K XIV

From The KoF 98 um ol unofficial wiki

Transcendence flames K' (KoF XIV)

Global release date: November 2020


Fighter groups:
Type: DPS
Aptitude: 15


Tiger FightSoul
Start with 115 rage and gain 55 rage when a fighter dies

Permanently increase own ATK and HP Increase 5% ATK and HP (level 1)
Increase 11.55% ATK and HP (level 132)

Fates and Gates

Whip
Own K XIV, Whip, Krizalid: ATK+ 25%
Saisyu
Own K XIV, Saisyu, NESTS Kyo, Saiki: ATK+ 25%
Kula XIV
Own K XIV, Kula XIV, Maxima XIV: ATK+ 25%
Gates partners
K', Maxima, Whip

Skill description

Transcendence
Passive skill
Increase your own team's fire members ULT damage. Increase your own RES rate by 15%, and your ATK/DEF/lifesteal by 35%; immune to negative states in the first round of the match and must release small skill the first round; upon debut, get 7 stacks of "Transcendence soul" (each layer provides K' XIV with 15% critical rate, can have up to 7 stacks); each time a critical strike is caused, consume 1 stack (ULT critical strike consumes 1 extra stack, restore 100 rage to K' each time a stack is consumed), otherwise gain 1 stack; If K' XIV is the only flame fighter on own side at the beginning of the round, a random non-flame fighter on your team will be treated as a flame fighter through the fight (but that fighter will not get the extra flame ULT damage bonus); when your own flame fighter dies, you gain 1 stack of "Transcendence soul", regain 20% HP and 300 rage; the first time you receive fatal damage you will not die, but instead dispel your negative states (including petrification), restore 500% of your own ATK as HP and gain 35% ULT resistance and small skill resistance (continues through the fight) and 2 stacks of "Transcendence soul".
Increase the damage of all flame stunts on the field and in the support array by 20 % (1 level, 0.2% per level)
Increase the damage of all flame stunts on the field and in the support array by 46.2 % (level 132)
Increase your own team's fire members ULT damage. Increase your own RES rate by 20%, and your ATK/DEF/lifesteal by 40%; immune to negative states in the first round of the match and must release small skill the first round; upon debut, get 7 stacks of "Transcendence soul" (each layer provides K' XIV with 15% critical rate, can have up to 7 stacks); each time a critical strike is caused, consume 1 stack (ULT critical strike consumes 1 extra stack, restore 120 rage to K' each time a stack is consumed), otherwise gain 1 stack; the first ULT released by an allied flame fighter will give you a stack of "Transcendence soul"; If K' XIV is the only flame fighter on own side at the beginning of the round, a random non-flame fighter will be treated as a flame fighter through the fight (priority to the front-row, but that fighter will not get the extra flame ULT damage bonus); when your own flame fighter dies, you gain 2 stacks of "Transcendence soul", regain 30% HP and 300 rage; the first time you receive fatal damage you will not die, but instead dispel your negative states (including petrification), restore 700% of your own ATK as HP and gain 40% ULT resistance and small skill resistance (continues through the fight) and full stacks of "Transcendence soul", plus gain 60% RES rate (for 1 round) and debuff immunity (for 2 rounds)
Increase the damage of all flame stunts on the field and in the support array by 43.6% (1 level, 0.2% per level)
Ein Trigger Second Shot
Small skill
Attack a single enemy, increase your own anti-crit by 30%; if you cause a critical hit, you will cause an additional 12% damage to the target's max HP (this damage ignores control-free); if you are in the back row or in 1v1, get 2 rounds of "Flame Fury": when your own flame fighter is hit, restore 50 rage to all flame fighters on your side and K' XIV will restore an additional 50 rage (for a total of 100 rage), plus 100% of the ATK as HP (This effect can be triggered up to 3 times per round)
Inflict 160 % + 15 points of damage to the target (1 level, each level increases by 0.1%, 15 points)
Inflict 173.1 % + 1980 damage to the target (level 132)
Attack a single enemy, increase your own anti-crit by 35% (cannot be dispelled) and add "Flame of Transcendence" to the target; if you cause a critical hit, you will cause an additional 15% damage to the target's max HP (this damage ignores control-free) and get an extra stack of "Transcendence soul"; if you are in the back row or in 1v1, get 2 rounds of "Flame Fury": when your own flame fighter is hit, restore 100 rage to all flame fighters on your side and K' XIV will restore an additional 50 rage (for a total of 150 rage), plus 150% of the ATK as HP (This effect can be triggered up to 3 times per round)
Inflict 192.4% + 1875 points of damage to the target
"Flame of Transcendence" causes 104.8%+875 points of damage to the target
Chain Drive
ULT
Attack a single enemy; increase your DMG and RES by 20%; reduce the target's ULT resist by 10% for 1 round (ignoring control-free); add the "Transcendence Flame" to the target: cause continuous damage without restoring the enemy's rage, lasts 2 rounds and cannot be dispelled); if a critical strike is caused, deal an additional 30% of this attack's damage to the enemy behind the target (this damage ignores control-free and does not restore anger), adding "Transcendence Flame" to it: Reduce the main target's rage by 250 and dispel K' XIV's negative states.
Inflict 400 % + 24 damage to the target ; "Blaze of Beyonder" causes 100 % + 7 damage (1 level, each level increases by 0.5%, 24 points, 0.2%, 7 points)
Deals 465.5 % + 3168 damage to the target ; "Flame of the Transcender" deals 126.2 % + 924 damage (Level 132)
Attack a single enemy; increase own DMG and Res Rate by 30%, dispel Debuff on Transcendence K’ and a Random Flame ally (including petrification); add “Transcendence Flame” to the target (dealing continuous damage which won’t restore rage; the effect will last for 2 rounds and won’t be dispelled);

