Yumi

From The KoF 98 um ol unofficial wiki

Yumi (Senran Kagura)


Yumi.png


Fighter groups: Isekai.png
Type: TANK
Aptitude: 15


Turtlesoul.jpg Turtle soul with snake effects
Gain a lot of rage when attacked, and extra rage when attacking

File:Yumi weapon.png
Beauty Badge
Superpower Tome
Superpower ATK.jpg Permanently increase ATK and HP.

Fates and Gates

Own Yumi, Homura, Hikage, Asuka: ATK+ 25% Own Yumi, Kula, Kula XIV: HP+ 25%
Own Yumi, Angel XIV , Crazy Lightning Shermie, Mai XIV: HP+ 25%
Gates partners
Homura, Hikage, Asuka

Skill description

Passive skill
Increase your own RES and block rates, while other Senran Kagura allies get 20% of this amount; increase your own ATK, DEF and RES by 30%, control-rate by 20% and ULT res and anti-crit by 40%; immune to freezing; when deployed, increase your dodge rate by 80% (this value drops by 8% each round, down to a 40% minimum).

The first 2 rounds after being deployed, increase your control-free rate by 100%, be immune to rage reduction and must release small skills; when releasing small skills or ULT, if your own HP is lower than 20%, recover 20% of your lost HP; when our rounds start, reduce the control-free rate of all the enemies by 5% (can be stacked, can't be dispelled and lasts until Yumi leaves the battlefield); at the start of each round, there is a 40% chance of randomly freezing 2 enemies for 1 round and absorbing 200 rage from them, while also applying "Dullness" to the frozen targets (reducing their ATK and DMG by 45% for 1 round).

When the enemy's round start, when the total number of "Ice marks" stacks on the enemy side reaches 3 or more, trigger "Life Drive": cleanse your negative effects, recover full HP and rage, permanently lose all your DEF, permanently gain an additional 20% RES and control-free rates and 15% rage recovery speed and 100% freeze effect on all enemies for 1 round) and change styles when your next round starts; gain 2 "Ice Reflection" chances: when getting hit with fatal damage, won't die, recover full HP, cleanse your negative states and for 1 round let enemies attacking Yumi receive all the damage that she would receive (treated as shared damage, will stop taking effect when their HP is lower than 1% HP), only 1 Ice Reflection chance in 1v1.
Increase your own RES rate and block rate by 55% (at level 1)
Increase your own RES and block rates, while other Senran Kagura allies get 20% of this amount plus they get 40% anti-burning; increase your own ATK, DEF and RES by 40%, control-rate by 25% and ULT res and anti-crit by 50%; you and a random Senran Kagura immune to freezing; when deployed, increase your dodge rate by 80% (this value drops by 5% each round, down to a 30% minimum).

The first 2 rounds after being deployed, increase your control-free rate by 100%, be immune to rage reduction and must release small skills; when releasing small skills or ULT, if your own HP is lower than 20%, recover 20% of your lost HP; when our rounds start, reduce the control-free rate of all the enemies by 5% (can be stacked, can't be dispelled and lasts until Yumi leaves the battlefield), and if there are other Senran Kagura allies you recover 200 rage; at the start of each round, there is a 40% chance of randomly freezing 2 enemies for 1 round and absorbing 200 rage from them, while also applying "Dullness" to the frozen targets (reducing their ATK and DMG by 45% for 1 round).

When the enemy's round start, when the total number of "Ice marks" stacks on the enemy side reaches 3 or more, trigger "Life Drive": cleanse your negative effects, recover full HP and rage, permanently lose all your DEF, permanently gain an additional 20% RES and control-free rates and 15% rage recovery speed and 100% freeze effect on all enemies for 1 round) and change styles when your next round starts; gain 3 "Ice Reflection" chances: when getting hit with fatal damage, won't die, recover full HP, cleanse your negative states and for 1 round let enemies attacking Yumi receive all the damage that she would receive (treated as shared damage, will stop taking effect when their HP is lower than 1% HP), only 1 Ice Reflection chance in 1v1.
Increase your own RES rate and block rate by 55% (at level 1)
Skill
Attack a column; permanently increase your small skill chance by 30% and your control-free rate by 20% (can be stacked up to 3 times and cannot be dispelled); 40% chance to freeze the target in the back row, and if successful, add 1 stack of "Ice Mark"; add 1 extra Ice Mark stack to a random enemy who already has an Ice Mark.
Deal 160%+15 damage to the target column(level 1)
Attack a column; recover 250 rage, permanently increase your small skill chance by 35% and your control-free rate by 30% (can be stacked up to 3 times and cannot be dispelled); 60% chance to freeze the target in the back row, and if successful, add 1 stack of "Ice Mark"; add 1 extra Ice Mark stack to a random enemy who already has an Ice Mark; deal additional damage to targets equal to (# of Ice Mark stacks on all enemies * target's max HP * 3%)
Deal 180%+15 damage to the target column(level 1)


ULT
ULT
Attack all the enemies; increase your DMG, RES, anti-crit power, block rate and anti-crit rate by 20%; deal additional damage to all targets equal to 20% max HP; cleanse your own negative effects.
50% chance to freeze 3 random targets for 1 round: frozen targets will get their rage recovery speed reduced by 15% and will get 1 stack of "Ice Mark" (each stack reduces their control-free rate by 5%, their damage by 2% and their RES by 3%, can be stacked, can't be dispelled and Ice Marks last until Yumi leaves the battlefield. For 1 round, when attacked by enemies with Ice Mark stacks, recover 7% of your lost HP and reduce that damage taken by 15%.
Deal 160%+25 points of damage to all enemies(level 1).
Attack all the enemies; increase your DMG, RES, anti-crit power, block rate and anti-crit rate by 30%; deal additional damage to all targets equal to 25% max HP; cleanse your own negative effects.
50% chance to freeze 3 random targets for 1 round: frozen targets will get their rage recovery speed reduced by 20% and will get 1 stack of "Ice Mark" (each stack reduces their control-free rate by 5%, their damage by 2% and their RES by 3%, can be stacked, can't be dispelled and Ice Marks last until Yumi leaves the battlefield. For 1 round, when attacked by enemies with Ice Mark stacks, recover 7% of your lost HP and reduce that damage taken by 15%; cleanse the negative effects for 2 of your random frozen allies.
Deal 180%+25 points of damage to all enemies(level 1).
SMAX (water gate upgrade) Attack a single enemy, dealing 60% splash damage to surrounding units; increase your DMG, RES, anti-crit power, block rate and anti-crit rate by 35%; deal additional damage to all targets equal to 25% max HP; cleanse your own negative effects.
50% chance to freeze 3 random targets for 1 round: frozen targets will get their rage recovery speed reduced by 25% and will get 1 stack of "Ice Mark" (each stack reduces their control-free rate by 5%, their damage by 2% and their RES by 3%, can be stacked, can't be dispelled and Ice Marks last until Yumi leaves the battlefield. For 1 round, when attacked by enemies with Ice Mark stacks, recover 7% of your lost HP and reduce that damage taken by 15%; cleanse the negative effects for 2 of your random frozen allies and let 1 of those 2 allies gain freezing immunity for 1 round. If there are enemies with 8 stacks of Ice Marks, deal "Absolute Zero Degree" to a random enemy (execution): ignoring shields, damage limitations and undying effects, immediately deal damage equal to his current HP, this damage is not affected by any buffs/debuffs, and this effect can't be triggered in the next 2 rounds.
Deal 450%+25 points of damage to a single enemy(level 1).


Thanks to Xiaohai (S47/S79) for this translation.