Crazy Iori: Difference between revisions

From The KoF 98 um ol unofficial wiki
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<tabs>
<tabs>
<tab name="Normal">
<tab name="Normal">
[[File:Crazy_Iori.jpg]] </tab>
[[File:Crazy_iori.jpg]] </tab>
<tab name="Fashion">
<tab name="Fashion">
[[File:Crazy_Iori_fashion.jpg]]</tab>
[[File:Crazy_iori_fashion.jpg]]</tab>
</tabs>
</tabs>
<br>
<br>
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{| class="wikitable"
{| class="wikitable"
|-
|-
| [[File:Crazy_Iori_weapon.jpg]] || [[File:Orochi_badge.jpg]] || [[File:Orochi_tome.jpg]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK </span>|| <span style="color:orange">  Increase 7% ATK  (level 1)  
| [[File:Crazy_Iori_weapon.jpg]] || [[File:Orochi_badge.jpg]] || [[File:Superpower_tome.jpg]] ||[[File:Superpower_ATK.jpg]]|| Permanently increase ATK </span>|| <span style="color:orange">  Increase 7% ATK  (level 1)
|}
|}
== Skill description ==
{| class="wikitable"
|-
| <b>Maiden Masher Sacrifice</b> [[File:Crazy_Iori_passive.png|thumb|Passive skill]]
|| <tabs><tab name="Normal"> Increase your own HP drain.<br>
When deployed if your team has Tiger, Snake, Bear and Turtle fight soul increase your whole team RES rate for 1 round. <br>
<span style="color:orange"> Increase your own HP drain by X%.
<span style="color:orange">Increase all team RES rate by X% (at level 1, each level increases by X% and X%)</tab>
<tab name="Lake gate"> When deployed if your team has Tiger, Snake, Bear and Turtle fight soul increase your whole team RES rate <span style="color:red"> and 20% Anti-crit for 1 round. Increase own self Control for every aptitude 14 fighter in battle (up to 20%)</span> <br>
<span style="color:orange">Increase all team RES rate by X% (at level 1, each level increases by X% and X%)</tab></tabs>
{| class="wikitable"
|-
| <b>Dark Trust</b> [[File:crazy_iori_skill.png|thumb|Skill]]
|| <tab name="Normal">
Attack a single enemy causing burning and absorb 200 rage.<br>
<span style="color:orange"> Deal X%+X damage to the target column(level 1)</span></tab>
<tab name="Thunder gate"> Attack a single enemy causing burning and absorb 200 rage <span style="color:red"> and deal 35% extra DMG </span> <br> <span style="color:orange"> Deal X%+X damage to the target (level 1)</span></tab></tabs>
|}
{| class="wikitable"
|-
|  <b>ULT</b> [[File:crazy_iori_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a column absorbing 12% RES rate and reducing 12% DMG rate from the enemy with a 15% chance to stun. If the enemy doesn't have at least 3 different fightsouls increase paralyze chance by an extra 25%.
<br><span style="color:orange">Deals damage equal to X%+X points to the target column</span></tab>
<tab name="Weapon"> Attack a column absorbing <span style="color:red">18%;</span> RES rate and reducing <span style="color:red">18%;</span> DMG rate from the enemy with a 15% chance to stun. If the enemy doesn't have at least <span style="color:red">4;</span> different fightsouls increase paralyze chance by an extra 25%. <br><span style="color:orange">Deals damage equal to X%+X points to the target column</span></tab>
<tab name="Water gate"><b>SMAX (water gate upgrade)</b>  Attack a column absorbing <span style="color:red">18%;</span> RES rate and reducing <span style="color:red">18%;</span> DMG rate from the enemy with a 15% chance to stun. If the enemy doesn't have at least <span style="color:red">4;</span> different fightsouls increase stun chanceby an extra 25%. <br><span style="color:orange">Deals damage equal to X%+X points to the target column.</span></tab></tabs>
|}
<br>

Revision as of 20:43, 28 June 2022

Crazy Iori (WIP)



Fighter groups:
Type: DPS
Aptidude: 14


Bear Soul
Increases initial rage

File:Crazy Iori weapon.jpg Permanently increase ATK Increase 7% ATK (level 1)

Skill description

Maiden Masher Sacrifice
File:Crazy Iori passive.png
Passive skill
Increase your own HP drain.

When deployed if your team has Tiger, Snake, Bear and Turtle fight soul increase your whole team RES rate for 1 round.

Increase your own HP drain by X%.

Increase all team RES rate by X% (at level 1, each level increases by X% and X%)


When deployed if your team has Tiger, Snake, Bear and Turtle fight soul increase your whole team RES rate and 20% Anti-crit for 1 round. Increase own self Control for every aptitude 14 fighter in battle (up to 20%)
Increase all team RES rate by X% (at level 1, each level increases by X% and X%)
Dark Trust
File:Crazy iori skill.png
Skill

Attack a single enemy causing burning and absorb 200 rage.

Deal X%+X damage to the target column(level 1)
Attack a single enemy causing burning and absorb 200 rage and deal 35% extra DMG
Deal X%+X damage to the target (level 1)
</tabs>
ULT
File:Crazy iori ult.png
ULT
Attack a column absorbing 12% RES rate and reducing 12% DMG rate from the enemy with a 15% chance to stun. If the enemy doesn't have at least 3 different fightsouls increase paralyze chance by an extra 25%.
Deals damage equal to X%+X points to the target column
Attack a column absorbing 18%; RES rate and reducing 18%; DMG rate from the enemy with a 15% chance to stun. If the enemy doesn't have at least 4; different fightsouls increase paralyze chance by an extra 25%.
Deals damage equal to X%+X points to the target column
SMAX (water gate upgrade) Attack a column absorbing 18%; RES rate and reducing 18%; DMG rate from the enemy with a 15% chance to stun. If the enemy doesn't have at least 4; different fightsouls increase stun chanceby an extra 25%.
Deals damage equal to X%+X points to the target column.