Vice XIII

From The KoF 98 um ol unofficial wiki

Death Vice (KoF XIII)


ViceXIII.jpg
ViceXIII fashion 1.jpg


Type: Gank
Aptitude: 15

ViceXIII fightsoul.jpg Tiger FightSoul
Gain 150 rage upon combatant death, and 110 rage when attacked

ViceXIII weapon.jpg Orochi badge.jpg Thai boxing tome.jpg Superpower ATK.jpg Permanently increase own ATK and HP Increase 5% ATK and HP (level 1)
Increase 11.55% ATK and HP (level 132)

Fates and Gates

Catty Leona
Own Vice XIII, Catty Leona, Mature XIII: ATK+ 25%
Rugal
Own Vice XIII, Rugal, Mature, Vice: ATK+ 25%
Alluring Mai
Own Vice XIII, Alluring Mai, Orochi Shermie: HP+ 25%
Gates partners
Mature, Vice, Orochi

Skill description

Death Smile
Passive skill
When you enter the game, you get "Despair Power", which lasts for the whole battle (increase damage, RES, and HP drain by 16%): must release skill in the first round; after the "Despair Messenger" is triggered, the effect of "Despair Power" is increased by 150% (this increase cannot be stacked).

During the enemy turn, store 50% of all the damage taken to the "Cauldron of Pain" (up to 7 times the value of Vice’s attack power at deployment can be stored, persists through death, does not store overflow damage), when you ult, unleash all the damage in "Pain Forge" on the main target (this damage ignores the effect of control free, and the damage rate and the avoidance rate are affected).

During your turn, if the "Forge of Pain" stock exceeds 80%, clear your own debuffs (including petrification), and gain full rage; Upon death trigger "Herald of Despair" (resurrected on your next turn, restore 30% HP, inherit all rage, and gain 30% stock to the "Pain Forger", gain 25% ULT RES and skill RES, lasts for one round), this ability has a 3 turn cooldown, each battle it can take effect up to twice (if you have less than six fighters at the time of deployment, it can only take effect once).
[Interference skill]: Reduce the ATK of all enemy fighters, cannot be stacked with other interference skills. When Vice is on striker, the interference skill will not take effect.


Decrease the ATK of all enemies by 15% (level 1, each level increases by 0.05%)
Decrease the ATK of all enemies by 21.55% (level 132)
During the enemy turn, store 60% of all the damage taken to the "Pain Forge" (up to 8 times the value of Vice’s attack power at the time of deployment can be stored, persists through death, does not store overflow damage), when you ult, unleash all the damage in "Pain Forge" on the main target (this damage ignores the effect of control free, and the damage rate and the avoidance rate are affected).


During your turn, if the "Pain Forge" stock exceeds 70% clear your own debuffs (including petrification), and gain full rage, otherwise skill chance increased by 50% this round; Upon death trigger "Despair Messenger" (resurrected on your next turn, restore 40% HP, inherit all rage, and gain 40% stock to the "Pain Forge", gain 30% ULT RES and skill RES, lasts for one round), this ability has a 3 turn cooldown, each battle it can take effect up to three times (if you have less than six fighters at the time of deployment, it can only take effect once).
When you enter the game, you get "Despair Power" (increase damage, RES, and HP drain by 20%); must release skill in the first round or after resurrecting; after the "Despair Messenger" is triggered, the effect of "Despair Power" is increased by 150% (this increase cannot be stacked).

[Interference skill]: Reduce the ATK of all enemy fighters, cannot be stacked with other interference skills. When Vice is on striker, the interference skill will not take effect.
Decrease the ATK of all enemies by 15% (level 1, each level increases by 0.05%)
Decrease the ATK of all enemies by 21.55% (level 132)
Killing God
Small skill
Attack a single target with a 40% chance to stun ; cause 30% additional damage to all "Despair Mark" targets (this damage ignores the effect of control free); Gain 150 anger and 10% damage is stored in the “Pain Furnace”.


Every time this attack hits a target with the "Despair Mark", an additional 30 rage will be gained, and an additional 3% damage is stored to the “Pain Furnace”; after this attack, 10% of vice’s attack is converted into defense, for 1 round.


