Hein

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Hein (KoF XIV)


Hein.png
Hein fashion.png


Type: DPS
Aptidude: 15

Tigersoul.jpg Mysterious Tiger
Gain an additional 34 rage when a fighter dies, and gain 55 extra rage when attacking

Hein weapon.png Dazzling badge.jpg Karate tome.jpg Superpower ATK.jpg Permanently increase ATK and HP Increase 5% ATK and HP (level 1)
Increase 11.55% ATK and HP (level 132)

Fates and Gates

Own Hein, Seth, Elizabeth: ATK+ 25%
Oswald
Own Hein, Oswald, King XIII: ATK+ 25%
South Town Overlord Geese
Own Hein, South Town Overlord Geese, Billy XIV: ATK+ 25%
Gates partners
Geese, Billy, King

Skill description

Chess game
Passive skill
Increase your own lifesteal rate; Increase your own ATK, DEF, pierce rate and crit rate by 30%; Hein's fighting inspiration comes from chess, using "discard" as his unique fighting technique.

Attacking a controlled target or a target whose current HP level is below 50% triggers "General": deals 50% additional damage, ignores control-free, cannot be dispelled. General can be stacked up to 9 times but does not increase additional damage; if the same target is afflicted with general 3 times, it reduces the target's healing by 30% (each level of General increases this effect by 5%, up to 75% max) for 2 rounds; triggers "Opening" when deployed: gain 350 rage. When taking fatal damage, trigger "King's Chariot": clear your own negative states, restore your HP to the same level as the attacker's current HP (at least 49%) and 500 rage, and deal 49% of your current HP as damage to the attacker (this effect can be activated once per match). The buffs obtained when holding a piece or discarding a piece can be stacked with similar buffs and cannot be dispelled.

  • "Knight": while held, increases pierce rate by 10% (10% permanently each time Knight is gained, up to 80%); if the target of the attack is General, discard Knight to gain 80% pierce rate for 1 round.
  • "Bishop": restores 10% HP per turn when held; discard Bishop to immediately restore 40% HP when your life falls below 50%, and increase your ULT resist by 40% for 2 turns.
  • "Castle": restores 50 rage per turn when held; if you are controlled at the beginning of your turn, discard Castle to remove your negative status.
  • "Queen": Increase your crit rate and crit power by 25% when held; if your rage is not full at the beginning of your turn, discard Queen to increase your ULT damage by 40%, restore 400 rage and become immune to rage reduction for 1 turn.
Increase your lifesteal by 20% (at level 1).
Increase your own lifesteal rate; Increase your own ATK, DEF, pierce rate and crit rate by 35%; Hein's fighting inspiration comes from chess, using "discard" as his unique fighting technique.

Attacking a controlled target or a target whose current HP level is below 50% triggers "General": deals 60% additional damage, ignores control-free, cannot be dispelled. General can be stacked up to 9 times but does not increase additional damage; if the same target is afflicted with general 2 times, it reduces the target's healing by 40% (each level of General increases this effect by 5%, up to 85% max) for 2 rounds; triggers "Opening" when deployed: gain 350 rage. When taking fatal damage, trigger "King's Chariot": clear your own negative states, restore your HP to the same level as the attacker's current HP (at least 69%) and 500 rage, and deal 49% of your current HP as damage to the attacker (this effect can be activated once per match); when you die, resurrect once, restoring full HP and rage, removing all the chess pieces, regaining "Opening" and resetting the "King's rook" position. The buffs obtained when holding a piece or discarding a piece can be stacked with similar buffs and cannot be dispelled.

