:red">40%</span>); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * <span style="color:red">5%</span>) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to <span style="color:red">50%</span> of the total damage dealt from this attack; <span style="color:red">for 1 round, if you are attacked and Guilty fire is all consumed, counterattacked with your ULT (can only counterattack once per round); if this ULT is a counterattack, gain Karma power equal to (# of Karma fire stacks from all targets / 3, rounded down), otherwise</span> gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 860%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:beauty_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:karate_tome.jpg|center]] 1 || [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:karate_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:beauty_badge.jpg|center]] 1 [[File:karate_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:chizuruxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:karate_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:beauty_badge.jpg|center]] 1|| [[File:chizuruxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:beauty_badge.jpg|center]] 1 || [[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:karate_tome.jpg|center]] 1||[[File:chizuruxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:karate_tome.jpg|center]] 1 [[File:beauty_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:beauty_badge.jpg|center]] 2 [[File:karate_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:chizuruxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=King_XIII&diff=3633King XIII2023-09-28T02:17:22Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== King (KoF XIII) ==<br />
{| class="wikitable"<br />
|-<br />
| <b>Global release date:</b> || [[File:modcheck2x.gif]]<br />
|}<br />
<tabs><br />
<tab name="Normal"><br />
[[File:KingXIII.png]] </tab><br />
<tab name="Fashion"><br />
[[File:KingXIII_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Type: </b>Gank<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Snakesoul.jpg]] <b>Viper Soul</b><br />
<br>Gain an additional 40 rage when attacking, and 55 rage when a fighter dies (at fightsoul level 1)<br />
<br />
{| class="wikitable"<br />
|-<br />
| [[File:KingXIII_weapon.png]] || [[File:Beauty_badge.jpg|frame|Beauty Badge]] || [[File:Thai_boxing_tome.jpg|frame|Thai Boxing Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP</span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:A.Mai_f.jpg|thumb|Alluring Mai]] Own [[King XIII]], [[Alluring Mai]], [[Yuri]]: ATK+ 25%<br />
|| [[File:Goeniko_f.jpg|thumb|Goeniko]] Own [[King XIII]], [[Goeniko]], [[Mature XIII]]: ATK+ 25%<br />
|-<br />
| [[File:King_f.jpg|thumb|King]] Own [[King XIII]], [[King]], [[Joe]]: HP+ 25%|| [[File:Eight_gate.jpg|thumb|Gates partners]] [[Yuri]], [[Mai]], [[King]] | <b> <u>Warning:</u> These are the partners on the Taiwanese version of the game, could be different for the Global version (as was the case for Oswald), take this with a grain of salt.</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b>Viper Strike</b> [[File:KingXIII_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal">Increase own control-free rate, while getting 30% DMG, RES and anti-crit, 35% small skill chance and allies get 10% small skill chance. When deployed, if King XIII is in the front row get 30% ULT resistance and gain 100 additional rage when attacked. If King XIII is in the back, get 30% ULT damage and 10% extra rage regen speed, if there is only one person on both sides, get front and back effects at the same time. All attacks add or refresh the "Poison" effect (lasts 2 turns, can stack, ignores immunity, cannot be dispelled, doesn't cause rage gain and reduces 15% ATK and DEF and 30% small skill chance on the target); every 3 attacks received King XIII heals 8% HP. When taking fatal damage, will not die but will immediately cleanse own debuffs (including petrify), heal 30% HP and increase 20% ULT damage, 30% ULT resistance and RES for 1 round. This effect can be activated twice per match but only 1 time if there are only two fighters on the field. When round starts, every poisoned fighter will heal King by 5% of her HP (20% max)<br> <span style="color:orange"> Increase own control-free rate by 40%. "Poison" deals 60% + 10 damage (level 1) <br> </span></tab> <br />
<br />
<tab name="Lake gate">Increase own control-free rate <span style="color:red">while the other person in the column gets 50% of this effect</span>, while getting <span style="color:red">35%</span> DMG, RES and Crit rate, <span style="color:red">35%</span> small skill chance and allies get <span style="color:red">15%</span> small skill chance. When deployed, if King XIII is in the front row get <span style="color:red">35%</span> ULT resistance and gain 100 additional rage when attacked. If King XIII is in the back, get <span style="color:red">35%</span> ULT damage and 10% extra rage regen speed, if there is only one person on both sides, get front and back effects at the same time. All attacks add or refresh the "Poison" effect (lasts 2 turns, can stack, ignores immunity, cannot be dispelled, doesn't cause rage gain and reduces <span style="color:red">20%</span> ATK and DEF and <span style="color:red">50%</span> small skill chance on the target);<span style="color:red"> when you are affected by the "Poison", immediately remove the debuff and heal 10% HP and gain 200 rage;</span> every 3 attacks received King XIII heals 8% HP. When taking fatal damage, will not die but will immediately cleanse own debuffs (including petrify), heal <span style="color:red">50%</span> HP and increase <span style="color:red">25%</span> ULT damage, <span style="color:red">40%</span> ULT resistance and RES for 1 round. This effect can be activated twice per match but only 1 time if there are only two fighters on the field.<br> <span style="color:orange"> Increase own control-free rate by 40%. "Poison" deals 60% + 10 damage (level 1) <br> </span></tab> </tabs><br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>Trap Shot</b> [[File:KingXIII_skill.png|thumb|Small skill]] || <tabs><tab name="Normal">Attack a single target, increasing own 30% small skill damage; Drain 200 rage from 1 random target, and heal 15% of King XIII's lost HP. If King XIII used ULT this turn, increase 5% damage and RES, otherwise gain rage reduction immunity for 1 round. If this skill deals a crit, a random ally will be healed and recover rage (the amount will be based on half the effect of King´s skill)<br> <span style="color:orange"> Deal 160%+15 DMG to target(level 1) <br> Deal 173.1% + 1980 DMG to target (level 132)</span></tab><br />
<br />
<tab name="Thunder gate">Attack a single target, increasing own 30% small skill damage;<span style="color:red"> cause additional damage equal to 10% of the target's max HP, doubling that damage if the target currently has unspent death resist effects (this damage ignores control free);</span> Drain <span style="color:red">250</span> rage from 1 random target, and heal <span style="color:red">25%</span> of King XIII's lost HP. If King XIII used ULT this turn, increase 5% damage and RES, otherwise gain rage reduction immunity for 1 round.<br> <span style="color:orange"> Deal 180%+15 DMG to target(level 1) <br> Deal 193.1% + 1980 DMG to target (level 132)</span></tab></tabs><br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>Double Strike</b> [[File:KingXIII_ult.png|thumb|ULT]] || <tabs><tab name="Normal">Attack a column; increase own 20% ATK and DEF and dispelling all buffs on targets hit; cause 120% extra damage on the main target (ignoring immunity); reduce the main target's control free rate by 30% for 2 rounds (this effect ignores control-free); each fighter that releases small skill this round will increase their small skill damage by 5%. When you deal a crit, decrease the target hit 20% def, res rate, anti crit and control free (2 rounds, cant dispel) <br> <span style="color:orange"> Deal 415%+24 DMG to target.(level 1) <br> Deal 465.5%+3168 damage to the target (level 132)</span></tab><br />
<br />
<tab name="Weapon">Attack a column; increase own <span style="color:red">30%</span> ATK and DEF and dispelling all buffs on targets hit <span style="color:red">and all debuffs on King;</span> cause <span style="color:red">180%</span> extra damage on the main target (ignoring immunity); reduce the main target's control free rate by <span style="color:red">40%</span> for 2 rounds (this effect ignores control-free); each fighter that releases small skill this round will increase their small skill damage by <span style="color:red">6.5%. The chance to make a perfect hit increases by 30% for all your fighers (for 1 round)</span><br> <span style="color:orange"> Deal 430%+24 DMG to target. (level 1) <br> Deal 495.5%+3168 damage to the target (level 132)</span></tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack a column; increase own <span style="color:red">35%</span> ATK and DEF and dispelling all buffs on targets hit <span style="color:red">; and all debuffs on King's column; provide the other person in the column with 40% of King's control-free;</span> cause <span style="color:red">240%</span> extra damage to the main target <span style="color:red">and 10% of their max HP to targets affected by "Poison"</span> (this damage ignores control-free); reduce the main target's control-free rate by <span style="color:red">50%</span> for 2 rounds (this effect ignores control-free).<br><br />
Each fighter that releases small skill this round will increase their small skill damage by <span style="color:red">8%. Every time this skill hits a target, King will permanently increase her own block rate and anti-crit by 4.5% and crit rate by 7.5% (can be stacked up to 10 times). In 1v1, stacks twice as fast. The chance to make a perfect hit increases by 40% for all your fighters (for 1 round)</span> <br><span style="color:orange"> Deal 430%+24 DMG to target. (level 1) <br> Deal 495.5%+3168 damage to the target (level 132)</span></tab></tabs><br />
|}<br />
<br></div>Adminhttps://kofgl.com/index.php?title=Mian/es&diff=3632Mian/es2023-09-23T04:44:17Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Mian (KoF XIV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:mian.png]] </tab><br />
<tab name="Fashion"><br />
[[File:mian_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:tigersoul.jpg]] <b>Snake Tiger soul</b><br />
<br>Get more rage when a fighter dies, and extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:mian_weapon.png]] || [[File:Beauty_badge.jpg|frame|Beauty Badge]] || [[File:Kickboxing_tome.jpg|frame|Kickboxing Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:dolores_f.jpg|thumb|Dolores]] Own [[Mian]], [[Dolores]], [[Sylvie Paula Paula]]: ATK+ 25%<br />
|| [[File:kula_f.png|thumb|Kula]] Own [[Mian]], [[Kula]], [[Momoko]], [[Hinako]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:xiangfei_f.png|thumb|Xiangfei]] Own [[Mian]], [[Xiangfei]], [[Tung Fu Rue]], [[Hotaru]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Incrementa daño de ulti y daño de habilidad por 50%; incrementa su ataque y defensa por 35% y intensidad de daño por 40%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura 20% de vida maxima y 200 de ira e incrementa el daño por 25%, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80%; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por 25% (dura 2 rondas, no se puede remover)<br><br />
Cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, remueve todos los efectos negativos (petrificacion incluida) y gana 2 mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]: cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas)</b>.<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Incrementa daño de ulti y daño de habilidad por <span style="color:red">60%</span>; incrementa su ataque y defensa por <span style="color:red">40%</span> y intensidad de daño por 50%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura <span style="color:red">25%</span> de vida maxima y <span style="color:red">250</span> de ira e incrementa el daño por <span style="color:red">30%</span>, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80% <span style="color:red">y hay una probabilidad de 15-40% de ganar 1 mascara (mientras menos vida tengas durante este ataque, mas probabilidad, el maximo se alcanza si tenes 30% de vida)</span> ; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por <span style="color:red">35%</span> (dura 2 rondas, no se puede remover) <span style="color:red">por cada aliado muerto en tu equipo (sin contar a los ayudantes desplegables) incrementa tu velocidad de recuperacion de ira por 10%</span><br><br />
cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, <span style="color:red">cura todo el daño septico</span>, remueve todos los efectos negativos (petrificacion incluida) y gana <span style="color:red">3</span> mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]:</b> cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas).<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Ataque a un enemigo, incrementa tu resistencia y tu resistencia a las ultis por 40%; probabilidad del 40% de aturdir al objetivo; cura 25% de vida para ti, roba toda la ira del enemigo (al menos 400) y por 1 ronda, si te reducen la ira, recupera ira en base a la misma cantidad.<br><br />
<span style="color:orange"> Inflige 160%+15 puntos de daño a un solo enemigo (a nivel 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Ataque a un enemigo, <span style="color:red">priorizando al enemigo con la mayor cantidad de acumulaciones de impresion de mascara y si el objetivo tiene impresion de mascara, cada acumulacion incrementara el daño por 20%</span>; incrementa tu resistencia y tu resistencia a las ultis por 40%; probabilidad del <span style="color:red">60%</span> de aturdir al objetivo; cura <span style="color:red">30%</span> de vida para ti, roba toda la ira del enemigo (al menos 400) y por 2 ronda, <span style="color:red">si te reducen la ira, recupera ira en base a la misma cantidad y si la ira es reducida durante tu ronda, recupera la ira al maximo (esta recuperacion de ira maxima solo se activa una vez cada ronda)</span>.<br><br />
<span style="color:orange"> Inflige 180%+15 puntos de daño a un solo enemigo (a nivel 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:mian_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Ataque a una columna, incrementa tu daño, resistencia y probabilidad de habilidad por 40%, ignora la resistencia a las ultis del enemigo por (10% + 10% de tu propio daño) si no le das un golpe critico al objetivo principal, incrementa tu probabilidad critica por 20% (se puede acumular y se reinicia cuando golpeas con un critico al objetivo principal, no se puede remover)<br><br />
aflije al enemigo con "corte al hueso" (Reduce su ratio de curacion por 10% por 1 ronda, puede ser acumulada, ignora la resistencia al control, no puede ser removido, cada ataque añade 1 acumulacion) entonces hace daño en base a (200% * atk * cantidad de acumulaciones de corte al hueso) al comienzo de la proxima ronda; si el objetivo tiene impresion de mascara, cada acumulacion hace 30% de daño adicional.<br><span style="color:orange">Inflige 280%+25 puntos de daño al enemigo(a nivel 1).</span> </tab><br />
<br />
<tab name="Weapon"> Ataque a una columna <span style="color:red">(prioridad al objetivo que tenga mas acumulaciones de impresion de mascara y hace ese objetivo el principal)</span>, incrementa tu daño, resistencia y probabilidad de habilidad por <span style="color:red">60%</span>, ignora la resistencia a las ultis del enemigo por (<span style="color:red">20% + 15%</span> de tu propio daño) <span style="color:red">cada impresion de mascara incrementa el daño base por 100% (400% como mucho) remueve desafilada a ti mismo</span>; si no le das un golpe critico al objetivo principal, incrementa tu probabilidad critica por 30% (se puede acumular y se reinicia cuando golpeas con un critico al objetivo principal, no se puede remover) <span style="color:red">si le das un golpe critico al objetivo principal incrementa tu ataque por 15% (puede ser acumulado 5 veces, no se puede remover)</span><br><br />
Aflije al enemigo con "corte al hueso" (Reduce su ratio de curacion por <span style="color:red">20%</span> por <span style="color:red">2</span> rondas, puede ser acumulada, ignora la resistencia al control, no puede ser removido, cada ataque añade 1 acumulacion) entonces hace daño en base a (<span style="color:red">300%</span> * atk * cantidad de acumulaciones de corte al hueso) al comienzo de la proxima ronda, <span style="color:red">obtiene fuerza de ataque para vos y tus aliados en la misma fila (incrementa la penetracion y el poder critico por 20% por 2 rondas) y por cada acumulacion de impresion de mascara que el objetivo tenga, esta fuerza de ataque añadira 1 acumulacion para vos, ignora la reflexion de daño</span>; si el objetivo tiene impresion de mascara,<span style="color:red">reduce su ira por 200%</span> y cada acumulacion hace 30% de daño adicional.<br> <br />
<br><span style="color:orange">Inflige 300%+25 puntos de daño al enemigo(a nivel 1). </span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Ataque a una columna <span style="color:red">(prioridad al objetivo que tenga mas acumulaciones de impresion de mascara y hace ese objetivo el principal)</span>, incrementa tu daño, resistencia y probabilidad de habilidad por <span style="color:red">60%</span>, ignora la resistencia a las ultis del enemigo por (<span style="color:red">20% + 15%</span> de tu propio daño) <span style="color:red">cada impresion de mascara incrementa el daño base por 100% (400% como mucho) remueve desafilada a ti mismo</span>; si no le das un golpe critico al objetivo principal, incrementa tu probabilidad critica por 30% (se puede acumular y se reinicia cuando golpeas con un critico al objetivo principal, no se puede remover) <span style="color:red">si le das un golpe critico al objetivo principal incrementa tu ataque por 15% (puede ser acumulado 5 veces, no se puede remover)</span><br><br />
Aflije al enemigo con "corte al hueso" (Reduce su ratio de curacion por <span style="color:red">20%</span> por <span style="color:red">2</span> rondas, puede ser acumulada, ignora la resistencia al control, no puede ser removido, cada ataque añade 1 acumulacion) entonces hace daño en base a (<span style="color:red">300%</span> * atk * cantidad de acumulaciones de corte al hueso) al comienzo de la proxima ronda, <span style="color:red">obtiene fuerza de ataque para vos y tus aliados en la misma fila (incrementa la penetracion y el poder critico por 20% por 2 rondas) y por cada acumulacion de impresion de mascara que el objetivo tenga, esta fuerza de ataque añadira 1 acumulacion para vos, ignora la reflexion de daño</span>; si el objetivo tiene impresion de mascara,<span style="color:red">reduce su ira por 200%</span> y cada acumulacion hace 30% de daño adicional.<br> <span style="color:orange">Inflige 300%+25 puntos de daño a un enemigo (a nivel 1). </span> </tab><br />
<tab name='SMAX Animation'>[[file:mian_smax.mp4]]</tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:mian_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:mian_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:mian_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Mian/es&diff=3631Mian/es2023-09-23T04:32:16Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Mian (KoF XIV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:mian.png]] </tab><br />
<tab name="Fashion"><br />
[[File:mian_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:tigersoul.jpg]] <b>Snake Tiger soul</b><br />
<br>Get more rage when a fighter dies, and extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:mian_weapon.png]] || [[File:Beauty_badge.jpg|frame|Beauty Badge]] || [[File:Kickboxing_tome.jpg|frame|Kickboxing Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:dolores_f.jpg|thumb|Dolores]] Own [[Mian]], [[Dolores]], [[Sylvie Paula Paula]]: ATK+ 25%<br />
|| [[File:kula_f.png|thumb|Kula]] Own [[Mian]], [[Kula]], [[Momoko]], [[Hinako]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:xiangfei_f.png|thumb|Xiangfei]] Own [[Mian]], [[Xiangfei]], [[Tung Fu Rue]], [[Hotaru]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Incrementa daño de ulti y daño de habilidad por 50%; incrementa su ataque y defensa por 35% y intensidad de daño por 40%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura 20% de vida maxima y 200 de ira e incrementa el daño por 25%, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80%; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por 25% (dura 2 rondas, no se puede remover)<br><br />
Cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, remueve todos los efectos negativos (petrificacion incluida) y gana 2 mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]: cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas)</b>.<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Incrementa daño de ulti y daño de habilidad por <span style="color:red">60%</span>; incrementa su ataque y defensa por <span style="color:red">40%</span> y intensidad de daño por 50%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura <span style="color:red">25%</span> de vida maxima y <span style="color:red">250</span> de ira e incrementa el daño por <span style="color:red">30%</span>, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80% <span style="color:red">y hay una probabilidad de 15-40% de ganar 1 mascara (mientras menos vida tengas durante este ataque, mas probabilidad, el maximo se alcanza si tenes 30% de vida)</span> ; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por <span style="color:red">35%</span> (dura 2 rondas, no se puede remover) <span style="color:red">por cada aliado muerto en tu equipo (sin contar a los ayudantes desplegables) incrementa tu velocidad de recuperacion de ira por 10%</span><br><br />
cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, <span style="color:red">cura todo el daño septico</span>, remueve todos los efectos negativos (petrificacion incluida) y gana <span style="color:red">3</span> mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]:</b> cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas).<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Ataque a un enemigo, incrementa tu resistencia y tu resistencia a las ultis por 40%; probabilidad del 40% de aturdir al objetivo; cura 25% de vida para ti, roba toda la ira del enemigo (al menos 400) y por 1 ronda, si te reducen la ira, recupera ira en base a la misma cantidad.<br><br />
<span style="color:orange"> Inflige 160%+15 puntos de daño a un solo enemigo (a nivel 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Ataque a un enemigo, <span style="color:red">priorizando al enemigo con la mayor cantidad de acumulaciones de impresion de mascara y si el objetivo tiene impresion de mascara, cada acumulacion incrementara el daño por 20%</span>; incrementa tu resistencia y tu resistencia a las ultis por 40%; probabilidad del <span style="color:red">60%</span> de aturdir al objetivo; cura <span style="color:red">30%</span> de vida para ti, roba toda la ira del enemigo (al menos 400) y por 2 ronda, <span style="color:red">si te reducen la ira, recupera ira en base a la misma cantidad y si la ira es reducida durante tu ronda, recupera la ira al maximo (esta recuperacion de ira maxima solo se activa una vez cada ronda)</span>.<br><br />
<span style="color:orange"> Inflige 180%+15 puntos de daño a un solo enemigo (a nivel 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:mian_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Ataque a una columna, incrementa tu daño, resistencia y probabilidad de habilidad por 40%, ignora la resistencia a las ultis del enemigo por (10% + 10% de tu propio daño) si no le das un golpe critico al objetivo principal, incrementa tu probabilidad critica por 20% (se puede acumular y se reinicia cuando golpeas con un critico al objetivo principal, no se puede remover)<br><br />
aflije al enemigo con "corte al hueso" (Reduce su ratio de curacion por 10% por 1 ronda, puede ser acumulada, ignora la resistencia al control, no puede ser removido, cada ataque añade 1 acumulacion) entonces hace daño en base a (200% * atk * cantidad de acumulaciones de corte al hueso) al comienzo de la proxima ronda; si el objetivo tiene impresion de mascara, cada acumulacion hace 30% de daño adicional.<br><span style="color:orange">Inflige 280%+25 puntos de daño al enemigo(a nivel 1).</span> </tab><br />
<br />
<tab name="Weapon"> Ataque a una columna <span style="color:red">(prioridad al objetivo que tenga mas acumulaciones de impresion de mascara y hace ese objetivo el principal)</span>, incrementa tu daño, resistencia y probabilidad de habilidad por <span style="color:red">60%</span>, ignora la resistencia a las ultis del enemigo por (<span style="color:red">20% + 15%</span> de tu propio daño) <span style="color:red">cada impresion de mascara incrementa el daño base por 100% (400% como mucho) remueve desafilada a ti mismo</span>; si no le das un golpe critico al objetivo principal, incrementa tu probabilidad critica por 30% (se puede acumular y se reinicia cuando golpeas con un critico al objetivo principal, no se puede remover) <span style="color:red">si le das un golpe critico al objetivo principal incrementa tu ataque por 15% (puede ser acumulado 5 veces, no se puede remover)</span><br><br />
Aflije al enemigo con "corte al hueso" (Reduce su ratio de curacion por <span style="color:red">20%</span> por <span style="color:red">2</span> rondas, puede ser acumulada, ignora la resistencia al control, no puede ser removido, cada ataque añade 1 acumulacion) entonces hace daño en base a (<span style="color:red">300%</span> * atk * cantidad de acumulaciones de corte al hueso) al comienzo de la proxima ronda, <span style="color:red">obtiene fuerza de ataque para vos y tus aliados en la misma fila (incrementa la penetracion y el poder critico por 20% por 2 rondas) y por cada acumulacion de impresion de mascara que el objetivo tenga, esta fuerza de ataque añadira 1 acumulacion para vos, ignora la reflexion de daño</span>; si el objetivo tiene impresion de mascara,<span style="color:red">reduce su ira por 200%</span> y cada acumulacion hace 30% de daño adicional.<br> <br />
