Nightmare Geese
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Nightmare Geese (Fatal Fury 2)
Type: GANK
Aptidude: 15
BearSoul
Get 400 rage when deployed, and gain extra rage when a fighter dies
Permanently increase ATK and HP | Increase 5% ATK and HP (level 1) Increase 11.55% ATK and HP (level 132) |
Fates and Gates
Own Nightmare Geese, Omega Rugal, Krauser: HP+ 25% | Own Nightmare Geese, Terry 2003, Mr Karate II: ATK+ 25% |
Own Nightmare Geese, Billy, Mr Big: ATK+ 25% | Terry 2003, Mai, Robert |
Skill description
Lord of Nightmare | Increase own crit res in battle; get revenge power upon each round start; get 12% DMG res initially, which increase by 6% each round since Round 1, max 24%; body size increases by 15% each round, max 30%; each time Nightmare Geese kills enemy fighter, gets enhance (recovers own 15% max HP, dispel own debuff, immune to debuff for 1 round, a gets all revenge power upon first kill); each round a random enemy enters nightmare for 1 round (when Nightmare Geese enters the battle and only 1 fighter is on each side, this will not take effect); Nightmare Geese is immune to nightmare.
Increase own 40% Crit Res (level 1) WIP Increase own front row 24.7% DMG. Increase own back row 16.42% RES (level 108) |
Double Reppuuken | Attack a colummn, with 40% chance to paralyze main target, increasing own 50% blood drain; deal 40% extra damage on all nightmare targets; after getting all the revenge power, release small skill (if ULT kills target, get all the revenge power, trigger small skill since next round).
Deal 160%+15 DMG to target(level 1) Deal 173.1% + 1980 DMG to target (level 132) WIP Deal 170%+15 DMG to target(level 1) Deal 186.1% + 1980 DMG to target (level 132) |
Kusanagi Serpent | Attack enemy fighter with lowest HP, absorb 15% ATK and DEF and 200 rage; deal 30% extra DMG on surrounding fighters, which does not recover rage; if the main target is not killed, target enters nightmare state (DMG rate reduces by 50% upon first attack, get crit when attacked for the first time. Lasts for 1 round).
Deal 400%+25 DMG to the lowest HP target. (level 1) WIP
Deal 430%+24 DMG to target. (level 1) Deal 495.5%+3168 damage to the target (level 132) SMAX (water gate upgrade) WIP Deal 430%+24 DMG to target. (level 1) Deal 495.5%+3168 damage to the target (level 132) |
Striker information
Promotion | Effect | |
---|---|---|
50 striker fragments | Green | Reduce the target's ATK by 20% and DEF by 40% for 1 round; after entering the battlefield, increase your DMG and RES by 25%; skill slot 1 opens. |
50 striker fragments | Blue | Fighters around the target take 35% extra damage (this doesn't restore rage); skill slot 2 opens; +1 use available. |
50 striker fragments | Purple | Make the target fall into a nightmare state (their DMG is reduced by 50% for their first attack, and their first attack received must be a critical hit) for 1 round; skill slot 3 opens. |
50 striker fragments | Orange | Increase the crit rate by 20%, and must critically hit the first time (before applying the nightmare effect); can enter the battle from the 1st round forward. |
100 striker fragments | Red | Increase the damage from this skill by 40%; switch ULT: increase your own crit power by 20%; make a random ally in the back row gain the following buff for 2 rounds: each time you kill an enemy fighter, restore 15% of your max HP and clear your negative states; +1 use available |