Homura

From The KoF 98 um ol unofficial wiki

Homura (Senran Kagura)

Global release date: September 2022


Homura.png


Fighter groups:
Type: GANK
Aptitude: 15


Bearsoul.jpg Bear soul with turtle effects
Gain a lot of rage when deployed, and gain extra rage when getting attacked

File:Homura weapon.png
Flame Badge
Scorching Tome
Superpower ATK.jpg Permanently increase ATK and HP.

Fates and Gates

Own Homura, Hikage, Asuka: ATK+ 25% Own Homura, Choi, Choi XIV: ATK+ 25%
Own Homura, K XIV, Billy XIV:HP+ 25%
Gates partners
Leona, Hikage, Yuri

Skill description

Passive skill
Increase your own crit and damage rates, while other Senran Kagura allies get 10% of this amount; increase your own ATK and DEF by 35%, your pierce rate by 30% and your ULT damage by 40%; the first round when deployed increase your RES and small skill res rates by 50% and must release small skill; after the 3rd round of being deployed, at the start of the turn, trigger "Life Drive": permanently lose all your DEF, permanently increase your max HP by 80% and recover full HP (unaffected by healing rate), permanently increase your DMG and RES by 10%, and your burning rate, rage recovery rate and dodge rate by 25%.
After the style switch (triggering Life Drive), when the enemy's round starts, ask one Senran Kagura ally to share 30% damage for her for 1 round and reduce that shared damage by 80% (this effect stops when your HP is lower than 20%); when your own HP is lower than 40%, recover 40% max HP (this effect can be triggered once every ally turn and once every enemy turn); when your own dodge rate is less than 40%, gain 40% anti-crit rate and 50% block rate; when dealt fatal damage won't die, instead cleanse your negative effects, recover 70% HP (unaffected by healing rate) and 500 rage, and increase your RES and dodge rates by 40% for 2 rounds (this effect can activate 2 times per battle (3 if there is a Senran Kagura ally when deployed).
Increase your own crit rate and damage rate by 20% (at level 1)
Increase your own crit and damage rates, while other Senran Kagura allies get 20% of this amount; increase your own ATK and DEF by 40%, and your pierce rate and your ULT damage by 50%; the first round when deployed increase your RES and small skill res rates by 70% and must release small skill; after the 2nd round of being deployed, at the start of the turn, trigger "Life Drive": permanently lose all your DEF, permanently increase your max HP by 100% and recover full HP (unaffected by healing rate), permanently increase your DMG and RES by 20%, and your burning rate, rage recovery rate and dodge rate by 35%.
After the style switch (triggering Life Drive), when the enemy's round starts, ask one Senran Kagura ally and a random ally in the backrow to share 30% damage for her for 1 round and reduce that shared damage by 85% (this effect stops when your HP is lower than 20%), and each time they share damage recover 10% lost HP; when your own HP is lower than 60%, recover 40% max HP (this effect can be triggered once every ally turn and once every enemy turn); when your own dodge rate is less than 50%, gain 50% anti-crit rate and 60% block rate; when dealt fatal damage won't die, instead cleanse your negative effects, recover 80% HP (unaffected by healing rate) and 800 rage, and increase your RES and dodge rates by 60% for 2 rounds (this effect can activate 2 times per battle (3 if there is a Senran Kagura ally when deployed).
Increase your own crit rate and damage rate by 25% (at level 1)
Skill
Attack a column; increase your healing rate by 10% and your small skill chance by 30% for 2 rounds (can be stacked); add 1 stack of "Red Lotus Fire" to targets (deals burning damage equal to 4% max HP and lasts for 2 rounds); recover 150 rage to yourself and 1 Senran Kagura ally (can also be yourself), and recover 40% of your lost HP.
Deal 160%+15 damage a column (level 1)
Attack a column; deal additional damage equal to 20% max HP to the main target; increase your healing rate by 15% and your small skill chance by 30% for 2 rounds (can be stacked); cleanse your own negative effects; add 1 stack of "Red Lotus Fire" to targets (deals burning damage that doesn't restore rage equal to 4% max HP and lasts for 2 rounds); recover 150 rage to yourself and 1 Senran Kagura ally (can also be yourself), and recover 40% of your lost HP.
Deal 180%+15 damage a column (level 1)
ULT
ULT
Attack a row; deal additional damage equal to 150% ATK to the enemy with the lowest HP in this row, and increase your DMG rate by 20% and your RES and ULT res by 30% for 2 rounds; this ult will attack the front row and back row back and forth (first ult will be to the front); add 1 stack of "Red Lotus Fire" to the targets (deals burning damage equal to 8% max HP, doesn't restore rage and lasts for 2 rounds); deal additional damage to targets equal to 18% current HP (each Senran Kagura ally increases this by 3%).
If the enemies have poison, burns or bleeding effects, each of those effects boosts this attack ULT damage by 5% and damage power by 1%; if, after this ULT, there are less than 3 enemies with burning effects, randomly add 1 stack of Red Lotus Fire to 2 enemies without burns.
Deal 280%+25 points of damage to a row(level 1).
Attack a row; deal additional damage equal to 200% ATK to the enemy with the lowest HP in this row, and increase your DMG and RES rates by 30% and your ULT res by 40% for 2 rounds; reduce the targets' control-free rate by 20% for 2 rounds (ignoring control-free); this ult will attack the front row and back row back and forth (first ult will be to the front); add 1 stack of "Red Lotus Fire" to the targets (deals burning damage equal to 8% max HP, doesn't restore rage and lasts for 2 rounds); deal additional damage to targets equal to 25% current HP (each Senran Kagura ally increases this by 5%); this attack ignores the enemies' reflect rate.
If the enemies have poison, burns or bleeding effects, each of those effects boosts this attack ULT damage by 7% and damage power by 1% and will increase your own dodge rate by 2% (for 2 rounds and can be stacked with other similar buffs); if, after this ULT, there are less than 3 enemies with burning effects, randomly add 1 stack of Red Lotus Fire to 2 enemies without burns.
Deal 300%+25 points of damage to a row(level 1).
SMAX (water gate upgrade) Attack a row; deal additional damage equal to 200% ATK to the enemy with the lowest HP in this row, and increase your DMG and RES rates by 35% and your ULT res by 50% for 2 rounds; reduce the targets' control-free rate by 30% for 2 rounds (ignoring control-free); this ult will attack the front row and back row back and forth (first ult will be to the front); add 1 stack of "Red Lotus Fire" to the targets (deals burning damage equal to 10% max HP, doesn't restore rage and lasts for 2 rounds); deal additional damage to targets equal to 25% current HP (each Senran Kagura ally increases this by 5%); this attack ignores the enemies' reflect rate.
If the enemies have poison, burns or bleeding effects, each of those effects boosts this attack ULT damage by 10% and damage power by 2% and will increase your own dodge rate by 3% (for 2 rounds and can be stacked with other similar buffs); if, after this ULT, there are less than 3 enemies with burning effects, randomly add 1 stack of Red Lotus Fire to 2 enemies without burns; for 1 round, when attacked by enemies and your HP is lower than 60%, immediately switch to smax to counterattack (priority to targets without Red Lotus Fire): deal additional damage equal to 20% max HP, add 1 stack of Red Lotus Fire (for 2 rounds, ignoring control-free and doesn't restore rage), and recover 25% lost HP (each enemy with Red Lotus Fie will boost this value by 10%), this counterattack can activate once per round.
Deal 300%+25 points of damage to a row(level 1).


Thanks to Xiaohai (S47/S79) for this translation.