<br><span style="color:orange">Inflige 300%+25 puntos de daño al enemigo(a nivel 1). </span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack a <span style="color:red"><u>single target</u>, (priority to a target with the highest amount of "Mask Impression", and make that target the main target, <u>splash another enemy for 70% damage, with priority to the enemy in the same column</u>)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max <u>500%</u>); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red"><u>35%</u></span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red"><u>350%</u></span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage; <span style="color:red"><u>if the main target is crowd-controlled, deal septic damage equal to 25% of the damage dealt by this attack; convert the overflowing damage to a shield for yourself (capped at 60% max HP), and if there is no overflowing damage, then the shield's amount is equal to 1% max HP.</u></span><br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<tab name='SMAX Animation'>[[file:mian_smax.mp4]]</tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:mian_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:mian_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:mian_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Mian/es&diff=3630Mian/es2023-09-23T04:21:12Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Mian (KoF XIV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:mian.png]] </tab><br />
<tab name="Fashion"><br />
[[File:mian_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:tigersoul.jpg]] <b>Snake Tiger soul</b><br />
<br>Get more rage when a fighter dies, and extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:mian_weapon.png]] || [[File:Beauty_badge.jpg|frame|Beauty Badge]] || [[File:Kickboxing_tome.jpg|frame|Kickboxing Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:dolores_f.jpg|thumb|Dolores]] Own [[Mian]], [[Dolores]], [[Sylvie Paula Paula]]: ATK+ 25%<br />
|| [[File:kula_f.png|thumb|Kula]] Own [[Mian]], [[Kula]], [[Momoko]], [[Hinako]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:xiangfei_f.png|thumb|Xiangfei]] Own [[Mian]], [[Xiangfei]], [[Tung Fu Rue]], [[Hotaru]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Incrementa daño de ulti y daño de habilidad por 50%; incrementa su ataque y defensa por 35% y intensidad de daño por 40%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura 20% de vida maxima y 200 de ira e incrementa el daño por 25%, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80%; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por 25% (dura 2 rondas, no se puede remover)<br><br />
Cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, remueve todos los efectos negativos (petrificacion incluida) y gana 2 mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]: cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas).<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
<br />
<tab name="Lake gate"> ncrementa daño de ulti y daño de habilidad por <span style="color:red">60%</span>; incrementa su ataque y defensa por <span style="color:red">40%</span> y intensidad de daño por 50%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura <span style="color:red">25%</span> de vida maxima y <span style="color:red">250</span> de ira e incrementa el daño por <span style="color:red">30%</span>, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80% <span style="color:red">y hay una probabilidad de 15-40% de ganar 1 mascara (mientras menos vida tengas durante este ataque, mas probabilidad, el maximo se alcanza si tenes 30% de vida)</span> ; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por <span style="color:red">35%</span> (dura 2 rondas, no se puede remover) <span style="color:red">por cada aliado muerto en tu equipo (sin contar a los ayudantes desplegables) incrementa tu velocidad de recuperacion de ira por 10%</span><br><br />
cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, <span style="color:red">cura todo el daño septico</span>, remueve todos los efectos negativos (petrificacion incluida) y gana <span style="color:red">3</span> mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]:</b> cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas).<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Ataque a un enemigo, incrementa tu resistencia y tu resistencia a las ultis por 40%; probabilidad del 40% de aturdir al objetivo; cura 25% de vida para ti, roba toda la ira del enemigo (al menos 400) y por 1 ronda, si te reducen la ira, recupera ira en base a la misma cantidad.<br><br />
<span style="color:orange"> Inflige 160%+15 puntos de daño a un solo enemigo (a nivel 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Attack a single enemy, <span style="color:red">with priority to the enemy with the most stacks of "Mask Impression", and if the target holds Mask Impressions, each stack will increase the small skill damage by 20%</span>; increase your own RES and ULT res by 40%; <span style="color:red">60%</span> chance to stun the target; recover <span style="color:red">30%</span> HP for yourself; steal all the rage from the target (at least 400) and, for <span style="color:red">2</span> rounds, if you are rage reduced, recover rage equal to the stolen rage amount, <span style="color:red">and if the rage is reduced during your round, recover rage to max (this rage recovery to max can only activate one per round)</span>.<br><br />
<span style="color:orange"> Inflige 160%+15 puntos de daño a un solo enemigo (a nivel 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:mian_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Ataque a una columna, incrementa tu daño, resistencia y probabilidad de habilidad por 40%, ignora la resistencia a las ultis del enemigo por (10% + 10% de tu propio daño) si no le das un golpe critico al objetivo principal, incrementa tu probabilidad critica por 20% (se puede acumular y se reinicia cuando golpeas con un critico al objetivo principal, no se puede remover)<br><br />
aflije al enemigo con "corte al hueso" (Reduce su ratio de curacion por 10% por 1 ronda, puede ser acumulada, ignora la resistencia al control, no puede ser removido, cada ataque añade 1 acumulacion) entonces hace daño en base a (200% * atk * cantidad de acumulaciones de corte al hueso) al comienzo de la proxima ronda; si el objetivo tiene impresion de mascara, cada acumulacion hace 30% de daño adicional.<br><span style="color:orange">Inflige 280%+25 puntos de daño al enemigo(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack an enemy column <span style="color:red">(priority to a target with the highest amount of "Mask Impression", and make that target the main target)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max 400%); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red">30%</span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red">300%</span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage.<br> <br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack a <span style="color:red"><u>single target</u>, (priority to a target with the highest amount of "Mask Impression", and make that target the main target, <u>splash another enemy for 70% damage, with priority to the enemy in the same column</u>)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max <u>500%</u>); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red"><u>35%</u></span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red"><u>350%</u></span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage; <span style="color:red"><u>if the main target is crowd-controlled, deal septic damage equal to 25% of the damage dealt by this attack; convert the overflowing damage to a shield for yourself (capped at 60% max HP), and if there is no overflowing damage, then the shield's amount is equal to 1% max HP.</u></span><br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<tab name='SMAX Animation'>[[file:mian_smax.mp4]]</tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:mian_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:mian_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:mian_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Mian/es&diff=3629Mian/es2023-09-23T04:16:45Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Mian (KoF XIV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:mian.png]] </tab><br />
<tab name="Fashion"><br />
[[File:mian_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:tigersoul.jpg]] <b>Snake Tiger soul</b><br />
<br>Get more rage when a fighter dies, and extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:mian_weapon.png]] || [[File:Beauty_badge.jpg|frame|Beauty Badge]] || [[File:Kickboxing_tome.jpg|frame|Kickboxing Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:dolores_f.jpg|thumb|Dolores]] Own [[Mian]], [[Dolores]], [[Sylvie Paula Paula]]: ATK+ 25%<br />
|| [[File:kula_f.png|thumb|Kula]] Own [[Mian]], [[Kula]], [[Momoko]], [[Hinako]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:xiangfei_f.png|thumb|Xiangfei]] Own [[Mian]], [[Xiangfei]], [[Tung Fu Rue]], [[Hotaru]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Incrementa daño de ulti y daño de habilidad por 50%; incrementa su ataque y defensa por 35% y intensidad de daño por 40%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura 20% de vida maxima y 200 de ira e incrementa el daño por 25%, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80%; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por 25% (dura 2 rondas, no se puede remover)<br><br />
Cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, remueve todos los efectos negativos (petrificacion incluida) y gana 2 mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]: cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas).<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Increase your ULT damage and small skill damage by <span style="color:red">60%</span>; increase your ATK and DEF by <span style="color:red">40%</span> and your pierce rate and DMG power by <span style="color:red">50%</span>; the first round after being deployed, gain small skills; when deployed and at the beginning of the round refresh the mask count with an amount equal to # of deployed enemies - 2 (at least 1, at most 6); when attacked while holding masks, consume masks to "face-change" (immediately recover <span style="color:red">25%</span> max HP and <span style="color:red">250</span> rage, and increase your damage by <span style="color:red">30%</span>, can be stacked with other similar buffs but calculates respectively, lasts for 2 rounds and cannot be dispelled), giving the attacker 1 stack of "Mask Impression" for 1 round, and when attacked by an enemy with Mask Impression reduce their total DMG by 80% <span style="color:red">and there is a 15%~40% chance to gain 1 mask (the lower your HP% after this attack, the higher chance, reaching max when HP is lower than 30%)</span>; before masks are all consumed, the max damage taken in a single attack cannot exceed 40%~60% max HP (the more enemies the lower the value) and before all masks are consumed increase your DMG power by <span style="color:red">35%</span> (lasts for 2 rounds, cannot be dispelled); <span style="color:red">for each dead fighter on either side (excluding deployable aids), increase your rage recovery speed by 10%</span>.<br><br />
When dealt fatal damage, resist death, <span style="color:red">heal all septic damage</span>, recover all HP and rage, cleanse your own negative effects including petrification and gain <span style="color:red">3</span> masks (can be triggered 3 times per match, only once in 1v1).<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 25% RES (for 3 rounds).<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Ataque a un enemigo, incrementa tu resistencia y tu resistencia a las ultis por 40%; probabilidad del 40% de aturdir al objetivo; cura 25% de vida para ti, roba toda la ira del enemigo (al menos 400) y por 1 ronda, si te reducen la ira, recupera ira en base a la misma cantidad.<br><br />
<span style="color:orange"> Inflige 160%+15 puntos de daño a un solo enemigo (a nivel 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Attack a single enemy, <span style="color:red">with priority to the enemy with the most stacks of "Mask Impression", and if the target holds Mask Impressions, each stack will increase the small skill damage by 20%</span>; increase your own RES and ULT res by 40%; <span style="color:red">60%</span> chance to stun the target; recover <span style="color:red">30%</span> HP for yourself; steal all the rage from the target (at least 400) and, for <span style="color:red">2</span> rounds, if you are rage reduced, recover rage equal to the stolen rage amount, <span style="color:red">and if the rage is reduced during your round, recover rage to max (this rage recovery to max can only activate one per round)</span>.<br><br />
<span style="color:orange"> Inflige 160%+15 puntos de daño a un solo enemigo (a nivel 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:mian_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Ataque a una columna, incrementa tu daño, resistencia y probabilidad de habilidad por 40%, ignora la resistencia a las ultis del enemigo por (10% + 10% de tu propio daño) si no le das un golpe critico al objetivo principal, incrementa tu probabilidad critica por 20% (se puede acumular y se reinicia cuando golpeas con un critico al objetivo principal, no se puede remover)<br><br />
aflije al enemigo con "corte al hueso" (Reduce su ratio de curacion por 10% por 1 ronda, puede ser acumulada, ignora la resistencia al control, no puede ser removido, cada ataque añade 1 acumulacion) entonces hace daño en base a (200% * atk * cantidad de acumulaciones de corte al hueso) al comienzo de la proxima ronda; si el objetivo tiene impresion de mascara, cada acumulacion hace 30% de daño adicional.<br><span style="color:orange">Inflige 280%+25 puntos de daño al enemigo(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack an enemy column <span style="color:red">(priority to a target with the highest amount of "Mask Impression", and make that target the main target)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max 400%); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red">30%</span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red">300%</span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage.<br> <br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack a <span style="color:red"><u>single target</u>, (priority to a target with the highest amount of "Mask Impression", and make that target the main target, <u>splash another enemy for 70% damage, with priority to the enemy in the same column</u>)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max <u>500%</u>); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red"><u>35%</u></span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red"><u>350%</u></span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage; <span style="color:red"><u>if the main target is crowd-controlled, deal septic damage equal to 25% of the damage dealt by this attack; convert the overflowing damage to a shield for yourself (capped at 60% max HP), and if there is no overflowing damage, then the shield's amount is equal to 1% max HP.</u></span><br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<tab name='SMAX Animation'>[[file:mian_smax.mp4]]</tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:mian_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:mian_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:mian_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Mian/es&diff=3628Mian/es2023-09-23T04:13:01Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Mian (KoF XIV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:mian.png]] </tab><br />
<tab name="Fashion"><br />
[[File:mian_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:tigersoul.jpg]] <b>Snake Tiger soul</b><br />
<br>Get more rage when a fighter dies, and extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:mian_weapon.png]] || [[File:Beauty_badge.jpg|frame|Beauty Badge]] || [[File:Kickboxing_tome.jpg|frame|Kickboxing Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:dolores_f.jpg|thumb|Dolores]] Own [[Mian]], [[Dolores]], [[Sylvie Paula Paula]]: ATK+ 25%<br />
|| [[File:kula_f.png|thumb|Kula]] Own [[Mian]], [[Kula]], [[Momoko]], [[Hinako]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:xiangfei_f.png|thumb|Xiangfei]] Own [[Mian]], [[Xiangfei]], [[Tung Fu Rue]], [[Hotaru]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Incrementa daño de ulti y daño de habilidad por 50%; incrementa su ataque y defensa por 35% y intensidad de daño por 40%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura 20% de vida maxima y 200 de ira e incrementa el daño por 25%, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80%; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por 25% (dura 2 rondas, no se puede remover)<br><br />
Cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, remueve todos los efectos negativos (petrificacion incluida) y gana 2 mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]: cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas).<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Increase your ULT damage and small skill damage by <span style="color:red">60%</span>; increase your ATK and DEF by <span style="color:red">40%</span> and your pierce rate and DMG power by <span style="color:red">50%</span>; the first round after being deployed, gain small skills; when deployed and at the beginning of the round refresh the mask count with an amount equal to # of deployed enemies - 2 (at least 1, at most 6); when attacked while holding masks, consume masks to "face-change" (immediately recover <span style="color:red">25%</span> max HP and <span style="color:red">250</span> rage, and increase your damage by <span style="color:red">30%</span>, can be stacked with other similar buffs but calculates respectively, lasts for 2 rounds and cannot be dispelled), giving the attacker 1 stack of "Mask Impression" for 1 round, and when attacked by an enemy with Mask Impression reduce their total DMG by 80% <span style="color:red">and there is a 15%~40% chance to gain 1 mask (the lower your HP% after this attack, the higher chance, reaching max when HP is lower than 30%)</span>; before masks are all consumed, the max damage taken in a single attack cannot exceed 40%~60% max HP (the more enemies the lower the value) and before all masks are consumed increase your DMG power by <span style="color:red">35%</span> (lasts for 2 rounds, cannot be dispelled); <span style="color:red">for each dead fighter on either side (excluding deployable aids), increase your rage recovery speed by 10%</span>.<br><br />
When dealt fatal damage, resist death, <span style="color:red">heal all septic damage</span>, recover all HP and rage, cleanse your own negative effects including petrification and gain <span style="color:red">3</span> masks (can be triggered 3 times per match, only once in 1v1).<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 25% RES (for 3 rounds).<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Ataque a un enemigo, incrementa tu resistencia y tu resistencia a las ultis por 40%; probabilidad del 40% de aturdir al objetivo; cura 25% de vida para ti, roba toda la ira del enemigo (al menos 400) y por 1 ronda, si te reducen la ira, recupera ira en base a la misma cantidad.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Attack a single enemy, <span style="color:red">with priority to the enemy with the most stacks of "Mask Impression", and if the target holds Mask Impressions, each stack will increase the small skill damage by 20%</span>; increase your own RES and ULT res by 40%; <span style="color:red">60%</span> chance to stun the target; recover <span style="color:red">30%</span> HP for yourself; steal all the rage from the target (at least 400) and, for <span style="color:red">2</span> rounds, if you are rage reduced, recover rage equal to the stolen rage amount, <span style="color:red">and if the rage is reduced during your round, recover rage to max (this rage recovery to max can only activate one per round)</span>.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:mian_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Ataque a una columna, incrementa tu daño, resistencia y probabilidad de habilidad por 40%, ignora la resistencia a las ultis del enemigo por (10% + 10% de tu propio daño) si no le das un golpe critico al objetivo principal, incrementa tu probabilidad critica por 20% (se puede acumular y se reinicia cuando golpeas con un critico al objetivo principal, no se puede remover)<br><br />
aflije al enemigo con "corte al hueso" (Reduce su ratio de curacion por 10% por 1 ronda, puede ser acumulada, ignora la resistencia al control, no puede ser removido, cada ataque añade 1 acumulacion) entonces hace daño en base a (200% * atk * cantidad de acumulaciones de corte al hueso) al comienzo de la proxima ronda; si el objetivo tiene impresion de mascara, cada acumulacion hace 30% de daño adicional.<br><span style="color:orange">Inflige 280%+25 puntos de daño al enemigo(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack an enemy column <span style="color:red">(priority to a target with the highest amount of "Mask Impression", and make that target the main target)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max 400%); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red">30%</span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red">300%</span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage.<br> <br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack a <span style="color:red"><u>single target</u>, (priority to a target with the highest amount of "Mask Impression", and make that target the main target, <u>splash another enemy for 70% damage, with priority to the enemy in the same column</u>)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max <u>500%</u>); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red"><u>35%</u></span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red"><u>350%</u></span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage; <span style="color:red"><u>if the main target is crowd-controlled, deal septic damage equal to 25% of the damage dealt by this attack; convert the overflowing damage to a shield for yourself (capped at 60% max HP), and if there is no overflowing damage, then the shield's amount is equal to 1% max HP.</u></span><br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<tab name='SMAX Animation'>[[file:mian_smax.mp4]]</tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:mian_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:mian_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:mian_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Mian/es&diff=3627Mian/es2023-09-23T04:10:30Z<p>Admin: </p>
<hr />
<div>{{#widget:Translator}}<br />
== Mian (KoF XIV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:mian.png]] </tab><br />
<tab name="Fashion"><br />
[[File:mian_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:tigersoul.jpg]] <b>Snake Tiger soul</b><br />
<br>Get more rage when a fighter dies, and extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:mian_weapon.png]] || [[File:Beauty_badge.jpg|frame|Beauty Badge]] || [[File:Kickboxing_tome.jpg|frame|Kickboxing Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:dolores_f.jpg|thumb|Dolores]] Own [[Mian]], [[Dolores]], [[Sylvie Paula Paula]]: ATK+ 25%<br />
|| [[File:kula_f.png|thumb|Kula]] Own [[Mian]], [[Kula]], [[Momoko]], [[Hinako]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:xiangfei_f.png|thumb|Xiangfei]] Own [[Mian]], [[Xiangfei]], [[Tung Fu Rue]], [[Hotaru]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Incrementa daño de ulti y daño de habilidad por 50%; incrementa su ataque y defensa por 35% y intensidad de daño por 40%; la primer ronda despues de ser desplegada, obtiene habilidad garantizada; despues de ser desplegada y al empezar su ronda, Mian actualiza el contador de mascaras con una cantidad igual a (enemigos desplegados - 2) (al menos 1, como mucho 6); cuando es atacada mientras tiene mascaras, consume mascaras para "cambiar de cara" (se cura 20% de vida maxima y 200 de ira e incrementa el daño por 25%, se puede acumular con otros buffs pero se calculan respectivamente, dura 2 rondas y no se puede remover) dandole al atacante una acumulacion de "impresion de mascara" por 1 ronda y si Mian es atacada por un enemigo reduce el daño total por 80%; antes de que todas las mascaras sean consumidas, el daño maximo por un ataque no puede exceder 40-60% de la vida maxima (mas enemigos, menor valor) y antes de que todas tus mascaras sean consumidas incrementa tu intensidad de daño por 25% (dura 2 rondas, no se puede remover)<br><br />
Cuando te hacen daño fatal, resiste la muerte, recupera toda la vida e ira, remueve todos los efectos negativos (petrificacion incluida) y gana 2 mascaras (puede usarse 3 veces, solo 1 en 1 vs 1).<br><b>[Interferencia]: cuando Mian es desplegada, reduce el ataque de todos los enemigos (dura toda la lucha) y 25% de resistencia (3 rondas).<br> <span style="color:orange"> Decrementa el ataque de todos los enemigos por 30% (a nivel 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Increase your ULT damage and small skill damage by <span style="color:red">60%</span>; increase your ATK and DEF by <span style="color:red">40%</span> and your pierce rate and DMG power by <span style="color:red">50%</span>; the first round after being deployed, gain small skills; when deployed and at the beginning of the round refresh the mask count with an amount equal to # of deployed enemies - 2 (at least 1, at most 6); when attacked while holding masks, consume masks to "face-change" (immediately recover <span style="color:red">25%</span> max HP and <span style="color:red">250</span> rage, and increase your damage by <span style="color:red">30%</span>, can be stacked with other similar buffs but calculates respectively, lasts for 2 rounds and cannot be dispelled), giving the attacker 1 stack of "Mask Impression" for 1 round, and when attacked by an enemy with Mask Impression reduce their total DMG by 80% <span style="color:red">and there is a 15%~40% chance to gain 1 mask (the lower your HP% after this attack, the higher chance, reaching max when HP is lower than 30%)</span>; before masks are all consumed, the max damage taken in a single attack cannot exceed 40%~60% max HP (the more enemies the lower the value) and before all masks are consumed increase your DMG power by <span style="color:red">35%</span> (lasts for 2 rounds, cannot be dispelled); <span style="color:red">for each dead fighter on either side (excluding deployable aids), increase your rage recovery speed by 10%</span>.<br><br />
