Mai XIV
From The KoF 98 um ol unofficial wiki
Mai Shiranui (KoF XIV)
Type: GANK
Aptidude: 15
Bear soul
Gain extra rage when deployed, and gain a little more rage when attacking
Permanently increase ATK and HP | Increase 5% ATK and HP (level 1) Increase 11.55% ATK and HP (level 132) |
Fates and Gates
Own Mai XIV, Mai, Alluring Mai: ATK+ 25% | Own Mai XIV, Angel XIV, Crazy Lightning Shermie: ATK+ 25% |
Own Mai XIV, Yuri XIV, Mary XIV: HP+ 25% | TBA |
Skill description
Increase your own RES rate, and increase your own DMG rate by 50%; increase your own ULT res by 40% and 40% DMG for flame ULTs for your allies. When deployed, gain the following effects:
Decrease the ATK of all enemies by 15% (level 1, each level increases by 0.05%) Decrease the ATK of all enemies by 21.55% (level 132) WIP Increase own damage rate by 20% (at level 1) |
Attack a column (guaranteed critical hit if there is a target with burning); increase own 15% crit rate and rage recovery speed; deal additional damage equal to (150%+crit rate)*ATK to burning targets. Increase your normal attacks damage by (50%*own crit rate) for 2 rounds (can stack up to 3 times); absorb 10% max HP and 200 rage from each target; if you are holding Sakura Fire, then use 1 to cleanse own negative status and increase your control-free rate by 80% for 2 rounds.
Deal 160%+15 damage to the target (level 1) WIP Deal 180%+15 damage to the target(level 1) |
ULT | Attack all enemies (the less enemies, the higher the damage, max 120% increase). Increase your ATK and DEF by 20%, and your DMG by (10%*crit rate); increase the healing rate for your allies by 20%, and your chance to hit perfect by 30%; decrease block rate for all hit enemies by 25% (lasts 2 rounds); attach an additional burning effect (every round deals damage equal to 100% of own ATK, without restoring rage) for 2 rounds; store 50% of the total not-overflown damage from this ULT as "Flame Energy" (covers the original energy and the max limit of the energy).
Deal 160%+25 points of damage to all enemies. Attack all enemies (the less enemies, the higher the damage, max 160% increase). If you have Sakura Fire, consume 1 and deal additional damage equal to 10% of the enemies' max HP, while fighters in the same row gain "Attack Force" (20% crit rate and 28% ULT damage for 2 rounds, double for May XIV, and cannot be dispelled); Increase your ATK and DEF by 30%, and your DMG by (20%*crit rate); increase the healing rate for your allies by 30%, and your chance to hit perfect by 40% (cannot be dispelled); randomly dispel buffs for 2 of the targets; decrease block rate for all hit enemies by 40% and their small skill chance by 20% (lasts 2 rounds); ignore 35% of the targets ULT res;attach an additional burning effect (every round deals damage equal to 100% of own ATK +own crit rate, without restoring rage) for 2 rounds; deal additional damage equal to 4*crit chance*ATK to all targets not burning (if all targets are burning, then to the lowest HP enemy); recover 100 rage for allies in the same row; store 100% of the total not-overflown damage from this ULT as "Flame Energy" (covers the original energy and the max limit of the energy).
Deal 170%+25 points of damage to all enemies. SMAX (water gate upgrade) WIP |
Thanks to Xiaohai (S47/S79) for this translation.