Goenitz2002UM: Difference between revisions

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| <b>Dry Earth</b> [[File:goenitz2k2_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own ATK by 25%, DEF by 50%, RES by 40% and small skill resist by 25%; gain burn immunity at the cost of reducing your DMG rate by 30%; won't take more than 60% of your max HP in a single attack (this value is reduced to 30% in the first turn after being deployed and after being resurrected). Gain 1 stack of "Stone shield" after being hit (increase your DEF by 15%, can be stacked up to 6 times); restore 35% of your lost HP when your HP falls below 45% (up to 2 times per turn, only outside 1v1s); each time our own fighter releases a small skill, that fighter permanently increases the small skill chance by 10% (can be stacked up to 5 times). <br>At the beginning of the enemy's turn, restore 30% of your max HP to one of your GANK allies (priority to Crazy Lightning Shermie), and share 30% of the DMG that fighter receives for one round, reducing that shared damage taken by Yashiro by 70% (won't share that damage when Yashiro's HP is lower than 20%. Able to revive once, restoring full HP and rage, inheriting the "Stone shield" stacks he had before dyiung and gaining 3 more. Immune to rage reduction for 1 round after being deployed and after resurrecting. <br>
| <b>Hurricane</b> [[File:goenitz2k2_passive.png|thumb|Passive skill]] || <tabs><tab name="Normal"> Increase your own <br>
<b>[Interference skill]:</b> Reduce the ATK of all enemy fighters, cannot be stacked with other interference skills (lasts for the whole battle). Reduce the enemy's RES rate by 10% (lasts 3 rounds)<br>
<span style="color:orange"> Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%)</tab>  
<span style="color:orange"> Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%)</tab>  



Revision as of 21:19, 1 May 2021

Goenitz (KoF 2002UM)



Type: DPS
Aptidude: 15

Wind bear
Start with 115 rage when deployed, and gain 33 extra rage when attacking or when a fighter dies

Permanently increase ATK and HP Increase 5% ATK and HP (level 1)
Increase 11.55% ATK and HP (level 132)

Fates and Gates

File:Ifchris f.jpg
Infernal Fate Chris
Own Dry Earth Yashiro, Infernal Fate Chris, Crazy Lightning Shermie, Goenitz 2002UM: ATK+ 25%
Goeniko
Own Goeniko, Goenitz: ATK+ 25%
File:Choixiv f.jpg
Choi XIV
Own Choi XIV, Joe: ATK+ 25%
Gates partners
TBA

Skill description

Hurricane
Passive skill
Increase your own
Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%)
WIP
Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%)
Blue orchid clear
Skill
Attack a single enemy; apply a wind shield to the fighter in his row: increase 20% RES rate (can be stacked with other buffs of the same type), restore 10% max HP to that fighter when the shield is hit, and the shield disappears after getting hit 1 to 3 times (the higher enemies on the field, the higher the number of times), cannot be dispelled and lasts for 1 round. When the shield breaks, the amount of HP restored is doubled. At the beginning of your next turn, consume any wind shields still in the field and restore 150 rage to the holder. Increase the RES rate, heal rate and rage return gained from the wind shields by 50%.
Deal 160%+15 damage to the target(level 1)
WIP
Deal 180%+15 damage to the target (level 1)
ULT
ULT
Attack a single enemy; increase own DMG, RES and block power by 20%; absorb 20% of the target's max HP; consume all of the "Stone shield" stacks, each stack consumed increases your own block rate and reflect by 15%. For 2 rounds, when your HP is lower than 40% for the first time, immediately restore 30% of your max HP. For 1 round, when you get rage reduced by an enemy, immediately restore 150 rage (unaffected by rage recovery speed increases or decreases)
Deals damage equal to 400%+25 points to the enemy
Attack a single enemy; increase own DMG, RES and block power by 30%; absorb 30% of the target's max HP; consume all of the "Stone shield" stacks, each stack consumed increases your own block rate and reflect by 15%, and your RES rate by 3%. For 2 rounds, when your HP is lower than 40% for the first time, immediately cleanse all your negative states, restore 40% of your max HP. For 1 round, when you get rage reduced by an enemy, immediately restore 200 rage (unaffected by rage recovery speed increases or decreases); gain 1 layer of "septic resistance" (lasts for 2 rounds); gain the "Intimidate" effect for 1 round: when the enemy releases a small skill, that enemy will be forced to select Yashiro as the target.
Deals damage equal to 430%+25 points to the target
SMAX (water gate upgrade) WIP