When dealt fatal damage, resist death, <span style="color:red">heal all septic damage</span>, recover all HP and rage, cleanse your own negative effects including petrification and gain <span style="color:red">3</span> masks (can be triggered 3 times per match, only once in 1v1).<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 25% RES (for 3 rounds).<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your own RES and ULT res by 40%; 40% chance to stun the target; recover 25% HP for yourself; steal all the rage from the target (at least 400) and, for 1 round, if you are rage reduced, recover rage equal to the stolen rage amount.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Attack a single enemy, <span style="color:red">with priority to the enemy with the most stacks of "Mask Impression", and if the target holds Mask Impressions, each stack will increase the small skill damage by 20%</span>; increase your own RES and ULT res by 40%; <span style="color:red">60%</span> chance to stun the target; recover <span style="color:red">30%</span> HP for yourself; steal all the rage from the target (at least 400) and, for <span style="color:red">2</span> rounds, if you are rage reduced, recover rage equal to the stolen rage amount, <span style="color:red">and if the rage is reduced during your round, recover rage to max (this rage recovery to max can only activate one per round)</span>.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:mian_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack an enemy column; increase your DMG, RES and small skill chance by 40%; ignore the target's ULT res by (10% + 10% of your own DMG); if you don't crit the main target, increase your crit rate by 20% (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled).<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by 10% for 1 round, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (200% * own ATK * # of Cut to the bone stacks) at the beginning of our next round; if the target has a "Mask Impression", each stack adds 30% additional damage.<br><span style="color:orange">Deal 280%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack an enemy column <span style="color:red">(priority to a target with the highest amount of "Mask Impression", and make that target the main target)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max 400%); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red">30%</span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red">300%</span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage.<br> <br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack a <span style="color:red"><u>single target</u>, (priority to a target with the highest amount of "Mask Impression", and make that target the main target, <u>splash another enemy for 70% damage, with priority to the enemy in the same column</u>)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max <u>500%</u>); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red"><u>35%</u></span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red"><u>350%</u></span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage; <span style="color:red"><u>if the main target is crowd-controlled, deal septic damage equal to 25% of the damage dealt by this attack; convert the overflowing damage to a shield for yourself (capped at 60% max HP), and if there is no overflowing damage, then the shield's amount is equal to 1% max HP.</u></span><br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<tab name='SMAX Animation'>[[file:mian_smax.mp4]]</tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:mian_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:mian_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:mian_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Mian/es&diff=3626Mian/es2023-09-23T04:08:25Z<p>Admin: Created page with "{{#widget:Translator}} == Mian (KoF XIV) == <br> <tabs> <tab name="Normal"> File:mian.png </tab> <tab name="Fashion"> File:mian_fashion.png</tab> </tabs> <br> <b>Fighter groups: <br> <b>Type: </b>DPS <br> <b>Aptitude:</b> 15 </b> <br><br> File:tigersoul.jpg <b>Snake Tiger soul</b> <br>Get more rage when a fighter dies, and extra rage when attacking {| class="wikitable" |- | File:mian_weapon.png || Beauty Badge || File:Kic..."</p>
<hr />
<div>{{#widget:Translator}}<br />
== Mian (KoF XIV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:mian.png]] </tab><br />
<tab name="Fashion"><br />
[[File:mian_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:tigersoul.jpg]] <b>Snake Tiger soul</b><br />
<br>Get more rage when a fighter dies, and extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:mian_weapon.png]] || [[File:Beauty_badge.jpg|frame|Beauty Badge]] || [[File:Kickboxing_tome.jpg|frame|Kickboxing Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:dolores_f.jpg|thumb|Dolores]] Own [[Mian]], [[Dolores]], [[Sylvie Paula Paula]]: ATK+ 25%<br />
|| [[File:kula_f.png|thumb|Kula]] Own [[Mian]], [[Kula]], [[Momoko]], [[Hinako]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:xiangfei_f.png|thumb|Xiangfei]] Own [[Mian]], [[Xiangfei]], [[Tung Fu Rue]], [[Hotaru]]: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your ULT damage and small skill damage by 50%; increase your ATK and DEF by 35% and your pierce rate and DMG power by 40%; the first round after being deployed, gain small skills; when deployed and at the beginning of the round refresh the mask count with an amount equal to # of deployed enemies - 2 (at least 1, at most 6); when attacked while holding masks, consume masks to "face-change" (immediately recover 20% max HP and 200 rage, and increase your damage by 25%, can be stacked with other similar buffs but calculates respectively, lasts for 2 rounds and cannot be dispelled), giving the attacker 1 stack of "Mask Impression" for 1 round, and when attacked by an enemy with Mask Impression reduce their total DMG by 80%; before masks are all consumed, the max damage taken in a single attack cannot exceed 40%~60% max HP (the more enemies the lower the value) and before all masks are consumed increase your DMG power by 25% (lasts for 2 rounds, cannot be dispelled).<br><br />
When dealt fatal damage, resist death, recover all HP and rage, cleanse your own negative effects including petrification and gain 2 masks (can be triggered 3 times per match, only once in 1v1).<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 25% RES (for 3 rounds).<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Increase your ULT damage and small skill damage by <span style="color:red">60%</span>; increase your ATK and DEF by <span style="color:red">40%</span> and your pierce rate and DMG power by <span style="color:red">50%</span>; the first round after being deployed, gain small skills; when deployed and at the beginning of the round refresh the mask count with an amount equal to # of deployed enemies - 2 (at least 1, at most 6); when attacked while holding masks, consume masks to "face-change" (immediately recover <span style="color:red">25%</span> max HP and <span style="color:red">250</span> rage, and increase your damage by <span style="color:red">30%</span>, can be stacked with other similar buffs but calculates respectively, lasts for 2 rounds and cannot be dispelled), giving the attacker 1 stack of "Mask Impression" for 1 round, and when attacked by an enemy with Mask Impression reduce their total DMG by 80% <span style="color:red">and there is a 15%~40% chance to gain 1 mask (the lower your HP% after this attack, the higher chance, reaching max when HP is lower than 30%)</span>; before masks are all consumed, the max damage taken in a single attack cannot exceed 40%~60% max HP (the more enemies the lower the value) and before all masks are consumed increase your DMG power by <span style="color:red">35%</span> (lasts for 2 rounds, cannot be dispelled); <span style="color:red">for each dead fighter on either side (excluding deployable aids), increase your rage recovery speed by 10%</span>.<br><br />
When dealt fatal damage, resist death, <span style="color:red">heal all septic damage</span>, recover all HP and rage, cleanse your own negative effects including petrification and gain <span style="color:red">3</span> masks (can be triggered 3 times per match, only once in 1v1).<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 25% RES (for 3 rounds).<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:mian_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your own RES and ULT res by 40%; 40% chance to stun the target; recover 25% HP for yourself; steal all the rage from the target (at least 400) and, for 1 round, if you are rage reduced, recover rage equal to the stolen rage amount.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Attack a single enemy, <span style="color:red">with priority to the enemy with the most stacks of "Mask Impression", and if the target holds Mask Impressions, each stack will increase the small skill damage by 20%</span>; increase your own RES and ULT res by 40%; <span style="color:red">60%</span> chance to stun the target; recover <span style="color:red">30%</span> HP for yourself; steal all the rage from the target (at least 400) and, for <span style="color:red">2</span> rounds, if you are rage reduced, recover rage equal to the stolen rage amount, <span style="color:red">and if the rage is reduced during your round, recover rage to max (this rage recovery to max can only activate one per round)</span>.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:mian_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack an enemy column; increase your DMG, RES and small skill chance by 40%; ignore the target's ULT res by (10% + 10% of your own DMG); if you don't crit the main target, increase your crit rate by 20% (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled).<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by 10% for 1 round, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (200% * own ATK * # of Cut to the bone stacks) at the beginning of our next round; if the target has a "Mask Impression", each stack adds 30% additional damage.<br><span style="color:orange">Deal 280%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack an enemy column <span style="color:red">(priority to a target with the highest amount of "Mask Impression", and make that target the main target)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max 400%); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red">30%</span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red">300%</span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage.<br> <br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack a <span style="color:red"><u>single target</u>, (priority to a target with the highest amount of "Mask Impression", and make that target the main target, <u>splash another enemy for 70% damage, with priority to the enemy in the same column</u>)</span>; increase your DMG, RES and small skill chance by <span style="color:red">60%</span>; ignore the target's ULT res by (<span style="color:red">20%</span> + <span style="color:red">15%</span> of your own DMG); <span style="color:red">each "Mask Impression" increases the base damage by 100% (max <u>500%</u>); cleanse yourself from a "Blunt" debuff</span>; if you don't crit the main target, increase your crit rate by <span style="color:red"><u>35%</u></span> (can be stacked, resets after 3 times if hitting the main target with a critical hit, cannot be dispelled), <span style="color:red">if you crit the main target then increase your ATK by 15% (can be stacked 5 times, cannot be dispelled)</span>.<br><br />
Afflict the main target with "Cut to the bone" (reduce their healing rate by <span style="color:red">20%</span> for <span style="color:red">2</span> rounds, can be stacked, ignores control-free, cannot be dispelled, each attack adds 1 stack), then deal additional damage equal to (<span style="color:red"><u>350%</u></span> * own ATK * # of Cut to the bone stacks) at the beginning of our next round;<span style="color:red"> add "Attack Force" to yourself and allies in the same row (increases pierce rate and crit power by 20% for 2 rounds), and for each stack of Mask Impression that the targets hold, this Attack Force buff will add 1 stack on yourself; ignore damage reflection</span>; if the target has a "Mask Impression", <span style="color:red">reduce their rage by 200%</span> and each stack adds 30% additional damage; <span style="color:red"><u>if the main target is crowd-controlled, deal septic damage equal to 25% of the damage dealt by this attack; convert the overflowing damage to a shield for yourself (capped at 60% max HP), and if there is no overflowing damage, then the shield's amount is equal to 1% max HP.</u></span><br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). </span> </tab><br />
<tab name='SMAX Animation'>[[file:mian_smax.mp4]]</tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:mian_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:mian_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:mian_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:mian_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=File:Ochrisxv_fashion.png&diff=3625File:Ochrisxv fashion.png2023-09-23T04:00:20Z<p>Admin: </p>
<hr />
<div></div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3624Orochi Chris XV2023-09-23T03:59:32Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.jpg|frame|Orochi Badge]] || [[File:Scorching_tome.png|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:oshermiexv_f.png|thumb|Orochi Shermie XV]] Own [[Orochi Chris XV]], [[Orochi Shermie XV]], [[Orochi Yashiro XV]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own crit rate; increase your own DMG, RES and crit power by 35% and your ULT res and small skill res by 50%; each time you do a critical hit, permanently increase your damage power by 1%, and each time you deal a non-critical hit permanently increase your crit rate by 2%, the 2 stat increases remain even after revival and can be stacked with other similar buffs; when deployed or at the beginning of the enemy's round, gain "Guilty Fire" equal to half of the total number of enemies when deployed (rounded down to the smaller integer, at least 1 when deployed, can hold at most an amount equal to the number of enemies when deployed), and when you have at least 1 you are immune to rage reduction and all damage Chris XV receives is reduced by 50%.<br><br />
When attacked, consume 1 Guilty Fire to recover 40% lost HP and apply 2 stacks of "Karma fire" to a random enemy (priority to the most recent attacker to yourself, reduces their ULT res by 30%, cannot be stacked with itself but with other similar debuffs, and each stack will deal DoT equal to 4% max HP without restoring rage); for enemies affected by Karma Fire, each action or attack suffered, gain 1 stack of Karma fire; every time 1 stack of Karma fire is cleansed, make sure there is at least 1 stack remaining.<br><br />
At the beginning of the enemy's round (after the DoT), absorb all of the enemies' Karma fire and reduce 200 rage to each enemy affected, for each stack absorbed gain 1 stack of "Karma Power" (each stack increases 1% damage rate and RES rate, lasts until dead or consumed, can be stacked with other similar buffs); when you die, Karma fire will go away after dealing damage 1 time; when you are attacked, if Karma fire is all consumed and you satisfy the Karma power consumption requirement (first time it triggers there is no consumption, but each trigger will increase the consumption of Karma power stacks by [# of enemies when deployed * 4]), then trigger "Karma power protection": cleanse your negative status including "Broken Armor", recover 50% HP and 500 rage, increase your DMG power and DMG res by 40% for 2 rounds and immediately hide into the fire (cannot be attacked, lasts until the next round).<br><br />
When the Karma power consumption requirement is satisfied, you will not die due to fatal damage; when deployed in the back or in 1v1, revive once; after revival, the consumption number requirement for Karma power is reset, then recover 50% HP and full rage, and immediately gain 2 stacks of Guilty Fire and Karma power stacks equal to the number you had before death plus 5.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; deal 30% splash damage to all enemies affected by "Karma fire" (calculated individually); absorb 15% HP and 100 rage from all targets hit; increase your own rage recovery speed by 20% and reduce rage recovery speed by 10% for all targets (can be stacked with other similar debuffs); permanently increase your ATK by 10% (can be stacked with other similar buffs) and your small skill chance by 20% (can be stacked twice, all buffs/debuffs from this attack cannot be dispelled).<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20% and your ULT damage by 30%; deal 40% splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to 30% of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by 25%); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * 3%) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to 30% of the total damage dealt from this attack; gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 800%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">30%</span> and your ULT damage by <span style="color:red">50%</span>; deal <span style="color:red">50%</span> splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to <span style="color:red">40%</span> of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by <span style="color:red">40%</span>); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * <span style="color:red">5%</span>) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to <span style="color:red">50%</span> of the total damage dealt from this attack; <span style="color:red">for 1 round, if you are attacked and Guilty fire is all consumed, counterattacked with your ULT (can only counterattack once per round); if this ULT is a counterattack, gain Karma power equal to (# of Karma fire stacks from all targets / 3, rounded down), otherwise</span> gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 860%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:orochi_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:scorching_tome.jpg|center]] 1 || [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:scorching_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:orochi_badge.jpg|center]] 1 [[File:scorching_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ochrisxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:orochi_badge.jpg|center]] 1|| [[File:ochrisxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:orochi_badge.jpg|center]] 1 || [[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:scorching_tome.jpg|center]] 1||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:orochi_badge.jpg|center]] 2 [[File:scorching_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ochrisxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3623Orochi Chris XV2023-09-22T16:24:09Z<p>Admin: /* Fates and Gates */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.jpg|frame|Orochi Badge]] || [[File:Scorching_tome.png|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:oshermiexv_f.png|thumb|Orochi Shermie XV]] Own [[Orochi Chris XV]], [[Orochi Shermie XV]], [[Orochi Yashiro XV]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own crit rate; increase your own DMG, RES and crit power by 35% and your ULT res and small skill res by 50%; each time you do a critical hit, permanently increase your damage power by 1%, and each time you deal a non-critical hit permanently increase your crit rate by 2%, the 2 stat increases remain even after revival and can be stacked with other similar buffs; when deployed or at the beginning of the enemy's round, gain "Guilty Fire" equal to half of the total number of enemies when deployed (rounded down to the smaller integer, at least 1 when deployed, can hold at most an amount equal to the number of enemies when deployed), and when you have at least 1 you are immune to rage reduction and all damage Chris XV receives is reduced by 50%.<br><br />
When attacked, consume 1 Guilty Fire to recover 40% lost HP and apply 2 stacks of "Karma fire" to a random enemy (priority to the most recent attacker to yourself, reduces their ULT res by 30%, cannot be stacked with itself but with other similar debuffs, and each stack will deal DoT equal to 4% max HP without restoring rage); for enemies affected by Karma Fire, each action or attack suffered, gain 1 stack of Karma fire; every time 1 stack of Karma fire is cleansed, make sure there is at least 1 stack remaining.<br><br />
At the beginning of the enemy's round (after the DoT), absorb all of the enemies' Karma fire and reduce 200 rage to each enemy affected, for each stack absorbed gain 1 stack of "Karma Power" (each stack increases 1% damage rate and RES rate, lasts until dead or consumed, can be stacked with other similar buffs); when you die, Karma fire will go away after dealing damage 1 time; when you are attacked, if Karma fire is all consumed and you satisfy the Karma power consumption requirement (first time it triggers there is no consumption, but each trigger will increase the consumption of Karma power stacks by [# of enemies when deployed * 4]), then trigger "Karma power protection": cleanse your negative status including "Broken Armor", recover 50% HP and 500 rage, increase your DMG power and DMG res by 40% for 2 rounds and immediately hide into the fire (cannot be attacked, lasts until the next round).<br><br />
When the Karma power consumption requirement is satisfied, you will not die due to fatal damage; when deployed in the back or in 1v1, revive once; after revival, the consumption number requirement for Karma power is reset, then recover 50% HP and full rage, and immediately gain 2 stacks of Guilty Fire and Karma power stacks equal to the number you had before death plus 5.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; deal 30% splash damage to all enemies affected by "Karma fire" (calculated individually); absorb 15% HP and 100 rage from all targets hit; increase your own rage recovery speed by 20% and reduce rage recovery speed by 10% for all targets (can be stacked with other similar debuffs); permanently increase your ATK by 10% (can be stacked with other similar buffs) and your small skill chance by 20% (can be stacked twice, all buffs/debuffs from this attack cannot be dispelled).<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20% and your ULT damage by 30%; deal 40% splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to 30% of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by 25%); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * 3%) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to 30% of the total damage dealt from this attack; gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 800%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">30%</span> and your ULT damage by <span style="color:red">50%</span>; deal <span style="color:red">50%</span> splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to <span style="color:red">40%</span> of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by <span style="color:red">40%</span>); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * <span style="color:red">5%</span>) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to <span style="color:red">50%</span> of the total damage dealt from this attack; <span style="color:red">for 1 round, if you are attacked and Guilty fire is all consumed, counterattacked with your ULT (can only counterattack once per round); if this ULKT is a counterattack, gain Karma power equal to (# of Karma fire stacks from all targets / 3, rounded down), otherwise</span> gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 860%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:orochi_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:scorching_tome.jpg|center]] 1 || [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:scorching_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:orochi_badge.jpg|center]] 1 [[File:scorching_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ochrisxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:orochi_badge.jpg|center]] 1|| [[File:ochrisxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:orochi_badge.jpg|center]] 1 || [[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:scorching_tome.jpg|center]] 1||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:orochi_badge.jpg|center]] 2 [[File:scorching_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ochrisxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Changelog&diff=3622Changelog2023-09-22T03:11:10Z<p>Admin: /* Full Changelog */</p>
<hr />
<div>== Full Changelog ==<br />
<br />
9/21/2023: Added [[Orochi Chris XV]]<br><br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
2/22/2023: Added [[Ralf XV#Thunder gate|Ralf XV's first 4 gates]] and [[Daddy Rugal#Water gate|Daddy Rugal's smax information]]<br><br />
2/21/2023: Added [[Ralf XV]]<br><br />
1/31/2023: Added [[Daddy Rugal#Thunder gate|Daddy Rugal's first 4 gates]] and [[Heidern XIV#Water gate|Heidern XIV's smax information]]<br><br />
1/18/2023: Added [[Robert XIV#Striker information|Robert XIV's striker information]]<br><br />
1/10/2023: Added [[Daddy Rugal]] and [[Leona XV#Water gate|Leona XV's smax information]]<br><br />
1/3/2023: Added [[Heidern XIV]] along with his first 4 gates.<br><br />
12/14/2022: Added [[Mai XIV#Striker information|Mai XIV's striker information]], [[ElizabethXI#Striker information|Elizabeth XI's striker information]], [[Leona XV#Thunder gate|Leona XV's first 4 gates]] and [[Dolores#Water gate|Dolores' smax information]]<br><br />
12/1/2022: Added [[Leona XV]]<br><br />
11/18/2022: Added [[Dolores]] (along with her first 4 gates) and [[Kula XIII#Water gate|Kula XIII's smax information]]<br><br />
10/25/2022: Added [[Vanessa XIV#Water gate|Vanesa XIV's smax information]]<br><br />
10/18/2022: Added [[Kula XIII#Lake gate|Kula XIII's first 4 gates]]<br><br />
10/12/2022: Added [[Vanessa XIV#Lake gate|Vanessa XIV's first 4 gates]] and [[Shingo2002UM#Water gate|Shingo2002UM's smax information]]<br><br />
9/28/2022: Added [[Kula XIII]]<br><br />
9/21/2022: Added [[Vanessa XIV]]<br><br />
9/13/2022: Added [[Isla#Water gate|Isla's smax information]] and [[Shingo2002UM#Lake gate|Shingo2002UM's first 4 gates]]<br><br />
9/12/2022: Added [[Igniz2002UM#Striker information|Igniz2002UM's striker information]]<br><br />
8/31/2022: Added [[ShinGOD|ShinGOD]]<br><br />
8/16/2022: Added [[Isla#Thunder gate|Isla's first 4 gates]] and [[Kyo XIV#Water gate|Kyo XIV's smax information]]<br><br />
8/15/2022: Added the Senran Kagura collaboration characters, based in the Taiwanese version. [[Yumi]], [[Asuka]], [[Hikage]], [[Homura]] along with their full information<br><br />
8/3/2022: Added [[Isla]]<br><br />
7/19/2022: Added [[Kyo XIV#Thunder gate|Kyo XIV's first 4 gates]] and [[Kensou XI#Water gate|Kensou XI's smax information]]<br><br />
7/18/2022: Added [[Goenitz2002UM#Striker information|Goenitz2002UM's striker information]] and [[Luong#Striker information|Luong's Striker information]]<br><br />
7/6/2022: Added [[Kyo XIV]] and [[Dry Earth Yashiro#Striker information|Dry Earth Yashiro's striker information]]<br><br />
6/27/2022: Added [[Groups/|Character groups]]<br><br />
