Igniz2002UM: Difference between revisions

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|  <b>ULT</b> [[File:igniz2002um_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a single target; increase your own ATK and DEF by 20% and pierce rate by 30%; afflict the target with the "stabbed" effect: take bleeding damage without restoring rage every round for 2 rounds. Gain the "cleave" buff: deal 20% extra damage to targets with HP lower than 60%. Reduce the target's crit rate and block rate by 30%; consume all the "sharp blade" stacks and deal additional damage equal to 30% of the target's own ATK per stack. <br><span style="color:orange">Deal 400%+25 points of damage to a single enemy. "Stab" causes 100%+25 damage per round.</tab>
|  <b>ULT</b> [[File:igniz2002um_ult.png|thumb|ULT]] || <tabs><tab name="Normal"> Attack a random single target; Increase your own DMG and RES by 20% and your DMG intensity by 8%(TBD); absorb 25% of the target's ULT resist (ignoring control-free); absorb 14% of the target's max HP; dispel the negative states of an allied fighter (priority to a controlled ally); "Supress" the target (shrink the target's size, reduce their DMG and RES by 30% [ignoring control-free], cannot be dispelled and cannot apply to targets in an enlarged state); when our side releases an ULT this round, consume all of your rage to release a followup ULT, can be activated once per turn. <br><span style="color:orange">Deal 400%+25 points of damage to a single enemy.</tab>


<tab name="Weapon"> Attack a single target; increase your own ATK and DEF by <span style="color:red">30%</span> and pierce rate by <span style="color:red">45%;</span> afflict the target with the "stabbed" effect: take bleeding damage without restoring rage every round for 2 rounds. Gain the "cleave" buff: deal <span style="color:red">30%</span> extra damage to targets with HP lower than 60%. Reduce the target's crit rate and block rate by <span style="color:red">50%;</span> consume all the "sharp blade" stacks and deal additional damage equal to <span style="color:red">50%</span> of the target's own ATK per stack. <span style="color:red">If this time the attack consumes more than 7 stacks of the "sharp blade" effect, the next time our side takes action, cleanse your negative states; for every 20 stacks of sharp blade consumed, you will gain 1 additional "hide" effect trigger per game. Through this effect in battle, you can get up to 2 additional "hide" effect triggers.</span><br><span style="color:orange">Deal 400%+25 points of damage to a single enemy. "Stab" causes 100%+25 damage per round.</span><br><span style="color:orange">Deal 430%+25 points of damage to a single enemy. "Stab" causes 150%+25 damage per round.</span></tab>
<tab name="Weapon"> Attack a random single target <span style="color:red"> (with priority to a target who can be suppressed but is not currently);</span> Increase your own DMG and RES by <span style="color:orange">30%</span> and your DMG intensity by <span style="color:orange">10%</span>(TBD); absorb <span style="color:orange">35%</span> of the target's ULT resist (ignoring control-free); absorb <span style="color:orange">21%</span> of the target's max HP; dispel the negative states of an allied fighter (priority to a controlled ally); "Supress" the target (shrink the target's size, reduce their DMG and RES by 30% [ignoring control-free], cannot be dispelled and cannot apply to targets in an enlarged state); when our side releases an ULT this round, consume all of your rage to release a followup ULT, can be activated once per turn. <span style="color:orange">When this skill is released, gain 1 stack of Divine Power (up to a max of 7 stacks can be held at the same time); before releasing this skill, if the Divine Power reaches 7 stacks, you will enter in the Divine state for 1 round: Consume all of the Divine Power stacks, unable to gain Divine Power stacks during this period, and obtain the Power of Creation (your ULT deals 35% additional damage to all enemies in a Suppressed state [this damage doesn't restore rage], and during this time, your extra chase ULT can be triggered once more)</span> <br><span style="color:orange">Deal 430%+25 points of damage to a single enemy.</tab>


<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP</tab></tabs>
<tab name="Water gate"><b>SMAX (water gate upgrade)</b> WIP</tab></tabs>
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Revision as of 02:05, 9 July 2021

Igniz(KoF 2002 UM)



Type: GANK
Aptidude: 15

Space soul
Gain an additional 85 rage at the beginning of the round and restore some HP

Permanently increase ATK and HP Increase 5% ATK and HP (level 1)
Increase 11.55% ATK and HP (level 132)

Fates and Gates

File:MaximaXIV f.jpg
Maxima XIV
Own Igniz2002um, Maxima XIV, Angel XIV: ATK+ 25%
File:BenimaruXIII f.jpg
Benimaru XIII
Own Igniz2002um, Benimaru XIII, Robert XI, Omega Rugal: ATK+ 25%
Kula XIV
Own Igniz2002um, Kula XIV, K' XIV: HP+ 25%
Gates partners
TBA

Skill description

The Paranoid Creator
Passive skill
When deployed, increase your ATK, DEF, crit power, small skill resist and anti-crit by 40%; whenever you enter the field or whenever your enemy's turn begins, you will receive a buff that lasts for 1 turn (depending on the situation.