Deals 160 % + 15 damage to the target (level 1, each level increases by 0.1%, 15 points)
Deals 173.1 % + 1980 damage to the target (level 132)
Attack a single target with a 40% chance to stun; heal 200% of your attack; cause 30% additional damage to all "Despair Mark" targets (this damage ignores the effect of control free); gain 150 anger , And 15% damage is stored in the “Pain Furnace”

Every time this attack hits a target with the "mark of despair", an additional 40 rage will be gained and store an additional 5% damage after this attack, 14% of Vice's attack is converted into defense, and her anti-crit rate is increased by 40%, which lasts until her nexy attack (this effect cannot be dispelled)


Deals 180 % + 15 damage to the target(level 1, each level increases by 0.1%, 15 points)
Deals 193.1 % + 1980 damage to target(level 132)
Overkill
ULT
Attack a single target; increase damage and res by 20%; apply a "Despair Mark" to the target (reducing the target's RES by 15% and healing received by 30% ignoring control free, non dispellable, and lasts 2 rounds); if the target already has the "Despair Mark" before the attack, the "Despair Mark" is no longer applied, but the attack will get an additional 10% damage; reduce the cooldown of "Despair Messenger" by 1 round.
Deals 400 % + 24 damage to the target (level 1, each level increases by 0.5%, 24 points)
Deals 465.5 % + 3168 damage to the target (level 132)
Attack a single target, giving priority to the front row targets with the "Despair Mark"; increase damage and res by 30%; apply a "Despair Mark" to the target (reducing the target's RES by 15% and healing received by 30% ignoring control free, non dispellable, and lasts 2 rounds); when the "Despair Mark" ends or the target dies, trigger "Despair Spread" (add or refresh the "Despair Mark" for surrounding targets); if the target already has the "Despair Mark" before the attack, the "Despair Mark" is no longer applied, but the attack will get an additional 10% damage and immediately triggers "Despair Spread"; reduce the cooldown of "Despair Messenger" by 1 round.
Deals 430 % + 24 damage to the target (level 1, each level increases by 0.5%, 24 points)
Deals 495.5 % + 3168 damage to the target (level 132)
SMAX (water gate upgrade) Attack a single target, giving priority to the front row targets with the "Despair Mark"; increase damage and res by 30%; apply a "Despair Mark" to the target (reducing the target's RES by 15% and healing received by 30% ignoring control free, non dispellable, and lasts 2 rounds); when the "Despair Mark" ends or the target dies, trigger "Despair Spread" (add or refresh the "Despair Mark" for surrounding targets); if the target already has the "Despair Mark" before the attack, the "Despair Mark" is no longer applied, but the attack will get an additional 15% damage and immediately triggers "Despair Spread"; reduce the cooldown of "Despair Messenger" by 1 round.

If this attack hits a target with a "Despair Mark", it triggers "Blood Awakening" (can only be triggered once per battle, and resets after triggering "Despair Messenger"); immediately gain full rage and switches the ULT to attack the whole enemy team; refresh the duration of all "Despair Marks" on the enemy, and make these "Despair Marks" additionally reduce the target's damage rate by 15%; allies in the same row will recover 6% of their health when attacking (lasts 2 rounds); reduce the cooldown of "Despair Messenger" by 1 round; gain 350 rage.
Deals 450 % + 24 damage to the target (level 1, each level increases by 0.5%, 24 points)

Deals 515.5 % + 3168 damage to the target (level 132)


Thanks to Karthaugh (S35) and Houssam (S10/S29) for the translation.

Striker information

ViceXIII ult.jpg
Overkill
  • Attribute bonus: (Level 39) +9610 ATK + 3844 DEF + 96100 HP
  • Trigger condition: From the 2nd round forward, if there is a Cruel Beauty Mature on the field or as striker it will trigger at the beginning of the round, otherwise after 1 ULT
  • Initial effect: Attack a single enemy, increasing your DMG and ATK by 25% and your ULT damage by 30%; 60% chance to stun the target; can enter the battlefield after the 3rd round.
  • Initial cost: 100 striker fragments.
Promotion Effect
50 striker fragments Green Deal additional damage to the target equal to 10% of your lost HP (up to 6 times your ATK, ignores control-free, affected by DMG and RES multipliers; after entering the battlefield, increase your DMG and RES by 25%; skill slot 1 opens.
50 striker fragments Blue Increase the damage from this skill by 10%; restore 15% of your max HP to your ally with the lowest current HP. If there is a Cruel Beauty Mature on the field or as striker, this effect will be executed once more; skill slot 2 opens; +1 use available.
50 striker fragments Purple Increase the damage from this skill by 10%; add "Mark of Despair" to the target (reduces the target's RES rate by 20% and healing received by 30% for 2 rounds, ignoring control-free and cannot be dispelled), but if the target already has a "Mark of Despair", reduce the target's DMG rate by 35%; skill slot 3 opens.
50 striker fragments Orange Increase the damage from this skill by 10%; dispel the negative status of a random ally (priority to a controlled ally), and if there is a Cruel Beauty Mature on our side or as striker, this effect will be executed once more; can enter the battle from the 1st round forward.
100 striker fragments Red Increase the damage from this skill by 30%; switch ULT: attack all enemies; deal additional damage to the main target equal to 16% of your lost HP (up to 10 times your ATK) and deals 25% of that damage to all other targets (ignoring control-free); +1 use available