6/22/2022: Added [[Kensou XI#Thunder gate|Kensou XI's first 4 gates]]<br><br />
6/14/2022: Added [[Shun'ei XV#Water gate|Shun'ei XV's smax information]]. Added [[Advanced fightsouls#Wither|Wither 5th fightsoul]] and [[Advanced fightsouls#Seal Sword|Seal Sword 5th fightsoul]]<br><br />
6/7/2022: Added [[Kensou XI]] and [[Krizalid99#Water gate|Krizalid99's smax information]]<br><br />
5/25/2022: Added [[Krizalid99#Thunder gate|Krizalid 99's first 4 gates]]<br><br />
5/18/2022: Added [[Shun'ei XV#Thunder gate|Shun'ei XV's first 4 gates]] and [[Athena XI#Water gate|Athena XI's smax information]]<br><br />
5/11/2022: Added [[Krizalid99]]<br><br />
5/6/2022: Added [[Shun'ei XV]]<br><br />
4/25/2022: Added [[Duo Lon XIII#Water gate|Duo Lon XIII's smax information]]<br><br />
4/19/2022: Added [[Athena XI#Thunder gate|Athena XI's first 4 gates]]<br><br />
4/12/2022: Added [[South Town Overlord Geese#Striker information|South Town Overlord Geese's striker information]]<br><br />
4/11/2022: Added [[Duo Lon XIII#Thunder gate|Duo Lon XIII's first 4 gates]]<br><br />
3/30/2022: Added [[Athena XI]]<br><br />
3/14/2022: Added [[Crazy Lightning Shermie#Striker information|Orochi Shermie 2002UM's striker information]]<br><br />
3/9/2022: Added [[Duo Lon XIII]] and [[Iori XIV#Water gate|Iori XIV's smax information]]<br><br />
2/15/2022: Added [[Iori XIV#Thunder gate|Iori XIV's first 4 gates]] and [[Yamazaki XIV#Water gate|Yamazaki's SMAX information]]<br><br />
1/20/2022: Added [[Iori XIV]]<br><br />
1/19/2022: Added [[Infernal Fate Chris#Striker information|Infernal Fate Chris' striker information]]<br><br />
1/17/2022: Added [[Verse#Striker information|Verse's striker information]]<br><br />
1/11/2022: Added [[Yuri XIV#Water gate|Yuri XIV's smax information]]<br><br />
1/4/2022: Added [[Yamazaki XIV]] as well as his [[Yamazaki XIV#Thunder gate|first 4 gates.]] Added [[Billy XIV#Striker information|Billy XIV's striker information]]<br><br />
12/14/2021: Added [[Yuri XIV#Thunder gate|Yuri XIV's first 4 gates]] and [[Robert XIV#Water gate|Robert XIV's smax information]]<br><br />
12/13/2021: Added [[Demon Saiki#Striker information|Demon Saiki's striker information]] and [[Hotaru Futaba#Striker information|Hotaru Futaba's striker information]]<br><br />
11/30/2021: Added [[Yuri XIV]]. Added the Kusanagi flame, Lamb and Wolf fightsouls to [[Advanced fightsouls]]<br><br />
11/16/2021: Added [[Robert XIV#Thunder gate|Robert XIV's first 4 gates]], [[Mai XIV#Water gate|Mai XIV's SMAX]] and [[Angel XIV#Water gate|Angel XIV's SMAX]]<br><br />
11/4/2021: Addded [[Robert XIV]]<br><br />
10/20/2021: Added [[Mai XIV#Thunder gate|Mai XIV's first 4 gates]], [[Angel XIV#Thunder gate|Angel XIV's first 4 gates]] and [[Gato#Water gate|Gato's SMAX]]<br><br />
10/12/2021: Added [[Daimon2002UM#Water gate|Daimon2002UM's SMAX]]<br><br />
9/15/2021: Added [[Blue Mary XIV#Water gate|Blue Mary XIV's SMAX]]<br><br />
9/13/2021: Added [[ElizabethXI#Water_gate|Elizabeth XI's SMAX]] and [[Daimon2002UM#Thunder_gate|Daimon2002UM's first 4 gates]]<br><br />
8/31/2021: Added [[Gato]] (along with his first 4 gates) and [[Daimon2002UM]]<br><br />
8/30/2021: Added [[Hein#Water_gate|Hein's SMAX]]<br><br />
8/19/2021: Added [[Igniz2002UM#Water_gate|Igniz2002UM's SMAX]], [[Blue Mary XIV#Thunder_gate|Blue Mary XIV's first 4 gates]], and [[ElizabethXI#Thunder_gate|Elizabeth XI's first 4 gates]]<br><br />
8/16/2021: Added [[Blue Mary XIV]]<br><br />
8/13/2021: Added [[Hein#Thunder_gate|Hein's first 4 gates]]<br><br />
8/09/2021: Added [[ElizabethXI|Elizabeth XI]]<br><br />
7/19/2021: Added [[Luong#Water_gate|Luong's SMAX effects]]<br><br />
7/8/2021: Added [[Igniz2002UM]] and [[Hein]].<br><br />
7/7/2021: Added [[Ralf XIII#Striker_information|Ralf XIII striker]] and [[Superstar Athena#Striker_information|Superstar Athena striker]]<br><br />
6/17/2021: Added [[Luong#Thunder_gate|Luong's first 4 gates]] and [[Benimaru_XIII#Water_gate|Benimaru XIII's SMAX]] as well as [[Goenitz2002UM#Water_gate|Goenitz2002UM's SMAX]].<br><br />
6/3/2021: Added [[Luong]].<br><br />
6/2/2021: Added [[Goenitz2002UM#Thunder_gate|Goenitz2002UM's first 4 gates]] and [[Benimaru_XIII#Thunder_gate|Benimaru XIII's first 4 gates.]]<br><br />
6/1/2021: Added [[Dry Earth Yashiro#Water_gate|Dry Earth Yashiro's water gate.]]<br><br />
5/1/2021: Added [[Dry Earth Yashiro]] (along with his 4 gates), [[Crazy Lightning Shermie]] (along with her 6 gates), [[Goenitz2002UM]] and [[Benimaru XIII]].<br><br />
4/2/2021: Added [[Infernal Fate Chris]] (along with his 6 gates) and [[Kukri]]'s lake and thunder gates.<br><br />
3/6/2021: Added [[Verse#Water_gate|Verse]]'s water gate. <br><br />
3/3/2021: Added [[Kukri]]. Added [[Hotaru Futaba]] and [[Choi XIV]]'s gates partners.<br><br />
1/19/2021: Added [[Verse#Skill_description|Verse]]'s lake and thunder gates. Added [[South_Town_Overlord_Geese#Water_gate|South Town Overlord Geese]]'s water gate (smax) effects.<br><br />
1/9/2021: Added [[Verse]]. Added [[Rock_Howard#Water_gate|Rock Howard's SMAX effects]]<br><br />
1/8/2021: Added [[Chang XIV#Weapon|Chang XIV]]'s weapon effects.<br><br />
1/7/2021: Added most of the characters' gate partners based on the Taiwanese version of the game.<br><br />
12/22/2020: Added [[South_Town_Overlord_Geese#Skill_description|South Town Overlord Geese]]'s first 4 gates<br><br />
12/17/2020: Added [[Hotaru_Futaba#Skill_description|Hotaru Futaba]]'s gates<br><br />
12/9/2020: Added [[South Town Overlord Geese]]<br><br />
11/18/2020: Added [[K_XIV#Weapon_equipped|K' XIV's weapon]] effects. Added [[Terry_XIII#Water_gate|Terry XIII's SMAX]] effects.<br><br />
11/5/2020: Added [[Hotaru Futaba]]</div>Adminhttps://kofgl.com/index.php?title=Main_Page&diff=3621Main Page2023-09-22T03:10:59Z<p>Admin: /* Changelog */</p>
<hr />
<div>{{#widget:Translator}}<br />
<br />
<strong>Welcome to the King of Fighters 98 UM OL wiki, <b>3 years and counting!</b></strong><br />
<br />
This wiki is currently in progress, constantly updated. If you find any typos, please let us know on [[image:email.png]]<br />
<br><br />
<b>Characters that haven't been released yet in the Global version are based on the Chinese version, unless stated otherwise.</b> Characters are compared when their global version is released and updated as necessary.<br />
<br />
If you would like to donate to show appreciation for the Wiki, it's <b>not required</b> but will still be much appreciated! <br />
<br />
{{#widget:Donations}}<br />
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If you would like to join us in the Discord to discuss the game, you're free to do so here: https://discord.gg/yBCgSzk5EZ <br><br />
If you would like to join us on Reddit, here's the link: https://www.reddit.com/r/kof98umol<br />
<br />
<br />
== Main articles on the Wiki ==<br />
[[Advanced fightsouls]]<br><br />
[[image:advancedfs.png|link=Advanced fightsouls]]<br><br />
[[FAQ|Frequently Asked Questions]]<br><br />
[[image:faq.png|link=FAQ]]<br />
<br />
== Character groups ==<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[Image:groups_boss.png|150px|link=Groups/Boss]]<br>[[Groups/Boss|Boss]] ||[[Image:groups_healingpower.png|150px|link=Groups/Healing Power]]<br>[[Groups/Healing Power|Healing Power]] || [[Image:groups_orochiblood.png|150px|link=Groups/Orochi Blood]]<br>[[Groups/Orochi Blood|Orochi Blood]] || [[Image:isekai.png|150px|link=Groups/Isekai]]<br>[[Groups/Isekai|Another World]]<br />
|-<br />
| [[Image:groups_kyokugenryu.png|150px|link=Groups/Kyokugenryu]]<br>[[Groups/Kyokugenryu|Kyokugenryu]] || [[Image:groups_flame.png|150px|link=Groups/Flame]]<br>[[Groups/Flame|Flame]] || [[Image:groups_ikari.png|150px|link=Groups/Ikari]]<br>[[Groups/Ikari|Ikari]] || [[Image:groups_protagonist.png|150px|link=Groups/Protagonist]]<br>[[Groups/Protagonist|Protagonist]]<br />
|-<br />
|}<br />
<br />
== Latest characters==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
|}<br />
<br />
<div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
<br />
<!-- <mobileonly><div style='text-align: center;'><b><u>[https://kofgl.com/wiki/characters?useformat=mobile CLICK HERE TO SEE ALL THE CHARACTERS]</u></b></div></mobileonly><br />
<nomobile><div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
</nomobile> --><br />
<br />
== Latest strikers ==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:daimon2k2_striker.png|150px|link=Daimon2002UM#Striker information]]<br>[[Daimon2002UM#Striker information|Daimon2002UM]]<br />
|-<br />
| [[image:robxiv_striker.png|150px|link=Robert XIV#Striker information]]<br>[[Robert XIV#Striker information|Robert XIV]] || [[image:maixiv_striker.png|150px|link=Mai XIV#Striker information]]<br>[[Mai XIV#Striker information|Mai XIV]] || [[image:lizxi_striker.png|150px|link=ElizabethXI#Striker information]]<br>[[ElizabethXI#Striker information|Elizabeth XI]] ||[[image:igniz2002um_striker.png|150px|link=Igniz2002UM#Striker information]]<br>[[Igniz2002UM#Striker information|Igniz2002UM]]<br />
|-<br />
| [[image:goenitz2k2_striker.png|150px|link=Goenitz2002UM#Striker information]]<br>[[Goenitz2002UM#Striker information|Goenitz2002UM]] || [[image:luong_striker.png|150px|link=Luong#Striker information]]<br>[[Luong#Striker information|Luong]] || [[image:deyashiro_striker.png|150px|link=Dry Earth Yashiro#Striker information]]<br>[[Dry Earth Yashiro#Striker information|Dry Earth Yashiro]] || [[image:ogeese_striker.png|150px|link=South Town Overlord Geese#Striker information]]<br>[[South Town Overlord Geese#Striker information|South Town Overlord Geese]]<br />
|-<br />
|[[image:clshermie_striker.png|150px|link=Crazy Lightning Shermie#Striker information]]<br>[[Crazy Lightning Shermie#Striker information|Crazy Lightning Shermie]] || [[Image:ifchris_striker.png|150px|link=Infernal Fate Chris#Striker information]]<br>[[Infernal Fate Chris#Striker information|Infernal Fate Chris]] || [[Image:verse_striker.png|150px|link=Verse#Striker information]]<br>[[Verse#Striker information|Verse]] || [[Image:billyxiv_striker.png|150px|link=Billy XIV#Striker information]]<br>[[Billy XIV#Striker information|Billy XIV]]<br />
|<br />
|}<br />
<div style='text-align: center;'><b><u>[[Strikers|CLICK HERE TO SEE ALL THE STRIKERS]]</u></b></div><br />
<br />
== Wiki Contributors ==<br />
* Chachito (S30) Wiki owner<br />
* Karthaugh (S35) Translations for Meitenkun, MatureXIII and ViceXIII<br />
* Exca (S21) Wiki backstage contributor (most of the post-kofba in-game models are his work)<br />
* Tai.ar (S9) Translations for Extreme Mr. Karate and KingXIII<br />
* Kung Fu Kids (S16) Text for Rising Dragon Kensou<br />
* Xiaohai (S47/S79) newer translations for characters and strikers<br />
* GhostlyGrunt for some wiki corrections and some characters info<br />
* Esquilax (S1) some images, info from other versions, subreddit<br />
* Alfred Penny W (S69) for VN translations<br />
* Mr Michelli (S32) for BR translations<br />
* All the anonymous/not anonymous donation contributors!<br />
<br />
== Changelog ==<br />
<br />
9/21/2023: Added [[Orochi Chris XV]]<br><br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br><br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
[[Changelog|Full Changelog can be found HERE]]</div>Adminhttps://kofgl.com/index.php?title=Characters&diff=3620Characters2023-09-22T03:10:35Z<p>Admin: /* Current characters available on the Wiki */</p>
<hr />
<div>== Current characters available on the Wiki==<br />
<br />
{| style="text-align:center;"<br />
| [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
| [[Image:Yurixiv.png|150px|link=Yuri XIV]]<br>[[Yuri XIV]] || [[image:ralfxv.png|150px|link=Ralf XV]]<br>[[Ralf XV]] || [[image:daddyrugal.png|150px|link=Daddy Rugal]]<br>[[Daddy Rugal]] || [[image:kulaxiii.png|150px|link=Kula XIII]]<br>[[Kula XIII]]<br />
|-<br />
| [[Image:vanessaxiv.png|150px|link=Vanessa XIV]]<br>[[Vanessa XIV]] || [[Image:isla.png|150px|link=Isla]]<br>[[Isla]] || [[Image:krizalid99.png|150px|link=Krizalid99]]<br>[[Krizalid99]] || [[Image:shingo02.png|150px|link=Shingo2002UM]]<br>[[Shingo2002UM]]<br />
|-<br />
| [[Image:kyoxiv.png|150px|link=Kyo XIV]]<br>[[Kyo XIV]] || [[Image:kensouxi.png|150px|link=Kensou XI]]<br>[[Kensou XI]] || [[Image:shuneixv.png|150px|link=Shun'ei XV]]<br>[[Shun'ei XV]] || [[Image:duolonxiii.png|150px|link=Duo Lon XIII]]<br>[[Duo Lon XIII]]<br />
|-<br />
| [[Image:Maryxiv.png|150px|link=Blue Mary XIV]]<br>[[Blue Mary XIV]] || [[Image:athenaxi.png|150px|link=Athena XI]]<br>[[Athena XI]] || [[Image:iorixiv.png|150px|link=Iori XIV]]<br>[[Iori XIV]] || [[Image:luong.png|150px|link=Luong]]<br>[[Luong]]<br />
|-<br />
| [[Image:Yamazakixiv.png|150px|link=Yamazaki XIV]]<br>[[Yamazaki XIV]] || [[Image:yumi.png|150px|link=Yumi]]<br>[[Yumi]] || [[Image:Robxiv.png|150px|link=Robert XIV]]<br>[[Robert XIV]] || [[Image:homura.png|150px|link=Homura]]<br>[[Homura]]<br />
|-<br />
| [[Image:hikage.png|150px|link=Hikage]]<br>[[Hikage]]|| [[Image:asuka.png|150px|link=Asuka]]<br>[[Asuka]] || [[Image:Daimon2k2.png|150px|link=Daimon2002UM]]<br>[[Daimon2002UM]] || [[Image:Maixiv.png|150px|link=Mai XIV]]<br>[[Mai XIV]]<br />
|-<br />
| [[Image:hein.png|150px|link=Hein]]<br>[[Hein]] || [[Image:igniz2002um.png|150px|link=Igniz2002UM]]<br>[[Igniz2002UM]] || [[Image:benimaruxiii.png|150px|link=Benimaru XIII]]<br>[[Benimaru XIII]] || [[Image:lizxi.png|150px|link=ElizabethXI]]<br>[[ElizabethXI]]<br />
|-<br />
| [[Image:Angelxiv.png|150px|link=Angel XIV]]<br>[[Angel XIV]] || [[Image:goenitz2k2.png|150px|link=Goenitz2002UM]]<br>[[Goenitz2002UM]] || [[Image:deyashiro.png|150px|link=Dry Earth Yashiro]]<br>[[Dry Earth Yashiro]] || [[Image:ifchris.png|150px|link=Infernal Fate Chris]]<br>[[Infernal Fate Chris]]<br />
|-<br />
| |[[Image:kukri.png|150px|link=Kukri]]<br>[[Kukri]] || [[Image:purple_nako.jpg|link=Purple Nakoruru]]<br>[[Purple Nakoruru]] || [[Image:clshermie.png|150px|link=Crazy Lightning Shermie]]<br>[[Crazy Lightning Shermie]] || [[Image:KimXIII.jpg|link=Kim XIII]]<br>[[Kim XIII]]<br />
|-<br />
| [[Image:verse.png|150px|link=Verse]]<br>[[Verse]] || [[Image:overlordgeese.png|150px|link=South Town Overlord Geese]]<br>[[South Town Overlord Geese]] || [[Image:Billy_XIV.png|150px|link=Billy XIV]]<br>[[Billy XIV]] || [[Image:RockHoward.jpg|link=Rock Howard]]<br>[[Rock Howard]]<br />
|-<br />
| [[Image:ChangXIV.png|link=Chang XIV]]<br>[[Chang XIV]] || [[Image:Hotaru.png|150px|link=Hotaru Futaba]]<br>[[Hotaru Futaba]] || [[Image:Meitenkun.jpg|link=Meitenkun]]<br>[[Meitenkun]] || [[Image:DemonSaiki.jpg|link=Demon Saiki]]<br>[[Demon Saiki]]<br />
|-<br />
| [[Image:Terry_XIII.png|150px|link=Terry XIII]]<br>[[Terry XIII]] || [[Image:MaximaXIV.jpg|link=Maxima XIV]]<br>[[Maxima XIV]] || [[Image:ChoiXIV.png|link=Choi XIV]]<br>[[Choi XIV]] || [[Image:Extengu.jpg|link=Extreme Mr. Karate]]<br>[[Extreme Mr. Karate]] <br />
|-<br />
| [[Image:KulaXIV.jpg|link=Kula XIV]]<br>[[Kula XIV]] || [[Image:DuoLon.jpg|link=Duo Lon]]<br>[[Duo Lon]] || [[Image:Mizuchi.jpg|link=Mizuchi]]<br>[[Mizuchi]] || [[Image:KXIV.jpg|link=K XIV]]<br>[[K XIV]]<br />
|-<br />
| [[Image:MatureXIII.jpg|link=Mature XIII]]<br>[[Mature XIII]] || [[Image:ClarkXIII.jpg|link=Clark XIII]]<br>[[Clark XIII]] || [[Image:Terryko.png|link=Cutie Terry]]<br>[[Cutie Terry]] || [[Image:ViceXIII.jpg|link=Vice XIII]]<br>[[Vice XIII]]<br />
|-<br />
| [[Image:RalfXIII.jpg|link=Ralf XIII]]<br>[[Ralf XIII]] || [[Image:KensouXII.jpg|link=Rising Dragon Kensou]]<br>[[Rising Dragon Kensou]] || [[Image:Super_star_athena.jpg|link=Superstar Athena]]<br>[[Superstar Athena]] || [[Image:RobertXI.jpg|link=Robert XI]]<br>[[Robert XI]]<br />
|-<br />
| [[Image:Catona.jpg|150px|link=Catty_Leona]]<br>[[Catty Leona]] ||[[Image:Liz.jpg|link=Elizabeth]]<br>[[Elizabeth]] || [[Image:OmegaRugal.jpg|link=Omega Rugal]]<br>[[Omega Rugal]]|| [[Image:Terry2003.jpg|link=Terry 2003]]<br>[[Terry 2003]]<br />
|-<br />
|}</div>Adminhttps://kofgl.com/index.php?title=Main_Page&diff=3619Main Page2023-09-22T03:10:23Z<p>Admin: /* Latest characters */</p>
<hr />
<div>{{#widget:Translator}}<br />
<br />
<strong>Welcome to the King of Fighters 98 UM OL wiki, <b>3 years and counting!</b></strong><br />
<br />
This wiki is currently in progress, constantly updated. If you find any typos, please let us know on [[image:email.png]]<br />
<br><br />
<b>Characters that haven't been released yet in the Global version are based on the Chinese version, unless stated otherwise.</b> Characters are compared when their global version is released and updated as necessary.<br />
<br />
If you would like to donate to show appreciation for the Wiki, it's <b>not required</b> but will still be much appreciated! <br />
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{{#widget:Donations}}<br />
<br />
If you would like to join us in the Discord to discuss the game, you're free to do so here: https://discord.gg/yBCgSzk5EZ <br><br />
If you would like to join us on Reddit, here's the link: https://www.reddit.com/r/kof98umol<br />
<br />
<br />
== Main articles on the Wiki ==<br />
[[Advanced fightsouls]]<br><br />
[[image:advancedfs.png|link=Advanced fightsouls]]<br><br />
[[FAQ|Frequently Asked Questions]]<br><br />
[[image:faq.png|link=FAQ]]<br />
<br />
== Character groups ==<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[Image:groups_boss.png|150px|link=Groups/Boss]]<br>[[Groups/Boss|Boss]] ||[[Image:groups_healingpower.png|150px|link=Groups/Healing Power]]<br>[[Groups/Healing Power|Healing Power]] || [[Image:groups_orochiblood.png|150px|link=Groups/Orochi Blood]]<br>[[Groups/Orochi Blood|Orochi Blood]] || [[Image:isekai.png|150px|link=Groups/Isekai]]<br>[[Groups/Isekai|Another World]]<br />
|-<br />
| [[Image:groups_kyokugenryu.png|150px|link=Groups/Kyokugenryu]]<br>[[Groups/Kyokugenryu|Kyokugenryu]] || [[Image:groups_flame.png|150px|link=Groups/Flame]]<br>[[Groups/Flame|Flame]] || [[Image:groups_ikari.png|150px|link=Groups/Ikari]]<br>[[Groups/Ikari|Ikari]] || [[Image:groups_protagonist.png|150px|link=Groups/Protagonist]]<br>[[Groups/Protagonist|Protagonist]]<br />
|-<br />
|}<br />
<br />
== Latest characters==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:ochrisxv.png|150px|link=Orochi Chris XV]]<br>[[Orochi Chris XV]] || [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
|}<br />
<br />
<div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
<br />
<!-- <mobileonly><div style='text-align: center;'><b><u>[https://kofgl.com/wiki/characters?useformat=mobile CLICK HERE TO SEE ALL THE CHARACTERS]</u></b></div></mobileonly><br />
<nomobile><div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
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<br />
== Latest strikers ==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:daimon2k2_striker.png|150px|link=Daimon2002UM#Striker information]]<br>[[Daimon2002UM#Striker information|Daimon2002UM]]<br />
|-<br />
| [[image:robxiv_striker.png|150px|link=Robert XIV#Striker information]]<br>[[Robert XIV#Striker information|Robert XIV]] || [[image:maixiv_striker.png|150px|link=Mai XIV#Striker information]]<br>[[Mai XIV#Striker information|Mai XIV]] || [[image:lizxi_striker.png|150px|link=ElizabethXI#Striker information]]<br>[[ElizabethXI#Striker information|Elizabeth XI]] ||[[image:igniz2002um_striker.png|150px|link=Igniz2002UM#Striker information]]<br>[[Igniz2002UM#Striker information|Igniz2002UM]]<br />
|-<br />
| [[image:goenitz2k2_striker.png|150px|link=Goenitz2002UM#Striker information]]<br>[[Goenitz2002UM#Striker information|Goenitz2002UM]] || [[image:luong_striker.png|150px|link=Luong#Striker information]]<br>[[Luong#Striker information|Luong]] || [[image:deyashiro_striker.png|150px|link=Dry Earth Yashiro#Striker information]]<br>[[Dry Earth Yashiro#Striker information|Dry Earth Yashiro]] || [[image:ogeese_striker.png|150px|link=South Town Overlord Geese#Striker information]]<br>[[South Town Overlord Geese#Striker information|South Town Overlord Geese]]<br />
|-<br />
|[[image:clshermie_striker.png|150px|link=Crazy Lightning Shermie#Striker information]]<br>[[Crazy Lightning Shermie#Striker information|Crazy Lightning Shermie]] || [[Image:ifchris_striker.png|150px|link=Infernal Fate Chris#Striker information]]<br>[[Infernal Fate Chris#Striker information|Infernal Fate Chris]] || [[Image:verse_striker.png|150px|link=Verse#Striker information]]<br>[[Verse#Striker information|Verse]] || [[Image:billyxiv_striker.png|150px|link=Billy XIV#Striker information]]<br>[[Billy XIV#Striker information|Billy XIV]]<br />
|<br />
|}<br />
<div style='text-align: center;'><b><u>[[Strikers|CLICK HERE TO SEE ALL THE STRIKERS]]</u></b></div><br />
<br />
== Wiki Contributors ==<br />
* Chachito (S30) Wiki owner<br />
* Karthaugh (S35) Translations for Meitenkun, MatureXIII and ViceXIII<br />
* Exca (S21) Wiki backstage contributor (most of the post-kofba in-game models are his work)<br />
* Tai.ar (S9) Translations for Extreme Mr. Karate and KingXIII<br />
* Kung Fu Kids (S16) Text for Rising Dragon Kensou<br />
* Xiaohai (S47/S79) newer translations for characters and strikers<br />
* GhostlyGrunt for some wiki corrections and some characters info<br />
* Esquilax (S1) some images, info from other versions, subreddit<br />
* Alfred Penny W (S69) for VN translations<br />
* Mr Michelli (S32) for BR translations<br />
* All the anonymous/not anonymous donation contributors!<br />
<br />
== Changelog ==<br />
<br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br><br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
[[Changelog|Full Changelog can be found HERE]]</div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3618Orochi Chris XV2023-09-22T03:09:11Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.jpg|frame|Orochi Badge]] || [[File:Scorching_tome.png|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:clshermie_f.png|thumb|Crazy Lightning Shermie]] Own [[Orochi Chris XV]], [[Crazy Lightning Shermie]], [[Dry Earth Yashiro]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own crit rate; increase your own DMG, RES and crit power by 35% and your ULT res and small skill res by 50%; each time you do a critical hit, permanently increase your damage power by 1%, and each time you deal a non-critical hit permanently increase your crit rate by 2%, the 2 stat increases remain even after revival and can be stacked with other similar buffs; when deployed or at the beginning of the enemy's round, gain "Guilty Fire" equal to half of the total number of enemies when deployed (rounded down to the smaller integer, at least 1 when deployed, can hold at most an amount equal to the number of enemies when deployed), and when you have at least 1 you are immune to rage reduction and all damage Chris XV receives is reduced by 50%.<br><br />
When attacked, consume 1 Guilty Fire to recover 40% lost HP and apply 2 stacks of "Karma fire" to a random enemy (priority to the most recent attacker to yourself, reduces their ULT res by 30%, cannot be stacked with itself but with other similar debuffs, and each stack will deal DoT equal to 4% max HP without restoring rage); for enemies affected by Karma Fire, each action or attack suffered, gain 1 stack of Karma fire; every time 1 stack of Karma fire is cleansed, make sure there is at least 1 stack remaining.<br><br />
At the beginning of the enemy's round (after the DoT), absorb all of the enemies' Karma fire and reduce 200 rage to each enemy affected, for each stack absorbed gain 1 stack of "Karma Power" (each stack increases 1% damage rate and RES rate, lasts until dead or consumed, can be stacked with other similar buffs); when you die, Karma fire will go away after dealing damage 1 time; when you are attacked, if Karma fire is all consumed and you satisfy the Karma power consumption requirement (first time it triggers there is no consumption, but each trigger will increase the consumption of Karma power stacks by [# of enemies when deployed * 4]), then trigger "Karma power protection": cleanse your negative status including "Broken Armor", recover 50% HP and 500 rage, increase your DMG power and DMG res by 40% for 2 rounds and immediately hide into the fire (cannot be attacked, lasts until the next round).<br><br />
When the Karma power consumption requirement is satisfied, you will not die due to fatal damage; when deployed in the back or in 1v1, revive once; after revival, the consumption number requirement for Karma power is reset, then recover 50% HP and full rage, and immediately gain 2 stacks of Guilty Fire and Karma power stacks equal to the number you had before death plus 5.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; deal 30% splash damage to all enemies affected by "Karma fire" (calculated individually); absorb 15% HP and 100 rage from all targets hit; increase your own rage recovery speed by 20% and reduce rage recovery speed by 10% for all targets (can be stacked with other similar debuffs); permanently increase your ATK by 10% (can be stacked with other similar buffs) and your small skill chance by 20% (can be stacked twice, all buffs/debuffs from this attack cannot be dispelled).<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20% and your ULT damage by 30%; deal 40% splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to 30% of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by 25%); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * 3%) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to 30% of the total damage dealt from this attack; gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 800%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">30%</span> and your ULT damage by <span style="color:red">50%</span>; deal <span style="color:red">50%</span> splash damage to surrounding enemies (calculated individually); deal septic damage to the main target equal to <span style="color:red">40%</span> of the damage dealt by this attack; steal the main target's "Iron Wall" buff, and if there is nothing to steal, apply "Broken Armor" to the target (reduce their ULT res by <span style="color:red">40%</span>); cleanse your own "Blunt" debuff; deal additional damage equal to (# of Karma fire stacks * <span style="color:red">5%</span>) to all enemies afflicted by "Karma fire" (calculated individually); recover HP equal to <span style="color:red">50%</span> of the total damage dealt from this attack; <span style="color:red">for 1 round, if you are attacked and Guilty fire is all consumed, counterattacked with your ULT (can only counterattack once per round); if this ULKT is a counterattack, gain Karma power equal to (# of Karma fire stacks from all targets / 3, rounded down), otherwise</span> gain 1 stack of "Guilty Fire" and 1 stack of septic resistance.<br><span style="color:orange">Deal 860%+25 points of damage to a single enemy(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:orochi_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:scorching_tome.jpg|center]] 1 || [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:scorching_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:orochi_badge.jpg|center]] 1 [[File:scorching_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ochrisxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:orochi_badge.jpg|center]] 1|| [[File:ochrisxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:orochi_badge.jpg|center]] 1 || [[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:scorching_tome.jpg|center]] 1||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:orochi_badge.jpg|center]] 2 [[File:scorching_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ochrisxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3617Orochi Chris XV2023-09-22T02:56:14Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.jpg|frame|Orochi Badge]] || [[File:Scorching_tome.png|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:clshermie_f.png|thumb|Crazy Lightning Shermie]] Own [[Orochi Chris XV]], [[Crazy Lightning Shermie]], [[Dry Earth Yashiro]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own crit rate; increase your own DMG, RES and crit power by 35% and your ULT res and small skill res by 50%; each time you do a critical hit, permanently increase your damage power by 1%, and each time you deal a non-critical hit permanently increase your crit rate by 2%, the 2 stat increases remain even after revival and can be stacked with other similar buffs; when deployed or at the beginning of the enemy's round, gain "Guilty Fire" equal to half of the total number of enemies when deployed (rounded down to the smaller integer, at least 1 when deployed, can hold at most an amount equal to the number of enemies when deployed), and when you have at least 1 you are immune to rage reduction and all damage Chris XV receives is reduced by 50%.<br><br />
