Terry 2003: Difference between revisions
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<b>Type: </b>DPS | <b>Type: </b>DPS | ||
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<b> | <b>Aptitude:</b> 14 | ||
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Latest revision as of 17:15, 15 September 2022
Terry 2003 (KoF 2003)
Type: DPS
Aptitude: 14
Tiger Wolf Soul
Recover 131 rage when an enemy is killed. Attacks also restore a small amount of rage (at fightsoul level 20)
Permanently increase ATK and HP | Increase 5% ATK and HP (level 1) Increase 11.55% ATK and HP (level 132) |
Fates and Gates
Own Terry 2003, Benimaru2003, Robert2002: ATK+ 25% | Own Terry 2003, Terry, Andy, Joe: ATK+ 25% |
Own Terry 2003, Kyo, King, Kim, Igniz: HP+ 25% | TBA |
Skill description
Wolf's will | Increase own Crit; when each ally dies, Terry 2003 will inherit their will (dispel own debuff, increase 12% ATK/DEF (stackable), recovery slight HP, inherit some rage from the defeated ally).
Captain skill: if your formation has 4 or more fighters with tiger soul, all allies get additional 40% Crit Res for the first 2 rounds of the battle (cannot be stacked with instinct Iori's lake element captain skill) Increase 26% Crit Increase own Crit; when each ally dies, Terry 2003 will inherit their will (dispel own debuff, increase 10% ATK/DEF (stackable), recovery slight HP, inherit some rage from the defeated ally); when Terry 2003 dies, a random ally will inherit the wolf's will (dispel debuff, inherit Terry 2003's rage, and will crit next round). Captain skill: if your formation has 4 or more fighters with tiger soul, all allies get additional 40% Crit Res and 20% crit for the first 2 rounds of the battle (cannot be stacked with instinct Iori's lake element captain skill) Increase 26% Crit |
Energy Dunk | Attack a single enemy, 20% chance to stun, with 35% splash DMG, 30% of DMG also converted to HP; if only 1 enemy is hit, skill DMG is increased by 30%, stun chance increased to 40%.
Deal 163.2%+495 DMG to single target(level 1)) Attack a single enemy, 25% chance to stun, with 40% splash DMG, 35% of DMG also converted to HP; if only 1 enemy is hit, skill DMG is increased by 30%, stun chance increased to 50%; this attack does not restore rage on the target; if this attack does not crit, it will recover an additional 100 rage Deal 178.2%+495 DMG to single target(level 1)) |
Wolf Growl | Deal huge DMG to single enemy, ignoring block. If it kills the target, will have 40% splash DMG, decreasing 10% RES rate; increase own 10% Crit power, also increase by 5% for each ally with Tiger soul (max 30%)
Deal 412.4%+768 DMG to single target. (level 1) Deal huge DMG to single enemy, ignoring block. If it kills the target, will have 70% splash DMG, decreasing 10% RES rate; increase own 15% Crit power, also increase by 5% for each ally with Tiger soul (max 35%
Deal 442.4%+768 DMG to single target. (level 1) SMAX (water gate upgrade) Deal huge DMG to the front row enemy with the lowest HP, ignoring block. If it kills the target, will have 70%-100% splash DMG, decreasing 20% RES rate, if it does not kill the target, will decrease target's 300 rage; increase own 18% Crit power, also increase by 6% for each ally with Tiger soul (max 42% Deal 482.4%+768 DMG to single target. (level 1) |
Striker information
Promotion | Effect |
---|---|
Green | Open 1st aid book slot |
Green+1 | Increase your own 25% crit rate |
Blue | Aid Chances +1 |
Blue+1 | 25% extra damage to adjacent fighters, no rage gained. |
Purple | Open 2nd aid book slot |
Purple+1 | Improve Tiger Soul Fighter 6% Ult Damage for 2 rounds |
Purple+2 | Improve your own 12% crit power, increased by 2% for each Tiger Soul Fighter, up to 20%, Advanced striker: Can join the fight round 3. |
Orange | Open 3rd aid book slot |
Orange+1 | Ignore block and resist. |
Orange+2 | Attacks the enemy's front row with the lowest percentage of health, and has a 15% chance to stun target |
Orange+3 | Improve Tiger Soul Fighter's 12% Ult Damage for 2 rounds. When a fighter is killed, the amount of rage gained is increased by 30. Advanced striker: Can join the fight round 1. |
Red | Change to Smax. If you kill the target, 50% of the overkill damage as splash to adjacent fighters, if not killed, reduce the target's rage by 200. |
Red+1 | Damage increased by 20% and Aid Chances + 1 |