Decrease ULT Res of target by 20% (the effect will last for 1 round and ignore the immunity to Debuff) and decrease 400 rage of the target; if the attack causes critical hit, 30% extra damage of this attack will be dealt to the target and the enemy behind the target (the damage ignores the immunity to Debuff and won’t restore rage); add “Transcendence Flame” to the target; active the terrain effect “Flame River” (the effect will last for the whole fight, but the effect will loose efficiency when the fighters in the battle switch the terrain), and Transcendence K’ will gain “Burning heart” effect for 2 rounds (if the terrain effect is “Flame River”, small skill damage and the chances of releasing small skill for Flame allies will increase by 35%).

If the terrain effect “Artic Realm” and “Flame River” both exist in the battle, they will fuse to Ice and Fire Wonderland.
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SMAX (water gate upgrade)Attack a single enemy; increase your DMG and RES by 35 and 60% control-free (1 round, cannot be dispelled); 15% splash damage to surrounding targets (this damage is unaffected by increases or decreases of "Transcendence soul", ignores control-free and does not restore rage); reduce the target's ULT resist by 30% for 1 round (ignoring control-free); add the "Blaze of the Beyonder" to the target: cause continuous damage without restoring the enemy's rage, lasts 2 rounds and cannot be dispelled); if a critical strike is caused, deal an additional 30% of this attack's damage to the enemies surrounding the target (this damage ignores negative control-free and does not restore anger), adding "Blaze of the Beyonder" to them; Reduce the main target's rage by 500 and dispelling K' XIV's and your allied flame fighters' negative states; trigger "Molten Field" (lasts until K' XIV dies); gain "Scorching Heart" (for 2 rounds, if there is a "Molten Field" active all flame fighters gain 35% small skill damage and small skill activation rate). If there are both the "Ice field" and "Molten field" active at the same time, the two will create the "Ice and Fire illusion" field.
Deals 519.5 % + 3336 damage to the target ; "Flame of the Transcender" deals 147.6 % + 973damage (Level 132)


Striker information


Chain overdrive
  • Attribute bonus: (Level 39) +9610 ATK + 3844 DEF + 96100 HP
  • Trigger condition: From the 1st round forward, triggered at the beginning of your turn.
  • Initial effect: Attack a single target, increase your own DMG and ATK by 35% and ULT damage by 30%; if it causes a critical hit, deal an additional 30% of the current damage to the target and the enemy behind it (all the damage in this attack ignores control-free); can join the battle from the 3rd round forward.
  • Initial cost: 100 striker fragments.
Promotion Effect
50 striker fragments Green Increase your own damage by 20%; add "Transcendant flame" (causes continuous damage for 2 rounds without returning rage, can't be dispelled) to the main target; permanently increase your own DMG and RES by 30% after entering the battle; skill slot 1 opens.
50 striker fragments Blue Increase the damage from this skill by 10%; reduce the target's ULT res by 35% (for 1 round, ignores control-free); skill slot 2 opens; +1 use available.
50 striker fragments Purple Increase the damage from this skill by 10%; increase your own crit rate by 54%; skill slot 3 opens.
50 striker fragments Orange Increase the damage from this skill by 10%; reduce the target's rage by 500; can enter the battle from turn 1.
100 striker fragments Red Increase the damage from this skill by 30%; switch to new ULT: attack a single enemy, while causing 15% splash damage to surrounding targets; the additional damage from critical strikes is changed to cause this skill 30% to 50% of the total damage (the less targets hit, the higher the ration); the "Transcendant flame" will be added to all targets hit; increase own crit rate by 36%; +1 use available.