When attacked, consume 1 Guilty Fire to recover 40% lost HP and apply 2 stacks of "Karma fire" to a random enemy (priority to the most recent attacker to yourself, reduces their ULT res by 30%, cannot be stacked with itself but with other similar debuffs, and each stack will deal DoT equal to 4% max HP without restoring rage); for enemies affected by Karma Fire, each action or attack suffered, gain 1 stack of Karma fire; every time 1 stack of Karma fire is cleansed, make sure there is at least 1 stack remaining.<br><br />
At the beginning of the enemy's round (after the DoT), absorb all of the enemies' Karma fire and reduce 200 rage to each enemy affected, for each stack absorbed gain 1 stack of "Karma Power" (each stack increases 1% damage rate and RES rate, lasts until dead or consumed, can be stacked with other similar buffs); when you die, Karma fire will go away after dealing damage 1 time; when you are attacked, if Karma fire is all consumed and you satisfy the Karma power consumption requirement (first time it triggers there is no consumption, but each trigger will increase the consumption of Karma power stacks by [# of enemies when deployed * 4]), then trigger "Karma power protection": cleanse your negative status including Broken Armor, recover 50% HP and 500 rage, increase your DMG power and DMG res by 40% for 2 rounds and immediately hide into the fire (cannot be attacked, lasts until the next round).<br><br />
When the Karma power consumption requirement is satisfied, you will not die du to fatal damage; when deployed in the back or in 1v1, revive once; after revival, the consumption number requirement for Karma power is reset, then recover 50% HP and full rage, and immediately gain 2 stacks of Guilty Fire and Karma power stacks equal to the number you had before death plus 5.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; deal 30% splash damage to all enemies affected by "Karma fire" (calculated individually); absorb 15% HP and 100 rage from all targets hit; increase your own rage recovery speed by 20% and reduce rage recovery speed by 10% for all targets (can be stacked with other similar debuffs); permanently increase your ATK by 10% (can be stacked with other similar buffs) and your small skill chance by 20% (can be stacked twice, all buffs/debuffs from this attack cannot be dispelled).<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack all enemies; increase your DMG and RES by 20%, your anti-crit and damage power by 30% and your crit rate by an amount equal to 10% of the total sum of your own DMG and RES rates; deal additional damage equal to 10% max HP.<br><br />
There is a 30% chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (30% + # of Feeling Sleepy stacks * 10%) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
Recover 10% max HP for all allies; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover 20% lost HP for the ally with the lowest current HP% (at least 10% max HP); increase the value of Sleepy by an amount equal to 25% of the damage that this ult dealt..<br><span style="color:orange">Deal 160%+25 points of damage to all enemies(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack all enemies; increase your DMG and RES by <span style="color:red">30%</span>, your anti-crit and damage power by <span style="color:red">40%</span> and your crit rate by an amount equal to <span style="color:red">15%</span> of the total sum of your own DMG and RES rates; deal additional damage equal to <span style="color:red">15%</span> max HP.<br><br />
There is a <span style="color:red">40%</span> chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (<span style="color:red">40%</span> + # of Feeling Sleepy stacks * <span style="color:red">15%</span>) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
<span style="color:red">Heal the septic damage for the ally with the most septic for an amount equal to 15% max HP</span>, recover <span style="color:red">15%</span> max HP for all allies; <span style="color:red">add 1 stack of "Hazy" for all allies (increase 4% damage, RES, ATK, DEF, can be stacked, lasts for 2 rounds, each stack is calculated separately, can be stacked with similar buffs, cannot be dispelled)</span>; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover <span style="color:red">25%</span> lost HP for the ally with the lowest current HP% (at least <span style="color:red">15%</span> max HP) <span style="color:red">and you gain 1 stack of Hazy</span>; increase the value of Sleepy by an amount equal to <span style="color:red">50%</span> of the damage that this ult dealt.<br><span style="color:orange">Deal 170%+25 points of damage to a single enemy(level 1).<br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:orochi_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:scorching_tome.jpg|center]] 1 || [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:scorching_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:orochi_badge.jpg|center]] 1 [[File:scorching_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ochrisxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:orochi_badge.jpg|center]] 1|| [[File:ochrisxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:orochi_badge.jpg|center]] 1 || [[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:scorching_tome.jpg|center]] 1||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:orochi_badge.jpg|center]] 2 [[File:scorching_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ochrisxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3616Orochi Chris XV2023-09-22T02:54:19Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.jpg|frame|Orochi Badge]] || [[File:Scorching_tome.png|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:clshermie_f.png|thumb|Crazy Lightning Shermie]] Own [[Orochi Chris XV]], [[Crazy Lightning Shermie]], [[Dry Earth Yashiro]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own crit rate; increase your own DMG, RES and crit power by 35% and your ULT res and small skill res by 50%; each time you do a critical hit, permanently increase your damage power by 1%, and each time you deal a non-critical hit permanently increase your crit rate by 2%, the 2 stat increases remain even after revival and can be stacked with other similar buffs; when deployed or at the beginning of the enemy's round, gain "Guilty Fire" equal to half of the total number of enemies when deployed (rounded down to the smaller integer, at least 1 when deployed, can hold at most an amount equal to the number of enemies when deployed), and when you have at least 1 you are immune to rage reduction and all damage Chris XV receives is reduced by 50%.<br><br />
When attacked, consume 1 Guilty Fire to recover 40% lost HP and apply 2 stacks of "Karma fire" to a random enemy (priority to the most recent attacker to yourself, reduces their ULT res by 30%, cannot be stacked with itself but with other similar debuffs, and each stack will deal DoT equal to 4% max HP without restoring rage); for enemies affected by Karma Fire, each action or attack suffered, gain 1 stack of Karma fire; every time 1 stack of Karma fire is cleansed, make sure there is at least 1 stack remaining.<br><br />
At the beginning of the enemy's round (after the DoT), absorb all of the enemies' Karma fire and reduce 200 rage to each enemy affected, for each stack absorbed gain 1 stack of "Karma Power" (each stack increases 1% damage rate and RES rate, lasts until dead or consumed, can be stacked with other similar buffs); when you die, Karma fire will go away after dealing damage 1 time; when you are attacked, if Karma fire is all consumed and you satisfy the Karma power consumption requirement (first time it triggers there is no consumption, but each trigger will increase the consumption of Karma power stacks by [# of enemies when deployed * 4]), then trigger "Karma power protection": cleanse your negative status including Broken Armor, recover 50% HP and 500 rage, increase your DMG power and DMG res by 40% for 2 rounds and immediately hide into the fire (cannot be attacked, lasts until the next round).<br><br />
When the Karma power consumption requirement is satisfied, you will not die du to fatal damage; when deployed in the back or in 1v1, revive once; after revival, the consumption number requirement for Karma power is reset, then recover 50% HP and full rage, and immediately gain 2 stacks of Guilty Fire and Karma power stacks equal to the number you had before death plus 5.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your crit rate by 50% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your rage recovery speed by 15% and your small skill chance and small skill damage by 30%; dispel the target's buffs (including "Iron Wall", and deal additional damage equal to 15% max HP; recover 200 rage for yourself; recover HP to yourself and an ally with the lowest HP% by 15% max HP.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack all enemies; increase your DMG and RES by 20%, your anti-crit and damage power by 30% and your crit rate by an amount equal to 10% of the total sum of your own DMG and RES rates; deal additional damage equal to 10% max HP.<br><br />
There is a 30% chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (30% + # of Feeling Sleepy stacks * 10%) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
Recover 10% max HP for all allies; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover 20% lost HP for the ally with the lowest current HP% (at least 10% max HP); increase the value of Sleepy by an amount equal to 25% of the damage that this ult dealt..<br><span style="color:orange">Deal 160%+25 points of damage to all enemies(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack all enemies; increase your DMG and RES by <span style="color:red">30%</span>, your anti-crit and damage power by <span style="color:red">40%</span> and your crit rate by an amount equal to <span style="color:red">15%</span> of the total sum of your own DMG and RES rates; deal additional damage equal to <span style="color:red">15%</span> max HP.<br><br />
There is a <span style="color:red">40%</span> chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (<span style="color:red">40%</span> + # of Feeling Sleepy stacks * <span style="color:red">15%</span>) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
<span style="color:red">Heal the septic damage for the ally with the most septic for an amount equal to 15% max HP</span>, recover <span style="color:red">15%</span> max HP for all allies; <span style="color:red">add 1 stack of "Hazy" for all allies (increase 4% damage, RES, ATK, DEF, can be stacked, lasts for 2 rounds, each stack is calculated separately, can be stacked with similar buffs, cannot be dispelled)</span>; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover <span style="color:red">25%</span> lost HP for the ally with the lowest current HP% (at least <span style="color:red">15%</span> max HP) <span style="color:red">and you gain 1 stack of Hazy</span>; increase the value of Sleepy by an amount equal to <span style="color:red">50%</span> of the damage that this ult dealt.<br><span style="color:orange">Deal 170%+25 points of damage to a single enemy(level 1).<br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:orochi_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:scorching_tome.jpg|center]] 1 || [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:scorching_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:orochi_badge.jpg|center]] 1 [[File:scorching_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ochrisxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:orochi_badge.jpg|center]] 1|| [[File:ochrisxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:orochi_badge.jpg|center]] 1 || [[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:scorching_tome.jpg|center]] 1||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:orochi_badge.jpg|center]] 2 [[File:scorching_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ochrisxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3615Orochi Chris XV2023-09-22T02:01:33Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.jpg|frame|Orochi Badge]] || [[File:Scorching_tome.png|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:clshermie_f.png|thumb|Crazy Lightning Shermie]] Own [[Orochi Chris XV]], [[Crazy Lightning Shermie]], [[Dry Earth Yashiro]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own crit rate; increase your own DMG, RES and crit power by 35% and your ULT res and small skill res by 50%; each time you do a critical hit, permanently increase your damage power by 1%, and each time you deal a non-critical hit permanently increase your crit rate by 2%, the 2 stat increases remain even after revival and can be stacked with other similar buffs; when deployed or at the beginning of the enemy's round, gain "Guilty Fire" equal to half of the total number of enemies when deployed (rounded down to the smaller integer, at least 1 when deployed, can hold at most an amount equal to the number of enemies when deployed), and when you have at least 1 you are immune to rage reduction and all damage Chris XV receives is reduced by 50%.<br><br />
When attacked, consume 1 Guilty Fire to recover 40% lost HP and apply 2 stacks of "Karma fire" to a random enemy (priority to the most recent attacker to yourself, reduces their ULT res by 30%, cannot be stacked with itself but with other similar debuffs, and each stack will deal DoT equal to 4% max HP without restoring rage); for enemies affected by Karma Fire, each action or attack suffered, gain 1 stack of Karma fire; every time 1 stack of Karma fire is cleansed, make sure there is at least 1 stack remaining.<br><br />
At the beginning of the enemy's round (after the DoT), absorb all of the enemies' Karma fire and reduce 200 rage to each enemy affected, for each stack absorbed gain 1 stack of "Karma Power" (each stack increases 1% damage rate and RES rate, lasts until dead or consumed, can be stacked with other similar buffs); when you die, Karma fire will go away after dealing damage 1 time; when you are attacked, if Karma fire is all consumed an.<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill res and ULT res by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your rage recovery speed by 15% and your small skill chance and small skill damage by 30%; dispel the target's buffs (including "Iron Wall", and deal additional damage equal to 15% max HP; recover 200 rage for yourself; recover HP to yourself and an ally with the lowest HP% by 15% max HP.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack all enemies; increase your DMG and RES by 20%, your anti-crit and damage power by 30% and your crit rate by an amount equal to 10% of the total sum of your own DMG and RES rates; deal additional damage equal to 10% max HP.<br><br />
There is a 30% chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (30% + # of Feeling Sleepy stacks * 10%) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
Recover 10% max HP for all allies; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover 20% lost HP for the ally with the lowest current HP% (at least 10% max HP); increase the value of Sleepy by an amount equal to 25% of the damage that this ult dealt..<br><span style="color:orange">Deal 160%+25 points of damage to all enemies(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack all enemies; increase your DMG and RES by <span style="color:red">30%</span>, your anti-crit and damage power by <span style="color:red">40%</span> and your crit rate by an amount equal to <span style="color:red">15%</span> of the total sum of your own DMG and RES rates; deal additional damage equal to <span style="color:red">15%</span> max HP.<br><br />
There is a <span style="color:red">40%</span> chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (<span style="color:red">40%</span> + # of Feeling Sleepy stacks * <span style="color:red">15%</span>) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
<span style="color:red">Heal the septic damage for the ally with the most septic for an amount equal to 15% max HP</span>, recover <span style="color:red">15%</span> max HP for all allies; <span style="color:red">add 1 stack of "Hazy" for all allies (increase 4% damage, RES, ATK, DEF, can be stacked, lasts for 2 rounds, each stack is calculated separately, can be stacked with similar buffs, cannot be dispelled)</span>; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover <span style="color:red">25%</span> lost HP for the ally with the lowest current HP% (at least <span style="color:red">15%</span> max HP) <span style="color:red">and you gain 1 stack of Hazy</span>; increase the value of Sleepy by an amount equal to <span style="color:red">50%</span> of the damage that this ult dealt.<br><span style="color:orange">Deal 170%+25 points of damage to a single enemy(level 1).<br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:orochi_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:scorching_tome.jpg|center]] 1 || [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:scorching_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:orochi_badge.jpg|center]] 1 [[File:scorching_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ochrisxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:orochi_badge.jpg|center]] 1|| [[File:ochrisxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:orochi_badge.jpg|center]] 1 || [[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:scorching_tome.jpg|center]] 1||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:orochi_badge.jpg|center]] 2 [[File:scorching_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ochrisxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3614Orochi Chris XV2023-09-22T01:44:31Z<p>Admin: /* Orochi Chris (KoF XV) */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.jpg|frame|Orochi Badge]] || [[File:Scorching_tome.png|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:clshermie_f.png|thumb|Crazy Lightning Shermie]] Own [[Orochi Chris XV]], [[Crazy Lightning Shermie]], [[Dry Earth Yashiro]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own ULT damage and ULT res by 50%; increase your ATK and DEF by 30% and all allies' perfect combo chance and healing rate by 25%; when you are in the back row, you are immune to burning and bleeding; maximum damage taken in a single attack is capped at 40%~80~ max HP, the more enemies the less value, minimum value reached when there are 4 enemies, refreshes every round; damage taken by reflection is reduced by 30%; when deployed, refresh small skills; when deployed and at the beginning of each round, increase your amount of "Sleepiness" by (8% max HP * # of allies), accumulating amount up to max HP, and when being attacked, consume Sleepiness to recover the same amount of HP (max amount recovered per hit is capped at 25% lost HP, max HP is calculated before any septic damage).<br><br />
When deployed, and at the beginning of each round, enter "Sleep": gets rid of "Awake", apply "Feeling Sleepy" to crowd controlled enemies (reduces their RES rate by 25% and their block rate by 30%, can be stacked up to 3 times, lasts for 2 rounds, each round each fighter can only be affected once); when being attacked 1~3 times (the more enemies the more times) get rid of Sleep, recovering 400 rage, cleansing your own negative effects, counterattacking with small skills and gaining Awake: increase your control-free rate by 70% and becoming immune to rage reduction, lasts until you gain Sleep again. Sleep, Awake and Feeling Sleepy cannot be dispelled.<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 30% RES (for 3 rounds).<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill res and ULT res by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your rage recovery speed by 15% and your small skill chance and small skill damage by 30%; dispel the target's buffs (including "Iron Wall", and deal additional damage equal to 15% max HP; recover 200 rage for yourself; recover HP to yourself and an ally with the lowest HP% by 15% max HP.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack all enemies; increase your DMG and RES by 20%, your anti-crit and damage power by 30% and your crit rate by an amount equal to 10% of the total sum of your own DMG and RES rates; deal additional damage equal to 10% max HP.<br><br />
There is a 30% chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (30% + # of Feeling Sleepy stacks * 10%) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
Recover 10% max HP for all allies; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover 20% lost HP for the ally with the lowest current HP% (at least 10% max HP); increase the value of Sleepy by an amount equal to 25% of the damage that this ult dealt..<br><span style="color:orange">Deal 160%+25 points of damage to all enemies(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack all enemies; increase your DMG and RES by <span style="color:red">30%</span>, your anti-crit and damage power by <span style="color:red">40%</span> and your crit rate by an amount equal to <span style="color:red">15%</span> of the total sum of your own DMG and RES rates; deal additional damage equal to <span style="color:red">15%</span> max HP.<br><br />
There is a <span style="color:red">40%</span> chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (<span style="color:red">40%</span> + # of Feeling Sleepy stacks * <span style="color:red">15%</span>) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
<span style="color:red">Heal the septic damage for the ally with the most septic for an amount equal to 15% max HP</span>, recover <span style="color:red">15%</span> max HP for all allies; <span style="color:red">add 1 stack of "Hazy" for all allies (increase 4% damage, RES, ATK, DEF, can be stacked, lasts for 2 rounds, each stack is calculated separately, can be stacked with similar buffs, cannot be dispelled)</span>; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover <span style="color:red">25%</span> lost HP for the ally with the lowest current HP% (at least <span style="color:red">15%</span> max HP) <span style="color:red">and you gain 1 stack of Hazy</span>; increase the value of Sleepy by an amount equal to <span style="color:red">50%</span> of the damage that this ult dealt.<br><span style="color:orange">Deal 170%+25 points of damage to a single enemy(level 1).<br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:orochi_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:scorching_tome.jpg|center]] 1 || [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:scorching_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:orochi_badge.jpg|center]] 1 [[File:scorching_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ochrisxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:orochi_badge.jpg|center]] 1|| [[File:ochrisxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:orochi_badge.jpg|center]] 1 || [[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:scorching_tome.jpg|center]] 1||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:orochi_badge.jpg|center]] 2 [[File:scorching_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ochrisxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3613Orochi Chris XV2023-09-21T04:45:28Z<p>Admin: /* Gates resources requirements */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.png|frame|Orochi Badge]] || [[File:Scorching_tome.jpg|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:clshermie_f.png|thumb|Crazy Lightning Shermie]] Own [[Orochi Chris XV]], [[Crazy Lightning Shermie]], [[Dry Earth Yashiro]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own ULT damage and ULT res by 50%; increase your ATK and DEF by 30% and all allies' perfect combo chance and healing rate by 25%; when you are in the back row, you are immune to burning and bleeding; maximum damage taken in a single attack is capped at 40%~80~ max HP, the more enemies the less value, minimum value reached when there are 4 enemies, refreshes every round; damage taken by reflection is reduced by 30%; when deployed, refresh small skills; when deployed and at the beginning of each round, increase your amount of "Sleepiness" by (8% max HP * # of allies), accumulating amount up to max HP, and when being attacked, consume Sleepiness to recover the same amount of HP (max amount recovered per hit is capped at 25% lost HP, max HP is calculated before any septic damage).<br><br />
When deployed, and at the beginning of each round, enter "Sleep": gets rid of "Awake", apply "Feeling Sleepy" to crowd controlled enemies (reduces their RES rate by 25% and their block rate by 30%, can be stacked up to 3 times, lasts for 2 rounds, each round each fighter can only be affected once); when being attacked 1~3 times (the more enemies the more times) get rid of Sleep, recovering 400 rage, cleansing your own negative effects, counterattacking with small skills and gaining Awake: increase your control-free rate by 70% and becoming immune to rage reduction, lasts until you gain Sleep again. Sleep, Awake and Feeling Sleepy cannot be dispelled.<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 30% RES (for 3 rounds).<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill res and ULT res by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your rage recovery speed by 15% and your small skill chance and small skill damage by 30%; dispel the target's buffs (including "Iron Wall", and deal additional damage equal to 15% max HP; recover 200 rage for yourself; recover HP to yourself and an ally with the lowest HP% by 15% max HP.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack all enemies; increase your DMG and RES by 20%, your anti-crit and damage power by 30% and your crit rate by an amount equal to 10% of the total sum of your own DMG and RES rates; deal additional damage equal to 10% max HP.<br><br />
