Goenitz2002UM

From The KoF 98 um ol unofficial wiki

Goenitz (KoF 2002UM)



Type: DPS
Aptidude: 15

Wind bear
Start with 115 rage when deployed, and gain 33 extra rage when attacking or when a fighter dies

Permanently increase ATK and HP Increase 5% ATK and HP (level 1)
Increase 11.55% ATK and HP (level 132)

Fates and Gates

File:Ifchris f.jpg
Infernal Fate Chris
Own Dry Earth Yashiro, Infernal Fate Chris, Crazy Lightning Shermie, Goenitz 2002UM: ATK+ 25%
Goeniko
Own Goeniko, Goenitz: ATK+ 25%
File:Choixiv f.jpg
Choi XIV
Own Choi XIV, Joe: ATK+ 25%
Gates partners
TBA

Skill description

Dry Earth
Passive skill
Increase your own ATK by 25%, DEF by 50%, RES by 40% and small skill resist by 25%; gain burn immunity at the cost of reducing your DMG rate by 30%; won't take more than 60% of your max HP in a single attack (this value is reduced to 30% in the first turn after being deployed and after being resurrected). Gain 1 stack of "Stone shield" after being hit (increase your DEF by 15%, can be stacked up to 6 times); restore 35% of your lost HP when your HP falls below 45% (up to 2 times per turn, only outside 1v1s); each time our own fighter releases a small skill, that fighter permanently increases the small skill chance by 10% (can be stacked up to 5 times).
At the beginning of the enemy's turn, restore 30% of your max HP to one of your GANK allies (priority to Crazy Lightning Shermie), and share 30% of the DMG that fighter receives for one round, reducing that shared damage taken by Yashiro by 70% (won't share that damage when Yashiro's HP is lower than 20%. Able to revive once, restoring full HP and rage, inheriting the "Stone shield" stacks he had before dyiung and gaining 3 more. Immune to rage reduction for 1 round after being deployed and after resurrecting.

[Interference skill]: Reduce the ATK of all enemy fighters, cannot be stacked with other interference skills (lasts for the whole battle). Reduce the enemy's RES rate by 10% (lasts 3 rounds)

Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%)
WIP
Reduce the enemy's ATK by 20% (at level 1, each level increases by 0.05%)
Roaring Earth
Skill
Attack a single enemy; increase your anti-crit and control-free by 30%; deal additional damage equal to 5% of your max HP to the enemy with the lowest current HP (this damage doesn't give rage, and ignores shields); For 2 turns, expand the rock field under our feet: your allied fighters gain 30% anti-crit and control-free (can be stacked with other similar buffs), and restore 200 rage to a random ally at the beginning of your turn. Absorb 200 rage from a random enemy.
Deal 160%+15 damage to the target(level 1)
WIP
Deal 180%+15 damage to the target (level 1)
ULT
ULT
Attack a single enemy; increase own DMG, RES and block power by 20%; absorb 20% of the target's max HP; consume all of the "Stone shield" stacks, each stack consumed increases your own block rate and reflect by 15%. For 2 rounds, when your HP is lower than 40% for the first time, immediately restore 30% of your max HP. For 1 round, when you get rage reduced by an enemy, immediately restore 150 rage (unaffected by rage recovery speed increases or decreases)
Deals damage equal to 400%+25 points to the enemy
Attack a single enemy; increase own DMG, RES and block power by 30%; absorb 30% of the target's max HP; consume all of the "Stone shield" stacks, each stack consumed increases your own block rate and reflect by 15%, and your RES rate by 3%. For 2 rounds, when your HP is lower than 40% for the first time, immediately cleanse all your negative states, restore 40% of your max HP. For 1 round, when you get rage reduced by an enemy, immediately restore 200 rage (unaffected by rage recovery speed increases or decreases); gain 1 layer of "septic resistance" (lasts for 2 rounds); gain the "Intimidate" effect for 1 round: when the enemy releases a small skill, that enemy will be forced to select Yashiro as the target.
Deals damage equal to 430%+25 points to the target
SMAX (water gate upgrade) WIP