Goenitz2002UM: Difference between revisions
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| <b> | | <b>Hurricane</b> [[File:goenitz2k2_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own <br> | ||
<span style="color:orange"> Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%)</tab> | <span style="color:orange"> Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%)</tab> | ||
Revision as of 21:19, 1 May 2021
Goenitz (KoF 2002UM)
Type: DPS
Aptidude: 15
Wind bear
Start with 115 rage when deployed, and gain 33 extra rage when attacking or when a fighter dies
Permanently increase ATK and HP | Increase 5% ATK and HP (level 1) Increase 11.55% ATK and HP (level 132) |
Fates and Gates
Own Dry Earth Yashiro, Infernal Fate Chris, Crazy Lightning Shermie, Goenitz 2002UM: ATK+ 25% | Own Goeniko, Goenitz: ATK+ 25% |
Own Choi XIV, Joe: ATK+ 25% | TBA |
Skill description
Hurricane | Increase your own
Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%) WIP Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%) |
Blue orchid clear | Attack a single enemy; apply a wind shield to the fighter in his row: increase 20% RES rate (can be stacked with other buffs of the same type), restore 10% max HP to that fighter when the shield is hit, and the shield disappears after getting hit 1 to 3 times (the higher enemies on the field, the higher the number of times), cannot be dispelled and lasts for 1 round. When the shield breaks, the amount of HP restored is doubled. At the beginning of your next turn, consume any wind shields still in the field and restore 150 rage to the holder. Increase the RES rate, heal rate and rage return gained from the wind shields by 50%.
Deal 160%+15 damage to the target(level 1) WIP Deal 180%+15 damage to the target (level 1) |
ULT | Attack a single enemy; increase own DMG, RES and block power by 20%; absorb 20% of the target's max HP; consume all of the "Stone shield" stacks, each stack consumed increases your own block rate and reflect by 15%. For 2 rounds, when your HP is lower than 40% for the first time, immediately restore 30% of your max HP. For 1 round, when you get rage reduced by an enemy, immediately restore 150 rage (unaffected by rage recovery speed increases or decreases)
Deals damage equal to 400%+25 points to the enemy Attack a single enemy; increase own DMG, RES and block power by 30%; absorb 30% of the target's max HP; consume all of the "Stone shield" stacks, each stack consumed increases your own block rate and reflect by 15%, and your RES rate by 3%. For 2 rounds, when your HP is lower than 40% for the first time, immediately cleanse all your negative states, restore 40% of your max HP. For 1 round, when you get rage reduced by an enemy, immediately restore 200 rage (unaffected by rage recovery speed increases or decreases); gain 1 layer of "septic resistance" (lasts for 2 rounds); gain the "Intimidate" effect for 1 round: when the enemy releases a small skill, that enemy will be forced to select Yashiro as the target.
Deals damage equal to 430%+25 points to the target SMAX (water gate upgrade) WIP |