There is a 30% chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (30% + # of Feeling Sleepy stacks * 10%) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
Recover 10% max HP for all allies; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover 20% lost HP for the ally with the lowest current HP% (at least 10% max HP); increase the value of Sleepy by an amount equal to 25% of the damage that this ult dealt..<br><span style="color:orange">Deal 160%+25 points of damage to all enemies(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack all enemies; increase your DMG and RES by <span style="color:red">30%</span>, your anti-crit and damage power by <span style="color:red">40%</span> and your crit rate by an amount equal to <span style="color:red">15%</span> of the total sum of your own DMG and RES rates; deal additional damage equal to <span style="color:red">15%</span> max HP.<br><br />
There is a <span style="color:red">40%</span> chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (<span style="color:red">40%</span> + # of Feeling Sleepy stacks * <span style="color:red">15%</span>) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
<span style="color:red">Heal the septic damage for the ally with the most septic for an amount equal to 15% max HP</span>, recover <span style="color:red">15%</span> max HP for all allies; <span style="color:red">add 1 stack of "Hazy" for all allies (increase 4% damage, RES, ATK, DEF, can be stacked, lasts for 2 rounds, each stack is calculated separately, can be stacked with similar buffs, cannot be dispelled)</span>; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover <span style="color:red">25%</span> lost HP for the ally with the lowest current HP% (at least <span style="color:red">15%</span> max HP) <span style="color:red">and you gain 1 stack of Hazy</span>; increase the value of Sleepy by an amount equal to <span style="color:red">50%</span> of the damage that this ult dealt.<br><span style="color:orange">Deal 170%+25 points of damage to a single enemy(level 1).<br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:orochi_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:scorching_tome.jpg|center]] 1 || [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:scorching_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:orochi_badge.jpg|center]] 1 [[File:scorching_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ochrisxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:scorching_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:orochi_badge.jpg|center]] 1|| [[File:ochrisxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:orochi_badge.jpg|center]] 1 || [[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:scorching_tome.jpg|center]] 1||[[File:ochrisxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:scorching_tome.jpg|center]] 1 [[File:orochi_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:orochi_badge.jpg|center]] 2 [[File:scorching_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ochrisxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=File:Ochrisxv.png&diff=3612File:Ochrisxv.png2023-09-21T04:44:09Z<p>Admin: </p>
<hr />
<div></div>Adminhttps://kofgl.com/index.php?title=Meitenkun_XV&diff=3611Meitenkun XV2023-09-21T04:43:45Z<p>Admin: /* Gates resources requirements */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Meitenkun (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:meitenxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:meitenxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>GANK<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Turtlesoul.jpg]] <b>Turtle Soul</b><br />
<br>Gain a lot of rage when attacked, and start the match with extra rage<br />
{| class="wikitable"<br />
|-<br />
| [[File:meitenxv_weapon.png]] || [[File:Gale_badge.png|frame|Gale Badge]] || [[File:Superpower_tome.jpg|frame|Superpower Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:terry_f.jpg|thumb|Terry]] Own [[Meitenkun XV]], [[Terry]], [[Geese]], [[Andy]], [[Shun'ei']]: ATK+ 25%<br />
|| [[File:kulaxiii_f.png|thumb|Kula XIII]] Own [[Meitenkun XV]], [[Kula XIII]], [[Dolores]]: HP+ 25%<br />
|-<br />
| <br />
[[File:shunxv_f.png|thumb|Shun'ei XV]] Own [[Meitenkun XV]], [[Shun'ei XV]], [[Benimaru XV]],: HP+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:meitenxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own ULT damage and ULT res by 50%; increase your ATK and DEF by 30% and all allies' perfect combo chance and healing rate by 25%; when you are in the back row, you are immune to burning and bleeding; maximum damage taken in a single attack is capped at 40%~80~ max HP, the more enemies the less value, minimum value reached when there are 4 enemies, refreshes every round; damage taken by reflection is reduced by 30%; when deployed, refresh small skills; when deployed and at the beginning of each round, increase your amount of "Sleepiness" by (8% max HP * # of allies), accumulating amount up to max HP, and when being attacked, consume Sleepiness to recover the same amount of HP (max amount recovered per hit is capped at 25% lost HP, max HP is calculated before any septic damage).<br><br />
When deployed, and at the beginning of each round, enter "Sleep": gets rid of "Awake", apply "Feeling Sleepy" to crowd controlled enemies (reduces their RES rate by 25% and their block rate by 30%, can be stacked up to 3 times, lasts for 2 rounds, each round each fighter can only be affected once); when being attacked 1~3 times (the more enemies the more times) get rid of Sleep, recovering 400 rage, cleansing your own negative effects, counterattacking with small skills and gaining Awake: increase your control-free rate by 70% and becoming immune to rage reduction, lasts until you gain Sleep again. Sleep, Awake and Feeling Sleepy cannot be dispelled.<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 30% RES (for 3 rounds).<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill res and ULT res by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:meitenxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your rage recovery speed by 15% and your small skill chance and small skill damage by 30%; dispel the target's buffs (including "Iron Wall", and deal additional damage equal to 15% max HP; recover 200 rage for yourself; recover HP to yourself and an ally with the lowest HP% by 15% max HP.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:meitenxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack all enemies; increase your DMG and RES by 20%, your anti-crit and damage power by 30% and your crit rate by an amount equal to 10% of the total sum of your own DMG and RES rates; deal additional damage equal to 10% max HP.<br><br />
There is a 30% chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (30% + # of Feeling Sleepy stacks * 10%) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
Recover 10% max HP for all allies; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover 20% lost HP for the ally with the lowest current HP% (at least 10% max HP); increase the value of Sleepy by an amount equal to 25% of the damage that this ult dealt..<br><span style="color:orange">Deal 160%+25 points of damage to all enemies(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack all enemies; increase your DMG and RES by <span style="color:red">30%</span>, your anti-crit and damage power by <span style="color:red">40%</span> and your crit rate by an amount equal to <span style="color:red">15%</span> of the total sum of your own DMG and RES rates; deal additional damage equal to <span style="color:red">15%</span> max HP.<br><br />
There is a <span style="color:red">40%</span> chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (<span style="color:red">40%</span> + # of Feeling Sleepy stacks * <span style="color:red">15%</span>) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
<span style="color:red">Heal the septic damage for the ally with the most septic for an amount equal to 15% max HP</span>, recover <span style="color:red">15%</span> max HP for all allies; <span style="color:red">add 1 stack of "Hazy" for all allies (increase 4% damage, RES, ATK, DEF, can be stacked, lasts for 2 rounds, each stack is calculated separately, can be stacked with similar buffs, cannot be dispelled)</span>; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover <span style="color:red">25%</span> lost HP for the ally with the lowest current HP% (at least <span style="color:red">15%</span> max HP) <span style="color:red">and you gain 1 stack of Hazy</span>; increase the value of Sleepy by an amount equal to <span style="color:red">50%</span> of the damage that this ult dealt.<br><span style="color:orange">Deal 170%+25 points of damage to a single enemy(level 1).<br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:superpower_tome.jpg|center]] 1 || [[File:gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:superpower_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:meitenxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:superpower_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:gale_badge.jpg|center]] 1 [[File:superpower_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:meitenxv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:superpower_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:gale_badge.jpg|center]] 1|| [[File:meitenxv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:gale_badge.jpg|center]] 1 || [[File:meitenxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:superpower_tome.jpg|center]] 1 [[File:gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:superpower_tome.jpg|center]] 1||[[File:meitenxv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:superpower_tome.jpg|center]] 1 [[File:gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:gale_badge.jpg|center]] 2 [[File:superpower_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:meitenxv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Benimaru_XV&diff=3610Benimaru XV2023-09-21T04:42:32Z<p>Admin: /* Gates resources requirements */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Benimaru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:benixv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:benixv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>TANK<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Bearsoul.jpg]] <b>Bear Soul</b><br />
<br>Start the fight with a lot of rage, and gain extra rage when attacked<br />
{| class="wikitable"<br />
|-<br />
| [[File:benixv_weapon.png]] || [[File:Dazzling_badge.png|frame|Dazzling Badge]] || [[File:Judo_tome.jpg|frame|Judo Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:benixiii_f.jpg|thumb|Benimaru XIII]] Own [[Benimaru XV]], [[Benimaru XIII]], [[Benimaru 2003]], [[Benimaru]]: HP+ 25%<br />
|| [[File:sylvie_f.png|thumb|Sylvie Paula Paula]] Own [[Benimaru XV]], [[Sylvie Paula Paula]], [[Crazy Lightning Shermie]]: HP+ 25%<br />
|-<br />
| <br />
[[File:shunxv_f.png|thumb|Shun'ei XV]] Own [[Benimaru XV]], [[Shun'ei XV]], [[Meitenkun XV]],: HP+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:benixv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill res and ULT res; increase your DMG and RES rates by 30%, and your DMG res and small skill chance by 40% (90% for the first round); when deployed, gain small skill; when deployed, gain 5 stacks of "Annihilating Lightning", and if there are more than 1 fighter in our team, each round gain 1 stack (can have at most 5 stacks at the same time), and while you are holding at least 1 stack, your HP won't drop lower than 5% due to attacks or DoT.<br><br />
Each successful gain of an Annihilating Lightning stack will increase your RES and block rates by 20%, can be stacked with similar buffs but the duration is calculated individually, lasts for 3 rounds and cannot be dispelled; each time you are attacked or share damage, if your HP is lower than 40%, consume 1 stack of Annihilating Lightning to recover 40% max HP and permanently increase your damage by 5%.<br><br />
When you consume a stack of Annihilating Lightning gain 1 stack of "Recharge", and if you have reach 5 stacks of Recharge, during the enemy's round consume 5 stacks of Recharge to trigger the "Lightning Escape" to an ally in the back row (makes the ally unable to be selected as target, lasts until our round, priority to the ally behind yourself, and if there is no ally behind you, then apply the effect to yourself); starting from round 2, when Lightning Escape applies to yourself, upgrade the effect to apply to all allies (can only be activated once and shares the limited with other "Transformation of Attack and Defense" effects).<br><br />
When dealt with fatal damage, cleanse your own negative effects (including petrification), recover full HP and rage and apply the Lightning Escape to yourself; when returning, gain 3 stacks of Annihilating Lightning (this death resist can only be gained once per battle).<br> <span style="color:orange"> Increase your small skill res and ULT res by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Increase your own small skill res and ULT res; increase your DMG and RES rates by <span style="color:red">40%</span>, and your DMG res and small skill chance by <span style="color:red">50%</span> (90% for the first round); when deployed, gain small skill <span style="color:red">and become immune to rage reduction for the first round</span>; when deployed, gain 5 stacks of "Annihilating Lightning", and if there are more than 1 fighter in our team, each round gain 1 stack (can have at most 5 stacks at the same time), <span style="color:red">at the start of the enemy's round there is a chance to gain 1 stack (the chance is equal to your own control rate *10% * number of enemies alive)</span>, and while you are holding at least 1 stack, your HP won't drop lower than <span style="color:red">10%</span> due to attacks or DoT.<br><br />
Each successful gain of an Annihilating Lightning stack will <span style="color:red">recover 200 rage</span> and increase your RES and block rates by <span style="color:red">25%</span>, can be stacked with similar buffs but the duration is calculated individually, lasts for 3 rounds and cannot be dispelled; each time you are attacked or share damage, if your HP is lower than 40%, consume 1 stack of Annihilating Lightning to recover <span style="color:red">50%</span> max HP and permanently increase your damage by 5%.<br><br />
When you consume a stack of Annihilating Lightning gain 1 stack of "Recharge", and if you have reach 5 stacks of Recharge, during the enemy's round consume 5 stacks of Recharge to trigger the "Lightning Escape" to an ally in the back row (makes the ally unable to be selected as target, <span style="color:red">recover 400 rage and cleanse their negative effects</span>, lasts until our round, priority to the ally behind yourself, and if there is no ally behind you, then apply the effect to yourself); starting from round 2, when Lightning Escape applies to yourself, upgrade the effect to apply to all allies (can only be activated once and shares the limited with other "Transformation of Attack and Defense" effects), <span style="color:red">and recover 800 rage to yourself and up to 3 allies that are not at full rage, and cleanse their negative effects as well.</span><br><br />
When dealt with fatal damage, cleanse your own negative effects (including petrification), <span style="color:red">heal all septic damage,</span> recover full HP and rage and apply the Lightning Escape to yourself; when returning, gain <span style="color:red">5</span> stacks of Annihilating Lightning, <span style="color:red">increase your own DMG res by 25% and become immune to rage reduction for 2 rounds, which cannot be dispelled</span> (this death resist can only be gained once per battle).<br> <span style="color:orange"> Increase your small skill res and ULT res by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:benixv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your own anti-crit rate and healing rate by 30%; recover 25% max HP and 200 rage for yourself; 40% chance to paralyze the target.<br><br />
If the target is paralyzed, deal additional damage equal to 40% max HP, otherwise increase your control-rate by 25% (can be stacked, until this attack successfully paralyzes the target, then lose half of the stacks); for 1 round, when attacked, if you are crowd-controlled, recover 15% lost HP and 150 rage (if paralyzed, double the amount), and at the start of our round, if you are at full rage, then cleanse your negative effects.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Attack a single enemy; increase your own anti-crit rate and healing rate by <span style="color:red">35%</span>; recover <span style="color:red">30%</span> max HP and <span style="color:red">300</span> rage for yourself; <span style="color:red">(10% + own control rate * 30%) chance to gain 1 stack of "Annihilating Lightning" (if failed, accumulate the chance, resets if successful);</span> <span style="color:red">60%</span> chance to paralyze the target.<br><br />
If the target is paralyzed, deal additional damage equal to <span style="color:red">60%</span> max HP, otherwise increase your control-rate by 25% (can be stacked, until this attack successfully paralyzes the target, then lose half of the stacks <span style="color:red">but keep at least 3 stacks</span>); for <span style="color:red">2</span> rounds, when attacked, if you are crowd-controlled, recover 15% lost HP and 150 rage (if paralyzed, double the amount), and at the start of our round, if you are at full rage, then cleanse your negative effects.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:benixv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20%, your ULT res by 40%, your resilience rate by 30% and your resilience power by 25%; for 2 rounds when attacked, there is a 30% chance to reduce the direct damage taken by 50% (cannot be dispelled); gain 1 stack of septic resistance; gain "Iron Wall": increase your DEF by 40% and your DMG res by 10% for 2 rounds.<br><br />
If you are in the front, share 25% of the damage that allies in the back take, and reduce that damage by 40% (stop sharing damage when your HP is lower than 10%, lasts for 2 rounds); when the shared damage accumulated is equal to your max HP, gain 1 stack of "Annihilating Lightning"; if you have Annihilating Lightning stacks, consume 1 to gain the following effects:<br><br />
1. Apply "Broken Armor" to the target (reduce their DEF by 40% for 2 rounds)<br><br />
2. Deal additional damage equal to 40% max HP (except for the main target, each other enemy with Broken Armor will increase this damage by 20%), with 40% splash damage to all other enemies with Broken Armor.<br><span style="color:orange">Deal 400%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">35%</span>, your ULT res by <span style="color:red">60%</span>, your resilience rate by <span style="color:red">50%</span> and your resilience power by 25%; for 2 rounds when attacked, there is a <span style="color:red">50%</span> chance to reduce the direct damage taken by 50% (cannot be dispelled); gain <span style="color:red">2</span> stacks of septic resistance; gain "Iron Wall": increase your DEF by <span style="color:red">(40% + 10% * # of enemies with broken armor)</span> and your DMG res by <span style="color:red">20%</span> for 2 rounds; <span style="color:red">for 2 rounds, when attacked by an enemy afflicted with "Broken Armor" or "Blunt", the attack won't be a critical hit (unless it's a guaranteed critical hit type of attack)</span>.<br><br />
If you are in the front, share <span style="color:red">35%</span> of the damage that allies in the back take, and reduce that damage by 40% (stop sharing damage when your HP is lower than 10%, lasts for 2 rounds); when the shared damage accumulated is equal to <span style="color:red">80%</span> of your max HP, gain 1 stack of "Annihilating Lightning"; if you have Annihilating Lightning stacks, consume 1 to gain the following effects:<br><br />
1. Apply Broken Armor to the target (reduce their DEF <span style="color:red">and RES</span> by 40% for 2 rounds)<br><br />
2. Deal additional damage equal to <span style="color:red">60%</span> max HP (except for the main target, each other enemy with Broken Armor will increase this damage by 20%), with 40% splash damage to all other enemies with Broken Armor.<br><span style="color:red">3. Gain a shield with value equal to 20% of your max HP.</span><br><span style="color:red">4. Apply 2 stacks of "Annihilating" to the main target (each stack reduces their DMG res by 5%), and apply 1 stack to other targets; at the end of our round, if Annihilating is not refreshed, reduce 1 stack.</span><br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack an <span style="color:red"><u>enemy column</u></span>; increase your ATK and DEF by <span style="color:red"><u>40%</u></span>, your ULT res by <span style="color:red"><u>65%</u></span>, your resilience rate by <span style="color:red">50%</span> and your resilience power by <span style="color:red"><u>30%</u></span>; for 2 rounds when attacked, there is a <span style="color:red">50%</span> chance to reduce the direct damage taken by 50% (cannot be dispelled); gain <span style="color:red">2</span> stacks of septic resistance; gain "Iron Wall": increase your DEF by <span style="color:red">(<u>45%</u> + 10% * # of enemies with broken armor)</span> and your DMG res by <span style="color:red"><u>25%</u></span> for 2 rounds; <span style="color:red">for 2 rounds, when attacked by an enemy afflicted with "Broken Armor" or "Blunt", the attack won't be a critical hit (unless it's a guaranteed critical hit type of attack)</span>.<br><br />
If you are in the front, share <span style="color:red">35%</span> of the damage that allies in the back take, and reduce that damage by 40% (stop sharing damage when your HP is lower than 10%, lasts for 2 rounds); when the shared damage accumulated is equal to <span style="color:red">80%</span> of your max HP, gain 1 stack of "Annihilating Lightning"; if you have Annihilating Lightning stacks, consume 1 to gain the following effects:<br><br />
1. Apply Broken Armor to the target (reduce their DEF <span style="color:red">and RES</span> by <span style="color:red"><u>45%</u></span> for 2 rounds)<br><br />
2. Deal additional damage equal to <span style="color:red">60%</span> max HP (except for the main target, each other enemy with Broken Armor will increase this damage by 20%), with <span style="color:red"><u>45%</u></span> splash damage to all other enemies with Broken Armor.<br><span style="color:red">3. Gain a shield with value equal to <span style="color:red"><u>30%</u></span> of your max HP <span style="color:red"><u>plus 50% of the damage dealt by this ult, up to max HP</u>.</span><br><span style="color:red">4. Apply <span style="color:red"><u>3</u></span> stacks of "Annihilating" to the main target (each stack reduces their DMG res by 5%), and apply <span style="color:red"><u>2</u></span> stacks to other targets; at the end of our round, if Annihilating is not refreshed, reduce 1 stack.</span><br><span style="color:red"><u>5. If the consumed stack of Annihilating is the last one, immediately recover 1.</u></span><br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:dazzling_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:dazzling_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:judo_tome.jpg|center]] 1 || [[File:dazzling_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:judo_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:benixv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:judo_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:dazzling_badge.jpg|center]] 1 [[File:judo_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:benixv_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:judo_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:dazzling_badge.jpg|center]] 1|| [[File:benixv_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:dazzling_badge.jpg|center]] 1 || [[File:benixv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:judo_tome.jpg|center]] 1 [[File:dazzling_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:judo_tome.jpg|center]] 1||[[File:benixv_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:judo_tome.jpg|center]] 1 [[File:dazzling_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:dazzling_badge.jpg|center]] 2 [[File:judo_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:benixv_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Orochi_Chris_XV&diff=3609Orochi Chris XV2023-09-21T04:40:36Z<p>Admin: Created page with "{{#widget:Translator}} == Orochi Chris (KoF XV) == <br> <tabs> <tab name="Normal"> File:ochrisxv.png </tab> <tab name="Fashion"> File:ochrisxv_fashion.png</tab> </tabs> <br> <b>Fighter groups: <br> <b>Type: </b>DPS <br> <b>Aptitude:</b> 15 </b> <br><br> File:Tigersoul.jpg <b>Tiger Soul</b> <br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking {| class="wikitable" |- | File:ochrisxv_weapon.png || File:Orochi_badge.png|frame|Oroch..."</p>
<hr />
<div>{{#widget:Translator}}<br />
== Orochi Chris (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:ochrisxv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:ochrisxv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>DPS<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Tigersoul.jpg]] <b>Tiger Soul</b><br />
<br>Gain a lot of rage when a fighter dies, and gain extra rage when attacking<br />
{| class="wikitable"<br />
|-<br />
| [[File:ochrisxv_weapon.png]] || [[File:Orochi_badge.png|frame|Orochi Badge]] || [[File:Scorching_tome.jpg|frame|Scorching Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:ifchris_f.jpg|thumb|Infernal Fate Chris]] Own [[Orochi Chris XV]], [[Infernal Fate Chris]], [[Orochi Chris]], [[Chris]]: ATK+ 25%<br />
|| [[File:clshermie_f.png|thumb|Crazy Lightning Shermie]] Own [[Orochi Chris XV]], [[Crazy Lightning Shermie]], [[Dry Earth Yashiro]]: ATK+ 25%<br />
|-<br />
| <br />
