Robert XI: Difference between revisions

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<b>Fighter groups: [[Image:Groups_kyokugenryu.png|link=Groups/Kyokugenryu]]
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<b>Type: </b>Gank
<b>Type: </b>Gank

Revision as of 05:21, 25 June 2022

Robert XI (KoF XI)



Fighter groups:
Type: Gank
Aptidude: 15


Rich Snake Soul
Attacks gain an additional 192 rage, and a large amount of rage is added to fighters (at fightsoul level 20)

Permanently increase ATK and HP Increase 5% ATK and HP (level 1)
Increase 11.55% ATK and HP (level 132)

Fates and Gates

Robert
Own RobertXI, Robert, Robert2002UM: ATK+ 25%
Mr Karate
Own RobertXI, Mr. Karate, New Mr. Karate, Yuri: ATK+ 25%
Benimaru
Own RobertXI, Benimaru, Hinako: HP+ 25%
Gates partners
Ryo, Takuma, Robert20002UM

Skill description

Bounty combo
Passive skill
At the beginning of each round, mark a random enemy fighter (except Yuri) as a "bounty target" (if there is already a "bounty target", it will not be marked), and continue until the target dies; when the "bounty target" is attacked, the attacker gains an additional 30 rage; when the "bounty target" dies, 100 rage is immediately restored for all allies, with 100 extra rage being restored to Robert XI and the ally who killed the "bounty target". Robert XI also gains +15% ULT res and small skill res permanently (can be dispelled). Robert XI gains a "focus" effect each time he attacks the "bounty target" (increase ATK by 10%, can be stacked up to 4 times), this effect resets stacking if the "bounty target" dies; when Robert XI's HP drops below 60%, immediately cleanse abnormal status and restore 20% HP, this effect can be applied up to twice, if the "bounty target" dies, reset the number of times this effect can activate; when there is a "bounty target" on the enemy field, Robert XI gains 30% DEF and immune to stun; otherwise, Robert XI gains 15% ATK and DEF; Robert XI must release a small skill in the first round. [Interference skill]: Reduce the ATK of all enemy fighters, cannot be stacked with other interference skills. When Robert XI is on striker, the interference skill will not take effect.
Decrease the ATK of all enemies by 15% (level 1, each level increases by 0.05%)
Decrease the ATK of all enemies by 21.55% (level 132)
At the beginning of each round, mark a random frontline enemy fighter (except Yuri) as a "bounty target" (if there is already a "bounty target", it will not be marked), and continue until the target dies; when the "bounty target" is attacked, the attacker steals 3% of its HP (the effect is doubled when Robert XI attacks), and gains an additional 50 rage; when the "bounty target" dies, 150 rage is immediately restored for all allies, with 100 extra rage being restored to Robert XI and the ally who killed the "bounty target", Robert XI also gains +15% ULT res and small skill res permanently (can be dispelled); also recover 15% HP to the ally with the lowest health. Robert XI gains a "focus" effect each time he attacks the "bounty target" (increase ATK by 15%, can be stacked up to 3 times), this effect resets stacking if the "bounty target" dies; when Robert XI's HP drops below 60%, immediately cleanse any abnormal state and restore 20% HP, this effect can be applied up to twice, if the "bounty target" dies, reset the number of times this effect can activate; when there is a "bounty target" on the enemy field, Robert XI gains 30% DEF and Robert XI's column becomes immune to stun; otherwise, Robert XI gains 15% ATK and DEF; Robert XI must release a small skill in the first round. [Interference skill]: Reduce the ATK of all enemy fighters, cannot be stacked with other interference skills. When Robert XI is on striker, the interference skill will not take effect.
Decrease the ATK of all enemies by 15% (level 1, each level increases by 0.05%)
Decrease the ATK of all enemies by 21.55% (level 132)
Phantom Foot
Small skill
Attack a single target (priority to a "bounty target", reduce the target's Crit and Crit Power by 20% (can be dispelled); if the attack kills a "bounty target", steal the target's small skill Res by 20% for 2 rounds; if the target is an API14 fighter, restore own MAX HP by 10%; if the target is an API15 fighter, restore own max HP by 15%; reduce the target's ATK, DEF and rage restore speed by 20%; when attacking the "bounty target", if its HP is less than 50%, restore 100 rage, and gain 80% control-free for one round