If there is no fighter in front of you, increase your RES by 10%, and you will not take more than 40%-60% of your maximum HP in a single attack (the more enemies alive, the lower the value), and gain 1 stack of septic resistance. If there is no fighter behind you, increase your rage gain speed and ATK by 20%. When you enter the battle, gain 2 stacks of "Divine Power" (each stack lets you resist 1 lethal damage), and gain 1 additional stack of Divine Power for every enemy death, up to a maximum of 7 stacks. When you consume a stack of Divine Power, dispel your negative states, restore 300 rage and consume 10% of the current HP of all fighters on the battlefield (yours and the opponent's, except yourself) to restore 150% of the amount of HP consumed (at least 30% of the max HP) and then restore 7% max HP to your allied fighters (except Igniz). Igniz is immune to the "suppression" effect. Whenever your turn begins, restore 10% HP to the ally with the lowest current HP, restore 100 rage to an allied fighter without full rage and allow your allied fighters to block or resist attacks (even if hit by a critical attack, lasts 1 round). Igniz is immune to negative status on the first turn after being deployed and must release small skill on the first turn. When you are on the battlefield, gain the following buffs depending on the type and amount of allied fighters (each of the following buffs can be stacked up to 3 times):

  • DPS: Gain 12% block rate per allied DPS.
  • TANK: Gain 12% crit rate per allied TANK.
  • GANK: Gain 10% rage gain speed per allied GANK, plus 100 extra rage when deployed.

[Captain's Aura] Increase your own DMG and RES, and other characters on the field receive 40% of the amount; if there are at least 3 fighters on the field at the time of deployment, increase all of your allied fighter's small skill resist and ULT resist by 35% and 15% RES rate (for 3 turns)

Increase your DMG by 30% (at level 1). Increase your RES rate by 45% (at level 1)
WIP
Increase your own control rate by 40% (at level 1)
Sacred Arrow
Skill
Attack a single enemy; when being attacked, there is a 50% chance to reduce that direct damage received by 40%; absorb 20% of the target's max HP and 50% of the target's anti-crit (ignoring control-free); absorb 200 of the target's rage, and continue to store all the raged gained by yourself (able to store up to 500 points) and release it the next time you act.
Deal 160%+15 damage to the target(level 1)
WIP
Deal 180%+15 damage to the target (level 1)
ULT
ULT
Attack a random single target; Increase your own DMG and RES by 20% and your DMG intensity by 8%(TBD); absorb 25% of the target's ULT resist (ignoring control-free); absorb 14% of the target's max HP; dispel the negative states of an allied fighter (priority to a controlled ally); "Supress" the target (shrink the target's size, reduce their DMG and RES by 30% [ignoring control-free], cannot be dispelled and cannot apply to targets in an enlarged state); when our side releases an ULT this round, consume all of your rage to release a followup ULT, can be activated once per turn.
Deal 400%+25 points of damage to a single enemy.
Attack a random single target (with priority to a target who can be suppressed but is not currently); Increase your own DMG and RES by 30% and your DMG intensity by 10%(TBD); absorb 35% of the target's ULT resist (ignoring control-free); absorb 21% of the target's max HP; dispel the negative states of an allied fighter (priority to a controlled ally); "Supress" the target (shrink the target's size, reduce their DMG and RES by 30% [ignoring control-free], cannot be dispelled and cannot apply to targets in an enlarged state); when our side releases an ULT this round, consume all of your rage to release a followup ULT, can be activated once per turn. When this skill is released, gain 1 stack of Divine Power (up to a max of 7 stacks can be held at the same time); before releasing this skill, if the Divine Power reaches 7 stacks, you will enter in the Divine state for 1 round: Consume all of the Divine Power stacks, unable to gain Divine Power stacks during this period, and obtain the Power of Creation (your ULT deals 35% additional damage to all enemies in a Suppressed state [this damage doesn't restore rage], and during this time, your extra chase ULT can be triggered once more)
Deal 430%+25 points of damage to a single enemy.
SMAX (water gate upgrade) WIP