[[File:ashxiii_f.png|thumb|Ash XIII]] Own [[Orochi Chris XV]], [[Ash XIII]], [[Iori XIV]],: ATK+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own ULT damage and ULT res by 50%; increase your ATK and DEF by 30% and all allies' perfect combo chance and healing rate by 25%; when you are in the back row, you are immune to burning and bleeding; maximum damage taken in a single attack is capped at 40%~80~ max HP, the more enemies the less value, minimum value reached when there are 4 enemies, refreshes every round; damage taken by reflection is reduced by 30%; when deployed, refresh small skills; when deployed and at the beginning of each round, increase your amount of "Sleepiness" by (8% max HP * # of allies), accumulating amount up to max HP, and when being attacked, consume Sleepiness to recover the same amount of HP (max amount recovered per hit is capped at 25% lost HP, max HP is calculated before any septic damage).<br><br />
When deployed, and at the beginning of each round, enter "Sleep": gets rid of "Awake", apply "Feeling Sleepy" to crowd controlled enemies (reduces their RES rate by 25% and their block rate by 30%, can be stacked up to 3 times, lasts for 2 rounds, each round each fighter can only be affected once); when being attacked 1~3 times (the more enemies the more times) get rid of Sleep, recovering 400 rage, cleansing your own negative effects, counterattacking with small skills and gaining Awake: increase your control-free rate by 70% and becoming immune to rage reduction, lasts until you gain Sleep again. Sleep, Awake and Feeling Sleepy cannot be dispelled.<br><b>[Interference skill]:</b> When deployed, reduce the ATK of all enemy fighters (for the duration of the entire fight) and 30% RES (for 3 rounds).<br> <span style="color:orange"> Decrease the enemies' ATK by 30% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> WIP.<br> <span style="color:orange"> Increase your small skill res and ULT res by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:ochrisxv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your rage recovery speed by 15% and your small skill chance and small skill damage by 30%; dispel the target's buffs (including "Iron Wall", and deal additional damage equal to 15% max HP; recover 200 rage for yourself; recover HP to yourself and an ally with the lowest HP% by 15% max HP.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> WIP.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:ochrisxv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack all enemies; increase your DMG and RES by 20%, your anti-crit and damage power by 30% and your crit rate by an amount equal to 10% of the total sum of your own DMG and RES rates; deal additional damage equal to 10% max HP.<br><br />
There is a 30% chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (30% + # of Feeling Sleepy stacks * 10%) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
Recover 10% max HP for all allies; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover 20% lost HP for the ally with the lowest current HP% (at least 10% max HP); increase the value of Sleepy by an amount equal to 25% of the damage that this ult dealt..<br><span style="color:orange">Deal 160%+25 points of damage to all enemies(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack all enemies; increase your DMG and RES by <span style="color:red">30%</span>, your anti-crit and damage power by <span style="color:red">40%</span> and your crit rate by an amount equal to <span style="color:red">15%</span> of the total sum of your own DMG and RES rates; deal additional damage equal to <span style="color:red">15%</span> max HP.<br><br />
There is a <span style="color:red">40%</span> chance (increase 10% chance for each stack of "Feeling Sleepy") to put 1 target (priority to back row) into "Asleep" (lasts 1 round, cannot be cleansed, when the target receives accumulated damage equal to (<span style="color:red">40%</span> + # of Feeling Sleepy stacks * <span style="color:red">15%</span>) max HP, the target will wake up early, some special targets cannot be put into Asleep; cleanse 1 ally's negative effects (priority to a crowd-controlled ally).<br><br />
<span style="color:red">Heal the septic damage for the ally with the most septic for an amount equal to 15% max HP</span>, recover <span style="color:red">15%</span> max HP for all allies; <span style="color:red">add 1 stack of "Hazy" for all allies (increase 4% damage, RES, ATK, DEF, can be stacked, lasts for 2 rounds, each stack is calculated separately, can be stacked with similar buffs, cannot be dispelled)</span>; for 1 round, when being attacked and "Sleepy" is not completely consumed, recover <span style="color:red">25%</span> lost HP for the ally with the lowest current HP% (at least <span style="color:red">15%</span> max HP) <span style="color:red">and you gain 1 stack of Hazy</span>; increase the value of Sleepy by an amount equal to <span style="color:red">50%</span> of the damage that this ult dealt.<br><span style="color:orange">Deal 170%+25 points of damage to a single enemy(level 1).<br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ashxiii_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:ashxiii_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ashxiii_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Benimaru_XV&diff=3608Benimaru XV2023-09-21T04:33:34Z<p>Admin: /* Skill description */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Benimaru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:benixv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:benixv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>TANK<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Bearsoul.jpg]] <b>Bear Soul</b><br />
<br>Start the fight with a lot of rage, and gain extra rage when attacked<br />
{| class="wikitable"<br />
|-<br />
| [[File:benixv_weapon.png]] || [[File:Dazzling_badge.png|frame|Dazzling Badge]] || [[File:Judo_tome.jpg|frame|Judo Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:benixiii_f.jpg|thumb|Benimaru XIII]] Own [[Benimaru XV]], [[Benimaru XIII]], [[Benimaru 2003]], [[Benimaru]]: HP+ 25%<br />
|| [[File:sylvie_f.png|thumb|Sylvie Paula Paula]] Own [[Benimaru XV]], [[Sylvie Paula Paula]], [[Crazy Lightning Shermie]]: HP+ 25%<br />
|-<br />
| <br />
[[File:shunxv_f.png|thumb|Shun'ei XV]] Own [[Benimaru XV]], [[Shun'ei XV]], [[Meitenkun XV]],: HP+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:benixv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill res and ULT res; increase your DMG and RES rates by 30%, and your DMG res and small skill chance by 40% (90% for the first round); when deployed, gain small skill; when deployed, gain 5 stacks of "Annihilating Lightning", and if there are more than 1 fighter in our team, each round gain 1 stack (can have at most 5 stacks at the same time), and while you are holding at least 1 stack, your HP won't drop lower than 5% due to attacks or DoT.<br><br />
Each successful gain of an Annihilating Lightning stack will increase your RES and block rates by 20%, can be stacked with similar buffs but the duration is calculated individually, lasts for 3 rounds and cannot be dispelled; each time you are attacked or share damage, if your HP is lower than 40%, consume 1 stack of Annihilating Lightning to recover 40% max HP and permanently increase your damage by 5%.<br><br />
When you consume a stack of Annihilating Lightning gain 1 stack of "Recharge", and if you have reach 5 stacks of Recharge, during the enemy's round consume 5 stacks of Recharge to trigger the "Lightning Escape" to an ally in the back row (makes the ally unable to be selected as target, lasts until our round, priority to the ally behind yourself, and if there is no ally behind you, then apply the effect to yourself); starting from round 2, when Lightning Escape applies to yourself, upgrade the effect to apply to all allies (can only be activated once and shares the limited with other "Transformation of Attack and Defense" effects).<br><br />
When dealt with fatal damage, cleanse your own negative effects (including petrification), recover full HP and rage and apply the Lightning Escape to yourself; when returning, gain 3 stacks of Annihilating Lightning (this death resist can only be gained once per battle).<br> <span style="color:orange"> Increase your small skill res and ULT res by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Increase your own small skill res and ULT res; increase your DMG and RES rates by <span style="color:red">40%</span>, and your DMG res and small skill chance by <span style="color:red">50%</span> (90% for the first round); when deployed, gain small skill <span style="color:red">and become immune to rage reduction for the first round</span>; when deployed, gain 5 stacks of "Annihilating Lightning", and if there are more than 1 fighter in our team, each round gain 1 stack (can have at most 5 stacks at the same time), <span style="color:red">at the start of the enemy's round there is a chance to gain 1 stack (the chance is equal to your own control rate *10% * number of enemies alive)</span>, and while you are holding at least 1 stack, your HP won't drop lower than <span style="color:red">10%</span> due to attacks or DoT.<br><br />
Each successful gain of an Annihilating Lightning stack will <span style="color:red">recover 200 rage</span> and increase your RES and block rates by <span style="color:red">25%</span>, can be stacked with similar buffs but the duration is calculated individually, lasts for 3 rounds and cannot be dispelled; each time you are attacked or share damage, if your HP is lower than 40%, consume 1 stack of Annihilating Lightning to recover <span style="color:red">50%</span> max HP and permanently increase your damage by 5%.<br><br />
When you consume a stack of Annihilating Lightning gain 1 stack of "Recharge", and if you have reach 5 stacks of Recharge, during the enemy's round consume 5 stacks of Recharge to trigger the "Lightning Escape" to an ally in the back row (makes the ally unable to be selected as target, <span style="color:red">recover 400 rage and cleanse their negative effects</span>, lasts until our round, priority to the ally behind yourself, and if there is no ally behind you, then apply the effect to yourself); starting from round 2, when Lightning Escape applies to yourself, upgrade the effect to apply to all allies (can only be activated once and shares the limited with other "Transformation of Attack and Defense" effects), <span style="color:red">and recover 800 rage to yourself and up to 3 allies that are not at full rage, and cleanse their negative effects as well.</span><br><br />
When dealt with fatal damage, cleanse your own negative effects (including petrification), <span style="color:red">heal all septic damage,</span> recover full HP and rage and apply the Lightning Escape to yourself; when returning, gain <span style="color:red">5</span> stacks of Annihilating Lightning, <span style="color:red">increase your own DMG res by 25% and become immune to rage reduction for 2 rounds, which cannot be dispelled</span> (this death resist can only be gained once per battle).<br> <span style="color:orange"> Increase your small skill res and ULT res by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:benixv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your own anti-crit rate and healing rate by 30%; recover 25% max HP and 200 rage for yourself; 40% chance to paralyze the target.<br><br />
If the target is paralyzed, deal additional damage equal to 40% max HP, otherwise increase your control-rate by 25% (can be stacked, until this attack successfully paralyzes the target, then lose half of the stacks); for 1 round, when attacked, if you are crowd-controlled, recover 15% lost HP and 150 rage (if paralyzed, double the amount), and at the start of our round, if you are at full rage, then cleanse your negative effects.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Attack a single enemy; increase your own anti-crit rate and healing rate by <span style="color:red">35%</span>; recover <span style="color:red">30%</span> max HP and <span style="color:red">300</span> rage for yourself; <span style="color:red">(10% + own control rate * 30%) chance to gain 1 stack of "Annihilating Lightning" (if failed, accumulate the chance, resets if successful);</span> <span style="color:red">60%</span> chance to paralyze the target.<br><br />
If the target is paralyzed, deal additional damage equal to <span style="color:red">60%</span> max HP, otherwise increase your control-rate by 25% (can be stacked, until this attack successfully paralyzes the target, then lose half of the stacks <span style="color:red">but keep at least 3 stacks</span>); for <span style="color:red">2</span> rounds, when attacked, if you are crowd-controlled, recover 15% lost HP and 150 rage (if paralyzed, double the amount), and at the start of our round, if you are at full rage, then cleanse your negative effects.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:benixv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20%, your ULT res by 40%, your resilience rate by 30% and your resilience power by 25%; for 2 rounds when attacked, there is a 30% chance to reduce the direct damage taken by 50% (cannot be dispelled); gain 1 stack of septic resistance; gain "Iron Wall": increase your DEF by 40% and your DMG res by 10% for 2 rounds.<br><br />
If you are in the front, share 25% of the damage that allies in the back take, and reduce that damage by 40% (stop sharing damage when your HP is lower than 10%, lasts for 2 rounds); when the shared damage accumulated is equal to your max HP, gain 1 stack of "Annihilating Lightning"; if you have Annihilating Lightning stacks, consume 1 to gain the following effects:<br><br />
1. Apply "Broken Armor" to the target (reduce their DEF by 40% for 2 rounds)<br><br />
2. Deal additional damage equal to 40% max HP (except for the main target, each other enemy with Broken Armor will increase this damage by 20%), with 40% splash damage to all other enemies with Broken Armor.<br><span style="color:orange">Deal 400%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">35%</span>, your ULT res by <span style="color:red">60%</span>, your resilience rate by <span style="color:red">50%</span> and your resilience power by 25%; for 2 rounds when attacked, there is a <span style="color:red">50%</span> chance to reduce the direct damage taken by 50% (cannot be dispelled); gain <span style="color:red">2</span> stacks of septic resistance; gain "Iron Wall": increase your DEF by <span style="color:red">(40% + 10% * # of enemies with broken armor)</span> and your DMG res by <span style="color:red">20%</span> for 2 rounds; <span style="color:red">for 2 rounds, when attacked by an enemy afflicted with "Broken Armor" or "Blunt", the attack won't be a critical hit (unless it's a guaranteed critical hit type of attack)</span>.<br><br />
If you are in the front, share <span style="color:red">35%</span> of the damage that allies in the back take, and reduce that damage by 40% (stop sharing damage when your HP is lower than 10%, lasts for 2 rounds); when the shared damage accumulated is equal to <span style="color:red">80%</span> of your max HP, gain 1 stack of "Annihilating Lightning"; if you have Annihilating Lightning stacks, consume 1 to gain the following effects:<br><br />
1. Apply Broken Armor to the target (reduce their DEF <span style="color:red">and RES</span> by 40% for 2 rounds)<br><br />
2. Deal additional damage equal to <span style="color:red">60%</span> max HP (except for the main target, each other enemy with Broken Armor will increase this damage by 20%), with 40% splash damage to all other enemies with Broken Armor.<br><span style="color:red">3. Gain a shield with value equal to 20% of your max HP.</span><br><span style="color:red">4. Apply 2 stacks of "Annihilating" to the main target (each stack reduces their DMG res by 5%), and apply 1 stack to other targets; at the end of our round, if Annihilating is not refreshed, reduce 1 stack.</span><br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> Attack an <span style="color:red"><u>enemy column</u></span>; increase your ATK and DEF by <span style="color:red"><u>40%</u></span>, your ULT res by <span style="color:red"><u>65%</u></span>, your resilience rate by <span style="color:red">50%</span> and your resilience power by <span style="color:red"><u>30%</u></span>; for 2 rounds when attacked, there is a <span style="color:red">50%</span> chance to reduce the direct damage taken by 50% (cannot be dispelled); gain <span style="color:red">2</span> stacks of septic resistance; gain "Iron Wall": increase your DEF by <span style="color:red">(<u>45%</u> + 10% * # of enemies with broken armor)</span> and your DMG res by <span style="color:red"><u>25%</u></span> for 2 rounds; <span style="color:red">for 2 rounds, when attacked by an enemy afflicted with "Broken Armor" or "Blunt", the attack won't be a critical hit (unless it's a guaranteed critical hit type of attack)</span>.<br><br />
If you are in the front, share <span style="color:red">35%</span> of the damage that allies in the back take, and reduce that damage by 40% (stop sharing damage when your HP is lower than 10%, lasts for 2 rounds); when the shared damage accumulated is equal to <span style="color:red">80%</span> of your max HP, gain 1 stack of "Annihilating Lightning"; if you have Annihilating Lightning stacks, consume 1 to gain the following effects:<br><br />
1. Apply Broken Armor to the target (reduce their DEF <span style="color:red">and RES</span> by <span style="color:red"><u>45%</u></span> for 2 rounds)<br><br />
2. Deal additional damage equal to <span style="color:red">60%</span> max HP (except for the main target, each other enemy with Broken Armor will increase this damage by 20%), with <span style="color:red"><u>45%</u></span> splash damage to all other enemies with Broken Armor.<br><span style="color:red">3. Gain a shield with value equal to <span style="color:red"><u>30%</u></span> of your max HP <span style="color:red"><u>plus 50% of the damage dealt by this ult, up to max HP</u>.</span><br><span style="color:red">4. Apply <span style="color:red"><u>3</u></span> stacks of "Annihilating" to the main target (each stack reduces their DMG res by 5%), and apply <span style="color:red"><u>2</u></span> stacks to other targets; at the end of our round, if Annihilating is not refreshed, reduce 1 stack.</span><br><span style="color:red"><u>5. If the consumed stack of Annihilating is the last one, immediately recover 1.</u></span><br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ashxiii_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:ashxiii_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ashxiii_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Benimaru_XV&diff=3607Benimaru XV2023-09-21T04:22:10Z<p>Admin: /* Fates and Gates */</p>
<hr />
<div>{{#widget:Translator}}<br />
== Benimaru (KoF XV) ==<br />
<br><br />
<tabs><br />
<tab name="Normal"><br />
[[File:benixv.png]] </tab><br />
<tab name="Fashion"><br />
[[File:benixv_fashion.png]]</tab><br />
</tabs><br />
<br><br />
<b>Fighter groups:<br />
<br><br />
<b>Type: </b>TANK<br />
<br><br />
<b>Aptitude:</b> 15<br />
</b><br />
<br><br><br />
[[File:Bearsoul.jpg]] <b>Bear Soul</b><br />
<br>Start the fight with a lot of rage, and gain extra rage when attacked<br />
{| class="wikitable"<br />
|-<br />
| [[File:benixv_weapon.png]] || [[File:Dazzling_badge.png|frame|Dazzling Badge]] || [[File:Judo_tome.jpg|frame|Judo Tome]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK and HP. All damage from your skills ignore control-free.</b></span><br />
|}<br />
<br />
== Fates and Gates ==<br />
{| class="wikitable"<br />
|-<br />
| <br />
[[File:benixiii_f.jpg|thumb|Benimaru XIII]] Own [[Benimaru XV]], [[Benimaru XIII]], [[Benimaru 2003]], [[Benimaru]]: HP+ 25%<br />
|| [[File:sylvie_f.png|thumb|Sylvie Paula Paula]] Own [[Benimaru XV]], [[Sylvie Paula Paula]], [[Crazy Lightning Shermie]]: HP+ 25%<br />
|-<br />
| <br />
[[File:shunxv_f.png|thumb|Shun'ei XV]] Own [[Benimaru XV]], [[Shun'ei XV]], [[Meitenkun XV]],: HP+ 25%<br />
|| [[File:Eight_gate.jpg|thumb|Gates partners]] <b>TBD</b><br />
|}<br />
<br />
== Skill description ==<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:benixv_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own small skill res and ULT res; increase your DMG and RES rates by 30%, and your DMG res and small skill chance by 40% (90% for the first round); when deployed, gain small skill; when deployed, gain 5 stacks of "Annihilating Lightning", and if there are more than 1 fighter in our team, each round gain 1 stack (can have at most 5 stacks at the same time), and while you are holding at least 1 stack, your HP won't drop lower than 5% due to attacks or DoT.<br><br />
Each successful gain of an Annihilating Lightning stack will increase your RES and block rates by 20%, can be stacked with similar buffs but the duration is calculated individually, lasts for 3 rounds and cannot be dispelled; each time you are attacked or share damage, if your HP is lower than 40%, consume 1 stack of Annihilating Lightning to recover 40% max HP and permanently increase your damage by 5%.<br><br />
When you consume a stack of Annihilating Lightning gain 1 stack of "Recharge", and if you have reach 5 stacks of Recharge, during the enemy's round consume 5 stacks of Recharge to trigger the "Lightning Escape" to an ally in the back row (makes the ally unable to be selected as target, lasts until our round, priority to the ally behind yourself, and if there is no ally behind you, then apply the effect to yourself); starting from round 2, when Lightning Escape applies to yourself, upgrade the effect to apply to all allies (can only be activated once and shares the limited with other "Transformation of Attack and Defense" effects).<br><br />
When dealt with fatal damage, cleanse your own negative effects (including petrification), recover full HP and rage and apply the Lightning Escape to yourself; when returning, gain 3 stacks of Annihilating Lightning (this death resist can only be gained once per battle).<br> <span style="color:orange"> Increase your small skill res and ULT res by 25% (at level 1)</span></tab> <br />
<br />
<tab name="Lake gate"> Increase your own small skill res and ULT res; increase your DMG and RES rates by <span style="color:red">40%</span>, and your DMG res and small skill chance by <span style="color:red">50%</span> (90% for the first round); when deployed, gain small skill <span style="color:red">and become immune to rage reduction for the first round</span>; when deployed, gain 5 stacks of "Annihilating Lightning", and if there are more than 1 fighter in our team, each round gain 1 stack (can have at most 5 stacks at the same time), <span style="color:red">at the start of the enemy's round there is a chance to gain 1 stack (the chance is equal to your own control rate *10% * number of enemies alive)</span>, and while you are holding at least 1 stack, your HP won't drop lower than <span style="color:red">10%</span> due to attacks or DoT.<br><br />
Each successful gain of an Annihilating Lightning stack will <span style="color:red">recover 200 rage</span> and increase your RES and block rates by <span style="color:red">25%</span>, can be stacked with similar buffs but the duration is calculated individually, lasts for 3 rounds and cannot be dispelled; each time you are attacked or share damage, if your HP is lower than 40%, consume 1 stack of Annihilating Lightning to recover <span style="color:red">50%</span> max HP and permanently increase your damage by 5%.<br><br />
When you consume a stack of Annihilating Lightning gain 1 stack of "Recharge", and if you have reach 5 stacks of Recharge, during the enemy's round consume 5 stacks of Recharge to trigger the "Lightning Escape" to an ally in the back row (makes the ally unable to be selected as target, <span style="color:red">recover 400 rage and cleanse their negative effects</span>, lasts until our round, priority to the ally behind yourself, and if there is no ally behind you, then apply the effect to yourself); starting from round 2, when Lightning Escape applies to yourself, upgrade the effect to apply to all allies (can only be activated once and shares the limited with other "Transformation of Attack and Defense" effects), <span style="color:red">and recover 800 rage to yourself and up to 3 allies that are not at full rage, and cleanse their negative effects as well.</span><br><br />
When dealt with fatal damage, cleanse your own negative effects (including petrification), <span style="color:red">heal all septic damage,</span> recover full HP and rage and apply the Lightning Escape to yourself; when returning, gain <span style="color:red">5</span> stacks of Annihilating Lightning, <span style="color:red">increase your own DMG res by 25% and become immune to rage reduction for 2 rounds, which cannot be dispelled</span> (this death resist can only be gained once per battle).<br> <span style="color:orange"> Increase your small skill res and ULT res by 30% (at level 1)</span></tab> <br />
</tabs><br />
|}<br />
{| class="wikitable"<br />
|-<br />
| <b></b> [[File:benixv_skill.png|thumb|Skill]] || <br />
<br />
<tabs><tab name="Normal"> Attack a single enemy; increase your own anti-crit rate and healing rate by 30%; recover 25% max HP and 200 rage for yourself; 40% chance to paralyze the target.<br><br />
If the target is paralyzed, deal additional damage equal to 40% max HP, otherwise increase your control-rate by 25% (can be stacked, until this attack successfully paralyzes the target, then lose half of the stacks); for 1 round, when attacked, if you are crowd-controlled, recover 15% lost HP and 150 rage (if paralyzed, double the amount), and at the start of our round, if you are at full rage, then cleanse your negative effects.<br><br />
<span style="color:orange"> Deal 160%+15 damage to a single enemy(level 1)</span></tab><br />
<br />
<tab name="Thunder gate"> Attack a single enemy; increase your own anti-crit rate and healing rate by <span style="color:red">35%</span>; recover <span style="color:red">30%</span> max HP and <span style="color:red">300</span> rage for yourself; <span style="color:red">(10% + own control rate * 30%) chance to gain 1 stack of "Annihilating Lightning" (if failed, accumulate the chance, resets if successful);</span> <span style="color:red">60%</span> chance to paralyze the target.<br><br />
If the target is paralyzed, deal additional damage equal to <span style="color:red">60%</span> max HP, otherwise increase your control-rate by 25% (can be stacked, until this attack successfully paralyzes the target, then lose half of the stacks <span style="color:red">but keep at least 3 stacks</span>); for <span style="color:red">2</span> rounds, when attacked, if you are crowd-controlled, recover 15% lost HP and 150 rage (if paralyzed, double the amount), and at the start of our round, if you are at full rage, then cleanse your negative effects.<br><br />
<span style="color:orange"> Deal 180%+15 damage to a single enemy(level 1)</span></tab></tabs><br />
