Hein: Difference between revisions
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<b>Type: </b>DPS | <b>Type: </b>DPS | ||
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<b> | <b>Aptitude:</b> 15 | ||
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Revision as of 16:48, 15 September 2022
Hein (KoF XIV)
Type: DPS
Aptitude: 15
Mysterious Tiger
Gain an additional 34 rage when a fighter dies, and gain 55 extra rage when attacking
Permanently increase ATK and HP |
Fates and Gates
Own Hein, Seth, Elizabeth: ATK+ 25% | Own Hein, Oswald, King XIII: ATK+ 25% |
Own Hein, South Town Overlord Geese, Billy XIV: ATK+ 25% | Geese, Billy, King |
Skill description
Chess game | Increase your own lifesteal rate; Increase your own ATK, DEF, pierce rate and crit rate by 30%; Hein's fighting inspiration comes from chess, using "discard" as his unique fighting technique.
Attacking a controlled target or a target whose current HP level is below 50% triggers "General": deals 50% additional damage, ignores control-free, cannot be dispelled. General can be stacked up to 9 times but does not increase additional damage; if the same target is afflicted with general 3 times, it reduces the target's healing by 30% (each level of General increases this effect by 5%, up to 75% max) for 2 rounds; triggers "Opening" when deployed: gain 350 rage. When taking fatal damage, trigger "King's Chariot": clear your own negative states, restore your HP to the same level as the attacker's current HP (at least 49%) and 500 rage, and deal 49% of your current HP as damage to the attacker (this effect can be activated once per match). The buffs obtained when holding a piece or discarding a piece can be stacked with similar buffs and cannot be dispelled.
Increase your own lifesteal rate; Increase your own ATK, DEF, pierce rate and crit rate by 35%; Hein's fighting inspiration comes from chess, using "discard" as his unique fighting technique.
Attacking a controlled target or a target whose current HP level is below 50% triggers "General": deals 60% additional damage, ignores control-free, cannot be dispelled. General can be stacked up to 9 times but does not increase additional damage; if the same target is afflicted with general 2 times, it reduces the target's healing by 40% (each level of General increases this effect by 5%, up to 85% max) for 2 rounds; triggers "Opening" when deployed: gain 350 rage. When taking fatal damage, trigger "King's Chariot": clear your own negative states, restore your HP to the same level as the attacker's current HP (at least 69%) and 500 rage, and deal 49% of your current HP as damage to the attacker (this effect can be activated once per match); when you die, resurrect once, restoring full HP and rage, removing all the chess pieces, regaining "Opening" and resetting the "King's rook" position. The buffs obtained when holding a piece or discarding a piece can be stacked with similar buffs and cannot be dispelled.
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Imperial Guard | Attack a column (priority to a target that can trigger the "General" effect, and treats 1 General target as the main target; increase your own crit rate by 20%; deal additional damage equal to 3%*number of different chess pieces held to the target's max HP; gains the lethal effect (30% more damage to targets with 50% HP or more); if this skill hits a target in the back row, trigger "pawn promotion": small skill damage increases by 30%, restore 100 rage and creates additional effects and gain chess pieces:
Attack a column (priority to a target that can trigger the "General" effect, and treats 1 General target as the main target; increase your own crit rate by 30%; deal additional damage equal to 4%*number of different chess pieces held to the target's max HP; gains the lethal effect (40% more damage to targets with 50% HP or more), and if there is only one person in the target row, it will be considered as hitting the back row); if this skill hits a target in the back row, trigger "pawn promotion": small skill damage increases by 40%, restore 150 rage and creates additional effects and gain chess pieces:
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ULT | Attack a single enemy; increase your DMG and RES by 20% for 2 rounds; deal additional damage to the main target's max HP equal to 4%*the number of chess pieces held; cause 40% splash damage to surrounding targets; permanently increase your small skill chance by 15% (can be stacked up to 3 times); every time you draw a chess piece, increase your ULT damage by 5%; after the "King" acts, gain the following buffs for your team (can only gain them once per turn, and they last one round):
Deal 400%+25 points of damage to a single enemy. Consume the "Opening" to obtain all the chess pieces and must release small skill; Attack a single enemy; increase your DMG and RES by 30% for 2 rounds; deal additional damage to the main target's max HP equal to 5%*the number of chess pieces held; cause 40% splash damage to surrounding targets; permanently increase your small skill chance by 20%(can be stacked up to 3 times); every time you draw a chess piece, increase your ULT damage by 10%; after the "King" acts, gain the following buffs for your team (can only gain them once per turn, and they last one round):
SMAX (water gate upgrade) Consume the "Opening" to obtain all the chess pieces and must release small skill; Attack a single enemy; increase your DMG and RES by 35% for 2 rounds; deal additional damage to the main target's max HP equal to 6%*the number of chess pieces held; cause 40% splash damage to surrounding targets; permanently increase your small skill chance by 25%(can be stacked up to 3 times); every time you draw a chess piece, increase your ULT damage by 10%; after the "King" acts, gain the following buffs for your team (can only gain them once per turn, and they last one round):
Deal 450%+25 points of damage to a single enemy. "Queen" causes 100%+25 points of damage to the target (at level 1) |