Deal 160%+15 DMG to target(level 1)
Deal 173.1% + 1980 DMG to target (level 132)
Attack a single target (priority to a "bounty target", reduce the target's Crit and Crit Power by 25% (can be dispelled) increase DMG by 30% and cannot be blocked or resisted; if the attack kills a "bounty target", steal the target's small skill Res by 20% for 2 rounds; if the target is an API14 fighter, restore own MAX HP by 10%; if the target is an API15 fighter, restore own max HP by 15%; reduce the target's ATK, DEF and rage restore speed by 20%; when attacking the "bounty target", if its HP is less than 50%, restore 150 rage, and gain 90% control-free for one round.
Deal 180%+15 DMG to target(level 1)
Deal 193.1% + 1980 DMG to target (level 132)
Haou Shoukou Ken
ULT
Attack a single enemy, attack "bounty target" first; High Bounty Hunt: reduce DMG, ULT DMG, Control, and HP Drain of the "bounty target" by 20% for 2 rounds; increase DMG, Res Rate, and HP Drain by 20%; High Bounty Reward: steal the target's ULT Res by 15% for 2 rounds; if the target is a 14-apt Fighter, restore own MAX HP by 15%; if the target is a 15-apt Fighter, restore own MAX HP by 25%; deal an extra DMG to Tank fighters by 25%; increase Crit of All fighters in Robert XI’s column by 20%; release small skill this round; for the next 2 rounds, reduce DMG ally DPS fighters take from TANK fighters by 10%, reduce DMG ally GANK fighters take from DPS fighters by 10%, reduce take from DPS fighters by 10%, reduce DMG ally TANK fighters take from GANK fighters by 10% (the effect will not be dispelled or stolen).
Deal 400%+24 DMG to target. (level 1)
Deal 465.5%+3168 damage to the target (level 132)
Attack a single enemy, attack "bounty target" first; High Bounty Hunt: reduce DMG, ULT DMG, Control, and HP Drain of the "bounty target" by 20% for 2 rounds; increase DMG, Res Rate, and HP Drain by 20%; High Bounty Reward: steal the target's ULT Res by 20% for 2 rounds; if the target is a 14-apt Fighter, restore own MAX HP by 15%; if the target is a 15-apt Fighter, restore own MAX HP by 25%; when the "bounty target" is hit, DMG increases by 30%; deal an extra DMG to Tank fighters by 35%; increase Crit of All fighters in Robert XI’s column by 30%; release small skill this round and the next one; for the next 2 rounds, reduce DMG ally DPS fighters take from TANK fighters by 15%, reduce DMG ally GANK fighters take from DPS fighters by 15%, reduce take from DPS fighters by 15%, reduce DMG ally TANK fighters take from GANK fighters by 15% (the effect will not be dispelled or stolen).
Deal 430%+24 DMG to target. (level 1)
Deal 495.5%+3168 damage to the target (level 132)
SMAX (water gate upgrade) Attack a single enemy, attack "bounty target" first; High Bounty Hunt: reduce DMG, ULT DMG, Control, and HP Drain of the "bounty target" by 20% for 2 rounds; increase DMG, Res Rate, and HP Drain by 20%; High Bounty Reward: steal the target's ULT Res by 20% for 2 rounds; if the target is a 14-apt Fighter, restore own MAX HP by 15%; if the target is a 15-apt Fighter, restore own MAX HP by 25%; when the "bounty target" is hit, DMG increases by 30%; increase own DMG and RES by 35% and HP drain by 50% deal an extra DMG to Tank fighters by 40%; increase Crit and crit power of All fighters in Robert XI’s column by 30% and 15% release small skill this round and the next one; for the next 2 rounds, reduce DMG ally DPS fighters take from TANK fighters by 25%, reduce DMG ally GANK fighters take from DPS fighters by 25%, reduce take from DPS fighters by 25%, reduce DMG ally TANK fighters take from GANK fighters by 25% (the effect will not be dispelled or stolen). When the first "bounty target" is killed or Robert XI's "focus" is stacked to 3 levels for the first time, this skill will be permanently switched to "Nine-Head Dragon Flash". The "Combo Reinforcement" effect will be gained in addition to the original effect (in 2 rounds, the "focus" can remain up to 2 levels when interrupted). If Robert XI does not release this skill for the first 2 rounds, clear own debuffs at the start of the 3rd round and gain 1000 rage.
Deal 450%+24 DMG to target. (level 1)
Deal 515.5%+3168 damage to the target (level 132)


Thanks to Ghostly "Fake news Jr" (S35) Grunt for the Weapon effects.