<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
| <b>ULT</b> [[File:benixv_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single enemy; increase your ATK and DEF by 20%, your ULT res by 40%, your resilience rate by 30% and your resilience power by 25%; for 2 rounds when attacked, there is a 30% chance to reduce the direct damage taken by 50% (cannot be dispelled); gain 1 stack of septic resistance; gain "Iron Wall": increase your DEF by 40% and your DMG res by 10% for 2 rounds.<br><br />
If you are in the front, share 25% of the damage that allies in the back take, and reduce that damage by 40% (stop sharing damage when your HP is lower than 10%, lasts for 2 rounds); when the shared damage accumulated is equal to your max HP, gain 1 stack of "Annihilating Lightning"; if you have Annihilating Lightning stacks, consume 1 to gain the following effects:<br><br />
1. Apply "Broken Armor" to the target (reduce their DEF by 40% for 2 rounds)<br><br />
2. Deal additional damage equal to 40% max HP (except for the main target, each other enemy with Broken Armor will increase this damage by 20%), with 40% splash damage to all other enemies with Broken Armor.<br><span style="color:orange">Deal 400%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Weapon"> Attack a single enemy; increase your ATK and DEF by <span style="color:red">35%</span>, your ULT res by <span style="color:red">60%</span>, your resilience rate by <span style="color:red">50%</span> and your resilience power by 25%; for 2 rounds when attacked, there is a <span style="color:red">50%</span> chance to reduce the direct damage taken by 50% (cannot be dispelled); gain <span style="color:red">2</span> stacks of septic resistance; gain "Iron Wall": increase your DEF by <span style="color:red">(40% + 10% * # of enemies with broken armor)</span> and your DMG res by <span style="color:red">20%</span> for 2 rounds; <span style="color:red">for 2 rounds, when attacked by an enemy afflicted with "Broken Armor" or "Blunt", the attack won't be a critical hit (unless it's a guaranteed critical hit type of attack)</span>.<br><br />
If you are in the front, share <span style="color:red">35%</span> of the damage that allies in the back take, and reduce that damage by 40% (stop sharing damage when your HP is lower than 10%, lasts for 2 rounds); when the shared damage accumulated is equal to <span style="color:red">80%</span> of your max HP, gain 1 stack of "Annihilating Lightning"; if you have Annihilating Lightning stacks, consume 1 to gain the following effects:<br><br />
1. Apply Broken Armor to the target (reduce their DEF <span style="color:red">and RES</span> by 40% for 2 rounds)<br><br />
2. Deal additional damage equal to <span style="color:red">60%</span> max HP (except for the main target, each other enemy with Broken Armor will increase this damage by 20%), with 40% splash damage to all other enemies with Broken Armor.<br><span style="color:red">3. Gain a shield with value equal to 20% of your max HP.</span><br><span style="color:red">4. Apply 2 stacks of "Annihilating" to the main target (each stack reduces their DMG res by 5%), and apply 1 stck to other targets; at the end of our round, if Annihilating is not refreshed, reduce 1 stack.</span><br><span style="color:orange">Deal 430%+25 points of damage to the target(level 1).</span> </tab><br />
<br />
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP<br />
<br><span style="color:orange">Deal 300%+25 points of damage to the target(level 1). Another ULT deals 300%+25 points of damage to all enemies. </span></tab></tabs><br />
|}<br />
<br><br />
<br />
Thanks to Xiaohai (S47/S79) for this translation.<br />
<br />
== Gates resources requirements ==<br />
<br />
<br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Heaven gate <br />
!colspan="3"| Lake gate<br />
|-<br />
!colspan="3"|<br />
* Quality reaches Orange+1<br />
* Fighter reaches 5 stars<br />
* Fightsoul levels sum 40 <br />
!colspan="3"|<br />
* 4 stars in the Heaven gate<br />
* 10 stars total on the equipment<br />
* Junior, Senior, Super's Eso Lv. 600+<br />
|-<br />
|[[File:charfrags.png|center]] 4 || || [[File:gold.png|center]] .9M <br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.2M<br />
|-<br />
| [[File:charfrags.png|center]] 4|| || [[File:gold.png|center]] 1.2M<br />
|| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|-<br />
| [[File:charfrags.png|center]] 5|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.4M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.6M <br />
|| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 2.1M<br />
|-<br />
| [[File:charfrags.png|center]] 6|| [[File:ag.jpg|center]] 2|| [[File:gold.png|center]] 1.8M <br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 25|| <b>Total: [[File:ag.jpg|center]] 6|| <b>Total: [[File:gold.png|center]] 6.9M<br />
|| <b>Total: [[File:charfrags.png|center]] 38|| <b>Total: [[File:ag.jpg|center]] 11 || <b>Total: [[File:gold.png|center]] 8M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Fire gate <br />
!colspan="3"| Thunder gate<br />
|-<br />
!colspan="3"|<br />
* 4 stars in the Lake gate<br />
* Quality reaches Orange+2<br />
* Fightsoul levels sum 60 <br />
!colspan="3"|<br />
* 4 stars in the Fire gate<br />
* Fighter reaches 6 stars<br />
* PARTNERS TBD reach Purple+3<br />
|-<br />
|[[File:charfrags.png|center]] 5 || [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.5M<br />
|| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 1.8M<br />
|-<br />
| [[File:charfrags.png|center]] 8|| [[File:ag.jpg|center]] 2 || [[File:gold.png|center]] 1.9M <br />
|| [[File:charfrags.png|center]]10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M<br />
|-<br />
| [[File:charfrags.png|center]] 10|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.3M <br />
|| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 2.7M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3|| [[File:gold.png|center]] 2.7M <br />
|| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 5 || [[File:gold.png|center]] 3.2M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3M<br />
|| [[File:charfrags.png|center]] 15|| [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 50|| <b>Total: [[File:ag.jpg|center]] 14|| <b>Total: [[File:gold.png|center]] 11.4M<br />
|| <b>Total: [[File:charfrags.png|center]] 62|| <b>Total: [[File:ag.jpg|center]] 16 [[File:Gale_badge.jpg|center]] 1 || <b>Total: [[File:gold.png|center]] 13.6M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Wind gate <br />
!colspan="4"| Water gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Thunder gate<br />
* Quality reaches Orange+3<br />
* PARTNERS TBD Lake gate open<br />
!colspan="4"|<br />
* 5 stars in the Wind gate<br />
* Junior, Senior, Super Eso all quality Orange+ <br />
* Junior, Senior, Super's Eso Lv. 1200+<br />
|-<br />
|[[File:charfrags.png|center]] 12 || [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 2.4M<br />
|| [[File:charfrags.png|center]] 16||[[File:ag.jpg|center]] 4 || [[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 3.6M<br />
|-<br />
| [[File:charfrags.png|center]] 12|| [[File:ag.jpg|center]] 3 || [[File:gold.png|center]] 3M <br />
|| [[File:charfrags.png|center]]20|| [[File:ag.jpg|center]] 8||[[File:pf.jpg|center]] 5|| [[File:gold.png|center]] 4.5M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 3.6M<br />
|| [[File:charfrags.png|center]] 24|| [[File:ag.jpg|center]] 8|| [[File:pf.jpg|center]] 6||[[File:gold.png|center]] 5.4M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 4|| [[File:gold.png|center]] 4.2M<br />
|| [[File:charfrags.png|center]] 28 ||[[File:Thai_boxing_tome.jpg|center]] 1 || [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 6.3M<br />
|-<br />
| [[File:charfrags.png|center]] 21|| [[File:ag.jpg|center]] 6 [[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 4.2M<br />
|| [[File:ag.jpg|center]] 10|| [[File:pf.jpg|center]] 8||[[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 7.2M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 75|| <b>Total: [[File:ag.jpg|center]] 20[[File:Thai_boxing_tome.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 18M<br />
|| <b>Total: [[File:charfrags.png|center]] 88|| <b>Total: [[File:ag.jpg|center]] 30 [[File:Gale_badge.jpg|center]] 1 [[File:Thai_boxing_tome.jpg|center]] 1 || <b>Total: [[File:pf.jpg|center]] 24 [[File:ashxiii_weapon.jpg|center]] 1 ||<b>Total: [[File:gold.png|center]] 27M </b><br />
|}<br />
<br><br />
{| class="wikitable" style="text-align: center<br />
|-<br />
!colspan="3"| Rock gate <br />
!colspan="4"| Earth gate<br />
|-<br />
!colspan="3"|<br />
* 5 stars in the Water gate<br />
* Quality reaches Orange+4<br />
* 25 stars total on the equipment<br />
!colspan="4"|<br />
* 5 stars in the Rock gate <br />
* Junior, Senior, Super's Eso Lv. 1600+<br />
* PARTNERS TBD Wind gate open<br />
|-<br />
|[[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 4.8M<br />
|| [[File:charfrags.png|center]] 25||[[File:ag.jpg|center]] 15|| [[File:pf.jpg|center]] 18|| [[File:gold.png|center]] 6M<br />
|-<br />
| [[File:charfrags.png|center]] 15|| [[File:ag.jpg|center]] 8|| [[File:gold.png|center]] 6M <br />
|| [[File:ag.jpg|center]]15|| [[File:pf.jpg|center]] 27||[[File:Thai_boxing_tome.jpg|center]] 1|| [[File:gold.png|center]] 7.5M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 10|| [[File:gold.png|center]] 7.2M<br />
|| [[File:charfrags.png|center]] 40|| [[File:Gale_badge.jpg|center]] 1|| [[File:ashxiii_weapon.jpg|center]] 1||[[File:gold.png|center]] 9M<br />
|-<br />
| [[File:charfrags.png|center]] 20|| [[File:ag.jpg|center]] 12|| [[File:gold.png|center]] 8.4M<br />
|| [[File:charfrags.png|center]] 60||[[File:Gale_badge.jpg|center]] 1 || [[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 10.5M<br />
|-<br />
| [[File:charfrags.png|center]] 30|| [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| [[File:gold.png|center]] 9.6M<br />
|| [[File:ag.jpg|center]] 26|| [[File:Thai_boxing_tome.jpg|center]] 1||[[File:ashxiii_weapon.jpg|center]] 1|| [[File:gold.png|center]] 12M<br />
|-<br />
| <b>Total: [[File:charfrags.png|center]] 100 [[File:ag.jpg|center]] 48|| <b>Total: [[File:Thai_boxing_tome.jpg|center]] 1 [[File:Gale_badge.jpg|center]] 1|| <b>Total: [[File:gold.png|center]] 36M<br />
|| <b>Total: [[File:charfrags.png|center]] 125|| <b>Total: [[File:ag.jpg|center]] 56 [[File:Gale_badge.jpg|center]] 2 [[File:Thai_boxing_tome.jpg|center]] 2 || <b>Total: [[File:pf.jpg|center]] 45 [[File:ashxiii_weapon.jpg|center]] 3 ||<b>Total: [[File:gold.png|center]] 45M </b><br />
|}</div>Adminhttps://kofgl.com/index.php?title=Changelog&diff=3605Changelog2023-09-21T01:36:56Z<p>Admin: /* Full Changelog */</p>
<hr />
<div>== Full Changelog ==<br />
<br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
2/22/2023: Added [[Ralf XV#Thunder gate|Ralf XV's first 4 gates]] and [[Daddy Rugal#Water gate|Daddy Rugal's smax information]]<br><br />
2/21/2023: Added [[Ralf XV]]<br><br />
1/31/2023: Added [[Daddy Rugal#Thunder gate|Daddy Rugal's first 4 gates]] and [[Heidern XIV#Water gate|Heidern XIV's smax information]]<br><br />
1/18/2023: Added [[Robert XIV#Striker information|Robert XIV's striker information]]<br><br />
1/10/2023: Added [[Daddy Rugal]] and [[Leona XV#Water gate|Leona XV's smax information]]<br><br />
1/3/2023: Added [[Heidern XIV]] along with his first 4 gates.<br><br />
12/14/2022: Added [[Mai XIV#Striker information|Mai XIV's striker information]], [[ElizabethXI#Striker information|Elizabeth XI's striker information]], [[Leona XV#Thunder gate|Leona XV's first 4 gates]] and [[Dolores#Water gate|Dolores' smax information]]<br><br />
12/1/2022: Added [[Leona XV]]<br><br />
11/18/2022: Added [[Dolores]] (along with her first 4 gates) and [[Kula XIII#Water gate|Kula XIII's smax information]]<br><br />
10/25/2022: Added [[Vanessa XIV#Water gate|Vanesa XIV's smax information]]<br><br />
10/18/2022: Added [[Kula XIII#Lake gate|Kula XIII's first 4 gates]]<br><br />
10/12/2022: Added [[Vanessa XIV#Lake gate|Vanessa XIV's first 4 gates]] and [[Shingo2002UM#Water gate|Shingo2002UM's smax information]]<br><br />
9/28/2022: Added [[Kula XIII]]<br><br />
9/21/2022: Added [[Vanessa XIV]]<br><br />
9/13/2022: Added [[Isla#Water gate|Isla's smax information]] and [[Shingo2002UM#Lake gate|Shingo2002UM's first 4 gates]]<br><br />
9/12/2022: Added [[Igniz2002UM#Striker information|Igniz2002UM's striker information]]<br><br />
8/31/2022: Added [[ShinGOD|ShinGOD]]<br><br />
8/16/2022: Added [[Isla#Thunder gate|Isla's first 4 gates]] and [[Kyo XIV#Water gate|Kyo XIV's smax information]]<br><br />
8/15/2022: Added the Senran Kagura collaboration characters, based in the Taiwanese version. [[Yumi]], [[Asuka]], [[Hikage]], [[Homura]] along with their full information<br><br />
8/3/2022: Added [[Isla]]<br><br />
7/19/2022: Added [[Kyo XIV#Thunder gate|Kyo XIV's first 4 gates]] and [[Kensou XI#Water gate|Kensou XI's smax information]]<br><br />
7/18/2022: Added [[Goenitz2002UM#Striker information|Goenitz2002UM's striker information]] and [[Luong#Striker information|Luong's Striker information]]<br><br />
7/6/2022: Added [[Kyo XIV]] and [[Dry Earth Yashiro#Striker information|Dry Earth Yashiro's striker information]]<br><br />
6/27/2022: Added [[Groups/|Character groups]]<br><br />
6/22/2022: Added [[Kensou XI#Thunder gate|Kensou XI's first 4 gates]]<br><br />
6/14/2022: Added [[Shun'ei XV#Water gate|Shun'ei XV's smax information]]. Added [[Advanced fightsouls#Wither|Wither 5th fightsoul]] and [[Advanced fightsouls#Seal Sword|Seal Sword 5th fightsoul]]<br><br />
6/7/2022: Added [[Kensou XI]] and [[Krizalid99#Water gate|Krizalid99's smax information]]<br><br />
5/25/2022: Added [[Krizalid99#Thunder gate|Krizalid 99's first 4 gates]]<br><br />
5/18/2022: Added [[Shun'ei XV#Thunder gate|Shun'ei XV's first 4 gates]] and [[Athena XI#Water gate|Athena XI's smax information]]<br><br />
5/11/2022: Added [[Krizalid99]]<br><br />
5/6/2022: Added [[Shun'ei XV]]<br><br />
4/25/2022: Added [[Duo Lon XIII#Water gate|Duo Lon XIII's smax information]]<br><br />
4/19/2022: Added [[Athena XI#Thunder gate|Athena XI's first 4 gates]]<br><br />
4/12/2022: Added [[South Town Overlord Geese#Striker information|South Town Overlord Geese's striker information]]<br><br />
4/11/2022: Added [[Duo Lon XIII#Thunder gate|Duo Lon XIII's first 4 gates]]<br><br />
3/30/2022: Added [[Athena XI]]<br><br />
3/14/2022: Added [[Crazy Lightning Shermie#Striker information|Orochi Shermie 2002UM's striker information]]<br><br />
3/9/2022: Added [[Duo Lon XIII]] and [[Iori XIV#Water gate|Iori XIV's smax information]]<br><br />
2/15/2022: Added [[Iori XIV#Thunder gate|Iori XIV's first 4 gates]] and [[Yamazaki XIV#Water gate|Yamazaki's SMAX information]]<br><br />
1/20/2022: Added [[Iori XIV]]<br><br />
1/19/2022: Added [[Infernal Fate Chris#Striker information|Infernal Fate Chris' striker information]]<br><br />
1/17/2022: Added [[Verse#Striker information|Verse's striker information]]<br><br />
1/11/2022: Added [[Yuri XIV#Water gate|Yuri XIV's smax information]]<br><br />
1/4/2022: Added [[Yamazaki XIV]] as well as his [[Yamazaki XIV#Thunder gate|first 4 gates.]] Added [[Billy XIV#Striker information|Billy XIV's striker information]]<br><br />
12/14/2021: Added [[Yuri XIV#Thunder gate|Yuri XIV's first 4 gates]] and [[Robert XIV#Water gate|Robert XIV's smax information]]<br><br />
12/13/2021: Added [[Demon Saiki#Striker information|Demon Saiki's striker information]] and [[Hotaru Futaba#Striker information|Hotaru Futaba's striker information]]<br><br />
11/30/2021: Added [[Yuri XIV]]. Added the Kusanagi flame, Lamb and Wolf fightsouls to [[Advanced fightsouls]]<br><br />
11/16/2021: Added [[Robert XIV#Thunder gate|Robert XIV's first 4 gates]], [[Mai XIV#Water gate|Mai XIV's SMAX]] and [[Angel XIV#Water gate|Angel XIV's SMAX]]<br><br />
11/4/2021: Addded [[Robert XIV]]<br><br />
10/20/2021: Added [[Mai XIV#Thunder gate|Mai XIV's first 4 gates]], [[Angel XIV#Thunder gate|Angel XIV's first 4 gates]] and [[Gato#Water gate|Gato's SMAX]]<br><br />
10/12/2021: Added [[Daimon2002UM#Water gate|Daimon2002UM's SMAX]]<br><br />
9/15/2021: Added [[Blue Mary XIV#Water gate|Blue Mary XIV's SMAX]]<br><br />
9/13/2021: Added [[ElizabethXI#Water_gate|Elizabeth XI's SMAX]] and [[Daimon2002UM#Thunder_gate|Daimon2002UM's first 4 gates]]<br><br />
8/31/2021: Added [[Gato]] (along with his first 4 gates) and [[Daimon2002UM]]<br><br />
8/30/2021: Added [[Hein#Water_gate|Hein's SMAX]]<br><br />
8/19/2021: Added [[Igniz2002UM#Water_gate|Igniz2002UM's SMAX]], [[Blue Mary XIV#Thunder_gate|Blue Mary XIV's first 4 gates]], and [[ElizabethXI#Thunder_gate|Elizabeth XI's first 4 gates]]<br><br />
8/16/2021: Added [[Blue Mary XIV]]<br><br />
8/13/2021: Added [[Hein#Thunder_gate|Hein's first 4 gates]]<br><br />
8/09/2021: Added [[ElizabethXI|Elizabeth XI]]<br><br />
7/19/2021: Added [[Luong#Water_gate|Luong's SMAX effects]]<br><br />
7/8/2021: Added [[Igniz2002UM]] and [[Hein]].<br><br />
7/7/2021: Added [[Ralf XIII#Striker_information|Ralf XIII striker]] and [[Superstar Athena#Striker_information|Superstar Athena striker]]<br><br />
6/17/2021: Added [[Luong#Thunder_gate|Luong's first 4 gates]] and [[Benimaru_XIII#Water_gate|Benimaru XIII's SMAX]] as well as [[Goenitz2002UM#Water_gate|Goenitz2002UM's SMAX]].<br><br />
6/3/2021: Added [[Luong]].<br><br />
6/2/2021: Added [[Goenitz2002UM#Thunder_gate|Goenitz2002UM's first 4 gates]] and [[Benimaru_XIII#Thunder_gate|Benimaru XIII's first 4 gates.]]<br><br />
6/1/2021: Added [[Dry Earth Yashiro#Water_gate|Dry Earth Yashiro's water gate.]]<br><br />
5/1/2021: Added [[Dry Earth Yashiro]] (along with his 4 gates), [[Crazy Lightning Shermie]] (along with her 6 gates), [[Goenitz2002UM]] and [[Benimaru XIII]].<br><br />
4/2/2021: Added [[Infernal Fate Chris]] (along with his 6 gates) and [[Kukri]]'s lake and thunder gates.<br><br />
3/6/2021: Added [[Verse#Water_gate|Verse]]'s water gate. <br><br />
3/3/2021: Added [[Kukri]]. Added [[Hotaru Futaba]] and [[Choi XIV]]'s gates partners.<br><br />
1/19/2021: Added [[Verse#Skill_description|Verse]]'s lake and thunder gates. Added [[South_Town_Overlord_Geese#Water_gate|South Town Overlord Geese]]'s water gate (smax) effects.<br><br />
1/9/2021: Added [[Verse]]. Added [[Rock_Howard#Water_gate|Rock Howard's SMAX effects]]<br><br />
1/8/2021: Added [[Chang XIV#Weapon|Chang XIV]]'s weapon effects.<br><br />
1/7/2021: Added most of the characters' gate partners based on the Taiwanese version of the game.<br><br />
12/22/2020: Added [[South_Town_Overlord_Geese#Skill_description|South Town Overlord Geese]]'s first 4 gates<br><br />
12/17/2020: Added [[Hotaru_Futaba#Skill_description|Hotaru Futaba]]'s gates<br><br />
12/9/2020: Added [[South Town Overlord Geese]]<br><br />
11/18/2020: Added [[K_XIV#Weapon_equipped|K' XIV's weapon]] effects. Added [[Terry_XIII#Water_gate|Terry XIII's SMAX]] effects.<br><br />
11/5/2020: Added [[Hotaru Futaba]]</div>Adminhttps://kofgl.com/index.php?title=Main_Page&diff=3604Main Page2023-09-21T01:36:47Z<p>Admin: /* Changelog */</p>
<hr />
<div>{{#widget:Translator}}<br />
<br />
<strong>Welcome to the King of Fighters 98 UM OL wiki, <b>3 years and counting!</b></strong><br />
<br />
This wiki is currently in progress, constantly updated. If you find any typos, please let us know on [[image:email.png]]<br />
<br><br />
<b>Characters that haven't been released yet in the Global version are based on the Chinese version, unless stated otherwise.</b> Characters are compared when their global version is released and updated as necessary.<br />
<br />
If you would like to donate to show appreciation for the Wiki, it's <b>not required</b> but will still be much appreciated! <br />
<br />
{{#widget:Donations}}<br />
<br />
If you would like to join us in the Discord to discuss the game, you're free to do so here: https://discord.gg/yBCgSzk5EZ <br><br />
If you would like to join us on Reddit, here's the link: https://www.reddit.com/r/kof98umol<br />
<br />
<br />
== Main articles on the Wiki ==<br />
[[Advanced fightsouls]]<br><br />
[[image:advancedfs.png|link=Advanced fightsouls]]<br><br />
[[FAQ|Frequently Asked Questions]]<br><br />
[[image:faq.png|link=FAQ]]<br />
<br />
== Character groups ==<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[Image:groups_boss.png|150px|link=Groups/Boss]]<br>[[Groups/Boss|Boss]] ||[[Image:groups_healingpower.png|150px|link=Groups/Healing Power]]<br>[[Groups/Healing Power|Healing Power]] || [[Image:groups_orochiblood.png|150px|link=Groups/Orochi Blood]]<br>[[Groups/Orochi Blood|Orochi Blood]] || [[Image:isekai.png|150px|link=Groups/Isekai]]<br>[[Groups/Isekai|Another World]]<br />
|-<br />
| [[Image:groups_kyokugenryu.png|150px|link=Groups/Kyokugenryu]]<br>[[Groups/Kyokugenryu|Kyokugenryu]] || [[Image:groups_flame.png|150px|link=Groups/Flame]]<br>[[Groups/Flame|Flame]] || [[Image:groups_ikari.png|150px|link=Groups/Ikari]]<br>[[Groups/Ikari|Ikari]] || [[Image:groups_protagonist.png|150px|link=Groups/Protagonist]]<br>[[Groups/Protagonist|Protagonist]]<br />
|-<br />
|}<br />
<br />
== Latest characters==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:meitenxv.png|150px|link=Meitenkun XV]]<br>[[Meitenkun XV]]<br />
|-<br />
| [[image:benixv.png|150px|link=Benimaru XV]]<br>[[Benimaru XV]] || [[image:ashxiii.png|150px|link=Ash XIII]]<br>[[Ash XIII]] || [[image:mian.png|150px|link=Mian]]<br>[[Mian]] || [[image:missx.png|150px|link=Miss X]]<br>[[Miss X]]<br />
|-<br />
| [[image:whipxiv.png|150px|link=Whip XIV]]<br>[[Whip XIV]] || [[image:dolores.png|150px|link=Dolores]]<br>[[Dolores]] || [[Image:KingXIII.png|link=King XIII]]<br>[[King XIII]] || [[Image:Gato.png|150px|link=Gato]]<br>[[Gato]]<br />
|-<br />
| [[image:gathena.png|150px|link=Goddess Athena]]<br>[[Goddess Athena]] || [[image:heidernxiv.png|150px|link=Heidern XIV]]<br>[[Heidern XIV]] || [[image:clarkxv.png|150px|link=Clark XV]]<br>[[Clark XV]] || [[image:leonaxv.png|150px|link=Leona XV]]<br>[[Leona XV]]<br />
|-<br />
|}<br />
<br />
<div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
<br />
<!-- <mobileonly><div style='text-align: center;'><b><u>[https://kofgl.com/wiki/characters?useformat=mobile CLICK HERE TO SEE ALL THE CHARACTERS]</u></b></div></mobileonly><br />
<nomobile><div style='text-align: center;><b><u>[[Characters|CLICK HERE TO SEE ALL THE CHARACTERS]]</u></b></div><br />
</nomobile> --><br />
<br />
== Latest strikers ==<br />
<br />
{| style="text-align:center;table-layout:fixed;"<br />
| [[image:daimon2k2_striker.png|150px|link=Daimon2002UM#Striker information]]<br>[[Daimon2002UM#Striker information|Daimon2002UM]]<br />
|-<br />
| [[image:robxiv_striker.png|150px|link=Robert XIV#Striker information]]<br>[[Robert XIV#Striker information|Robert XIV]] || [[image:maixiv_striker.png|150px|link=Mai XIV#Striker information]]<br>[[Mai XIV#Striker information|Mai XIV]] || [[image:lizxi_striker.png|150px|link=ElizabethXI#Striker information]]<br>[[ElizabethXI#Striker information|Elizabeth XI]] ||[[image:igniz2002um_striker.png|150px|link=Igniz2002UM#Striker information]]<br>[[Igniz2002UM#Striker information|Igniz2002UM]]<br />
|-<br />
| [[image:goenitz2k2_striker.png|150px|link=Goenitz2002UM#Striker information]]<br>[[Goenitz2002UM#Striker information|Goenitz2002UM]] || [[image:luong_striker.png|150px|link=Luong#Striker information]]<br>[[Luong#Striker information|Luong]] || [[image:deyashiro_striker.png|150px|link=Dry Earth Yashiro#Striker information]]<br>[[Dry Earth Yashiro#Striker information|Dry Earth Yashiro]] || [[image:ogeese_striker.png|150px|link=South Town Overlord Geese#Striker information]]<br>[[South Town Overlord Geese#Striker information|South Town Overlord Geese]]<br />
|-<br />
|[[image:clshermie_striker.png|150px|link=Crazy Lightning Shermie#Striker information]]<br>[[Crazy Lightning Shermie#Striker information|Crazy Lightning Shermie]] || [[Image:ifchris_striker.png|150px|link=Infernal Fate Chris#Striker information]]<br>[[Infernal Fate Chris#Striker information|Infernal Fate Chris]] || [[Image:verse_striker.png|150px|link=Verse#Striker information]]<br>[[Verse#Striker information|Verse]] || [[Image:billyxiv_striker.png|150px|link=Billy XIV#Striker information]]<br>[[Billy XIV#Striker information|Billy XIV]]<br />
|<br />
|}<br />
<div style='text-align: center;'><b><u>[[Strikers|CLICK HERE TO SEE ALL THE STRIKERS]]</u></b></div><br />
<br />
== Wiki Contributors ==<br />
* Chachito (S30) Wiki owner<br />
* Karthaugh (S35) Translations for Meitenkun, MatureXIII and ViceXIII<br />
* Exca (S21) Wiki backstage contributor (most of the post-kofba in-game models are his work)<br />
* Tai.ar (S9) Translations for Extreme Mr. Karate and KingXIII<br />
* Kung Fu Kids (S16) Text for Rising Dragon Kensou<br />
* Xiaohai (S47/S79) newer translations for characters and strikers<br />
* GhostlyGrunt for some wiki corrections and some characters info<br />
* Esquilax (S1) some images, info from other versions, subreddit<br />
* Alfred Penny W (S69) for VN translations<br />
* Mr Michelli (S32) for BR translations<br />
* All the anonymous/not anonymous donation contributors!<br />
<br />
== Changelog ==<br />
<br />
9/5/2023: Added [[Meitenkun XV]] and [[Benimaru XV#Weapon|Benimaru XV's ULT information]]<br><br />
8/30/2023: Added the new [[Advanced fightsouls#Mad fight|5th fightsoul, Mad fight]]<br><br />
8/24/2023: Added [[Ash XIII#Water gate|Ash XIII's smax information]], [[Benimaru XV]] (missing his ULT and ULT with weapon), [[Advanced fightsouls#Meditation|Meditation FS]] and [[Advanced fightsouls#Winter|Winter FS]] (both are FF's atrocious in-game text, to be updated later... hopefully), [[Omega Rugal 02/vi|Daddy Rugal's Vietnamese translation]] and [[Ash XIII/pt|Ash XIII's Portugese translation]]. Updated the fighter [[Groups/]] as well.<br><br />
7/31/2023: Added [[Ash XIII#Thunder gate|Ash XIII's first 4 gates]], [[Mian#Water gate|Mian's 6 gates]] and [[Miss X#Water gate|Miss X's smax information]]<br><br />
7/4/2023: Added [[Ash XIII]]<br><br />
6/23/2023: Added [[Mian]]<br><br />
6/5/2023: Added [[Whip XIV#Water gate|Whip XIV's smax information]] and [[Goddess Athena#Water gate|Goddess Athena's smax information]]<br><br />
6/1/2023: Added [[Miss X]] and [[Whip XIV#Thunder gate|Whip XIV's first 4 gates]]<br><br />
5/2/2023: Added [[Whip XIV]]<br><br />
4/28/2023: Added [[Daimon2002UM#Striker information|Daimon2002UM's striker information]] and Kula XIII, Ralf XV, Daddy Rugal, Vanessa XIV, Leona XV and Shingo2002UM's smax animations. Added gates resource requirements to Daddy Rugal, Vanessa XIV and Kula XIII.<br><br />
4/19/2023: Added [[Clark XV#Water gate|Clark XV's 6 gates]] and [[Goddess Athena#Thunder gate|Goddess Athena's first 4 gates]]<br><br />
4/4/2023: Added [[Goddess Athena]]<br><br />
3/22/2023: Added [[Ralf XV#Water gate|Ralf XV's smax information]]<br><br />
3/1/2023: Added [[Clark XV]]<br><br />
[[Changelog|Full Changelog can be found HERE]]</div>Admin