Goenitz2002UM

From The KoF 98 um ol unofficial wiki

Goenitz (KoF 2002UM)



Type: DPS
Aptidude: 15

Wind bear
Start with 115 rage when deployed, and gain 33 extra rage when attacking or when a fighter dies

Permanently increase ATK and HP Increase 5% ATK and HP (level 1)
Increase 11.55% ATK and HP (level 132)

Fates and Gates

File:Ifchris f.jpg
Infernal Fate Chris
Own Dry Earth Yashiro, Infernal Fate Chris, Crazy Lightning Shermie, Goenitz 2002UM: ATK+ 25%
Goeniko
Own Goeniko, Goenitz: ATK+ 25%
File:Choixiv f.jpg
Choi XIV
Own Choi XIV, Joe: ATK+ 25%
Gates partners
TBA

Skill description

Hurricane
Passive skill
Increase your own crit rate and pierce rate; increase your own 35% ATK and DEF, and 30% crit power; each Orochi Blood fighter on our side gains 15% chance of doing small skill. At the beginning of your turn, 50% chance of dispelling your negative states and boosting your ATK by 25% (chance increases by 10% for every controlled fighter on your side, the ATK buff expires at the beginning of the enemy's next turn). Resist 0-2 fatal damage (the more enemies on the field, the more times you can resist). When you are hit and your HP is below 30%, immediately leave the battlefield and return on your next turn, restoring 40% of your max HP and 300 rage, and boosting 40% crit power (for 1 turn) and permanently boosting 15% crit resist and small skill resist (can be stacked up to 3 times, lasts through resurrection); this effect can activate up to 2 times per battle. Can revive 1 time, restoring full rage and HP and reset ting the number of escapes.
Increase your own crit rate and pierce rate by 30% (at level 1)
WIP
Increase your own crit rate and pierce rate by 30% (at level 1)
Blue orchid clear
Skill
Attack a single enemy; apply a wind shield to the fighter in his row: increase 20% RES rate (can be stacked with other buffs of the same type), restore 10% max HP to that fighter when the shield is hit, and the shield disappears after getting hit 1 to 3 times (the higher enemies on the field, the higher the number of times), cannot be dispelled and lasts for 1 round. When the shield breaks, the amount of HP restored is doubled. At the beginning of your next turn, consume any wind shields still in the field and restore 150 rage to the holder. Increase the RES rate, heal rate and rage return gained from the wind shields by 50%.
Deal 160%+15 damage to the target(level 1)
WIP
Deal 180%+15 damage to the target (level 1)
ULT
ULT
Attack a single enemy; increase own DMG, RES and block power by 20%; absorb 20% of the target's max HP; consume all of the "Stone shield" stacks, each stack consumed increases your own block rate and reflect by 15%. For 2 rounds, when your HP is lower than 40% for the first time, immediately restore 30% of your max HP. For 1 round, when you get rage reduced by an enemy, immediately restore 150 rage (unaffected by rage recovery speed increases or decreases)
Deals damage equal to 400%+25 points to the enemy
Attack a single enemy; increase own DMG, RES and block power by 30%; absorb 30% of the target's max HP; consume all of the "Stone shield" stacks, each stack consumed increases your own block rate and reflect by 15%, and your RES rate by 3%. For 2 rounds, when your HP is lower than 40% for the first time, immediately cleanse all your negative states, restore 40% of your max HP. For 1 round, when you get rage reduced by an enemy, immediately restore 200 rage (unaffected by rage recovery speed increases or decreases); gain 1 layer of "septic resistance" (lasts for 2 rounds); gain the "Intimidate" effect for 1 round: when the enemy releases a small skill, that enemy will be forced to select Yashiro as the target.
Deals damage equal to 430%+25 points to the target
SMAX (water gate upgrade) WIP