  • "Knight": while held, increases pierce rate by 15% (15% permanently each time Knight is gained, up to 120%); if the target of the attack is General, discard Knight to gain 120% pierce rate for 1 round.
  • "Bishop": restores 10% HP per turn when held; discard Bishop to immediately restore 40% HP when your life falls below 60%, and increase your ULT resist by 40% for 2 turns.
  • "Castle": restores 80 rage per turn when held; if you or an ally are controlled at the beginning of your turn, discard Castle to remove the negative status (priority to yourself, or to a controlled fighter if you are not controlled).
  • "Queen": Increase your crit rate and crit power by 30% when held; if your rage is not full at the beginning of your turn, discard Queen to increase your ULT damage by 60%, restore 600 rage and become immune to rage reduction for 1 turn.
Increase your lifesteal by 25% (at level 1).
Imperial Guard
Skill
Attack a column (priority to a target that can trigger the "General" effect, and treats 1 General target as the main target; increase your own crit rate by 20%; deal additional damage equal to 3%*number of different chess pieces held to the target's max HP; gains the lethal effect (30% more damage to targets with 50% HP or more); if this skill hits a target in the back row, trigger "pawn promotion": small skill damage increases by 30%, restore 100 rage and creates additional effects and gain chess pieces:
  • 1. If the target's current HP is higher than 60%, the damage bonus of the small skill is increased to 50% and Knight is obtained (also available when held)
  • 2. If your HP is lower than 70% at the beginning of the turn, then this attack restores 15% of your max HP and you gain Bishop.
  • 3. If your current rage is lower than 50%, transfer the negative status of one of your allied fighters to the main target (priority for a controlled ally) and get Castle.
  • 4. If you didn't release ULT this round, get Queen.
Deal 160%+15 damage to the target column(level 1)
Attack a column (priority to a target that can trigger the "General" effect, and treats 1 General target as the main target; increase your own crit rate by 30%; deal additional damage equal to 4%*number of different chess pieces held to the target's max HP; gains the lethal effect (40% more damage to targets with 50% HP or more), and if there is only one person in the target row, it will be considered as hitting the back row); if this skill hits a target in the back row, trigger "pawn promotion": small skill damage increases by 40%, restore 150 rage and creates additional effects and gain chess pieces:
  • 1. If the target's current HP is higher than 50%, the damage bonus of the small skill is increased to 60% and Knight is obtained (also available when held)
  • 2. If your HP is lower than 70% at the beginning of the turn, then this attack restores 20% of your max HP and you gain Bishop.
  • 3. If your current rage is lower than 70%, transfer the negative status of one of your allied fighters to the main target (priority for a controlled ally) and get Castle.
  • 4. If you didn't release ULT this round, get Queen.
    Deal 180%+15 damage to the target (level 1)
ULT
ULT
Attack a single enemy; increase your DMG and RES by 20% for 2 rounds; deal additional damage to the main target's max HP equal to 4%*the number of chess pieces held; cause 40% splash damage to surrounding targets; permanently increase your small skill chance by 15% (can be stacked up to 3 times); every time you draw a chess piece, increase your ULT damage by 5%; after the "King" acts, gain the following buffs for your team (can only gain them once per turn, and they last one round):
  • Gain 5% block rate per TANK fighter (max 15%) for yourself and your TANK fighters.
  • Gain 5% crit rate per DPS fighter (max 15%) for yourself and your DPS fighters.
  • Gain 5% ULT damage per GANK fighter (max 15%) for yourself and your GANK fighters.

Deal 400%+25 points of damage to a single enemy.
Consume the "Opening" to obtain all the chess pieces and must release small skill; Attack a single enemy; increase your DMG and RES by 30% for 2 rounds; deal additional damage to the main target's max HP equal to 5%*the number of chess pieces held; cause 40% splash damage to surrounding targets; permanently increase your small skill chance by 20%(can be stacked up to 3 times); every time you draw a chess piece, increase your ULT damage by 10%; after the "King" acts, gain the following buffs for your team (can only gain them once per turn, and they last one round):
  • Gain 10% block rate per TANK fighter (max 30%) for yourself and your TANK fighters.
  • Gain 10% crit rate per DPS fighter (max 30%) for yourself and your DPS fighters.
  • Gain 10% ULT damage per GANK fighter (max 30%) for yourself and your GANK fighters.
  • Gain "Waiting": immediately after getting hit once during the enemy's turn, hide and become untargeteable until your next turn (6 turns cooldown, each discard reduces 1 additional turn of cooldown), this effect can activate 1 to 6 times (the more the number of enemies on the field, the higher the number)
    Deal 430%+25 points of damage to a single enemy.
SMAX (water gate upgrade) Consume the "Opening" to obtain all the chess pieces and must release small skill; Attack a single enemy; increase your DMG and RES by 35% for 2 rounds; deal additional damage to the main target's max HP equal to 6%*the number of chess pieces held; cause 40% splash damage to surrounding targets; permanently increase your small skill chance by 25%(can be stacked up to 3 times); every time you draw a chess piece, increase your ULT damage by 10%; after the "King" acts, gain the following buffs for your team (can only gain them once per turn, and they last one round):
  • Gain 15% block rate per TANK fighter (max 30%) for yourself and your TANK fighters.
  • Gain 15% crit rate per DPS fighter (max 30%) for yourself and your DPS fighters.
  • Gain 15% ULT damage per GANK fighter (max 30%) for yourself and your GANK fighters.
  • Gain "Waiting": immediately after getting hit once during the enemy's turn, hide and become untargeteable until your next turn (6 turns cooldown, each discard reduces 1 additional turn of cooldown), this effect can activate 1 to 6 times (the more the number of enemies on the field, the higher the number)
After the King's action, if there is a fighter who has been "General" on the field, immediately gain full rage and switch ULT to "Queen": attack a "General" target with the lowest HP, dealing extra damage equal to 100% own ATK*the "general" level (this effect can only activate at most once per round), and obtian the "Queen" piece.
Deal 450%+25 points of damage to a single enemy. "Queen" causes 100%+25 points of damage to the target (at level 1)